The Battle-Road is a vertical scrolling shooter racing arcade game released by Irem in 1984.
The game was an early open-ended vehicle combat game that featured branching paths and up to 32 possible routes. The player controls a car that is armed with two different types of guns, and drives for a road full of other dangerous vehicles like cars, motorcycles, trucks, helicopters.
Taking on the role of a Roman emperor, replete with white robe and olive leaf head ornament, the player must make his or her way from the top left of the screen to the bottom right, via careful navigation of a variety of poles and moving platforms. Enemies can push the player character into fires or over the edge of platforms if they are not carefully avoided.
Charlie Brown's ABC's is a simple educational game designed for children ages 3-7. Featuring Charles Schulz's Peanuts characters, the game presents each of the 26 letters in the alphabet along with a brief animation to go along with it. Each animation has a different object that starts with the letter in question and one or more Peanuts characters interacting with it (such as Charlie Brown playing the guitar for the letter "G", or Snoopy dancing to music on the radio for "R"). Player's can select a letter and see the corresponding word and animation by pressing the letter on the keyboard, or the arrow keys can be used to cycle through each letter (forwards and backwards) in alphabetical order. The game package also included a set of activity cards which provided additional suggestions for parents or teachers to help kids learn the alphabet using the game.
The game is played with a controller or keyboard.
The player has three lives and must collect all the fruits on the board except the apples while avoiding monsters. Frank has an apple seed that he can throw to get rid of monsters. He can only use one at a time. Once he hits a target or gets lost in the monsters' nest, he reappears after a few moments. He must also avoid being crushed by apples.
Use the joystick to move your aim dot around the table. Button causes ball to shoot at aim dot. Speed is determined by on-screen setting that changes between 3 speeds - Soft, Medium, Hard.
Each pocket has a point multiplier. Score for each made ball is determined by the ball number x the pocket multiplier x the round number.
You get three chances to make a ball before losing your turn. If you make a ball, you get another three chances to make another ball. A scratch causes a loss of turn.
Okamoto Ayako no Match Play Golf is a golf game for the Othello Multivision, released by Tsukuda Original. It is also compatible with the Sega SG-1000.
A whimsical new medieval fantasy game developed Connie Goldman and David Warhol of Mattel Electronics and published by INTV Corporation for the Intellivision in 1986.
You're the knight in shining armor on your quest for survival. Your journey takes you through the enchanted forest where three dragons wait with heated breath. Then, through a castle maze with three wicked wizards. Finally to a dark and dreary dungeon where the three demons present your final challenge.
Boulder Dash was originally released in 1984 for Atari 8-bit computers. It was developed and published by First Star Software, and spawned a series of sequels, re-releases, and spinoffs. It also did a great deal to establish and influence the mining genre of video games, which can be seen in modern games such as Minecraft, Spelunky, and Terraria.
Orguss is a shoot-'em-up game developed and published by Sega for the SG-1000. In the game, the player takes control of a robot which can transform into a starship. It is based on the science fiction anime series Super Dimension Century Orguss.
The player can swap between robot and starship modes freely, though both come with their own set advantages and disadvantages. In robot mode, you are able to destroy ground targets and have greater freedom across the screen at the expense of being a bigger target for enemies. You can shoot rapidfire, but move slower. In starship mode you cannot destroy ground targets, but are less likely to be destroyed thanks to the smaller surface area of the ship. You can move faster, but cannot shoot rapidfire. 1 switches between the two forms and 2 shoots.
Orguss had a spiritual sequel in the form of TransBot, released for the Sega Master System in 1985.
Hustle Chumy is an SG-1000 and MSX game developed by Compile and released in 1984.
In Hustle Chumy players control a mouse named Chumy who needs to collect apples (and other food) in a sewer, avoiding other critters as he goes. As Chumy eats more food, his speed decreases, but his fireballs are given a longer range. Levels have varying layouts.
There are several types of enemies in the game, most of which can be defeated with fireballs.
Bats: Bats fly over Chumy.
Mecha-Dinos: Mecha-Dinos are indestructible, although Chumy can slow them down with fireballs.
Gators: Gators usually sleep in one spot, but sometimes move slowly around.
Cats: Cats can jump like Chumy.
Ninjas: Ninjas need to be hit with three fireballs to be defeated.
Golgo 13 is a shoot-'em-up game for the SG-1000 based on the Japanese manga of the same name.
The game has you shoot at windows of a passing train. Hitting objects that get in the way will make the bullet rebound and potentially kill you.
Many centuries ago, the Earth was ruled by Sorcerers and Wizards. They possessed mystical powers capable of both good and evil. The most respected influences in the land were from the good Sorcerers. This fact continually disturbed the evil Wizards, and they eventually decided to use their power to conquer the countryside and enslave its people. They devised a plan to systematically eliminate the good Sorcerers by sending wave after wave of diabolical creatures to ravage the world.
As the bravest of the good Sorcerers you have been asked to destroy these forces and save the planet. As a reward for your bravery: whenever you overcome or destroy a creature, you will receive a treasure.
Knowing your bravery the Wizards have done everything within their power to keep you from succeeding. They don't believe you will survive their first three waves of evil, but just in case you do they have several surprises waiting, Only you can discover through bravery and talent how evil they can become.
To give you more power over
The object of the game is to delve into a dungeon to retrieve the Amulet of Yendor, and perish with as much game points as possible. The player can start out with a different ability set, such as Wizard or Cave(wo)man. The player confronts various monsters: hobgoblins, leprechauns, acid blobs, bats, centaurs, chameleons, dragons, ghosts, imps, trolls, and has weapons, armor, potions, wands, rings and special items to aid in this, e.g. related to fire there is a scroll, a ring, a monster and a wand, and their interplay is to be discovered.
There is time pressure because you die if your food runs out, food is scattered around the dungeon. There is a limit to what you can carry, forcing you to leave valuable items behind. The gold and gems you carry when you die increases your score, but it is heavy too.
The player must enter Hell to recover the Amulet. Entering Hell for the uninitiated just means that "you burn to a crisp". (In NetHack, Hell is renamed.)
The player encounters special rooms such as shops, crypts, a
Tennis is a sports game developed and released by Nintendo for the NES. In North America and Europe, Tennis was one of 18 launch games for the NES. A Game Boy version was also released.
The game features single-player and two-player modes for singles and doubles matches, with either competitive or cooperative gameplay. A computerized opponent's artificial intelligence can be set to one of five difficulty levels. Mario referees the matches.
The general idea of the game is that the player must rescue a POW from a POW camp.
Players can die by being shot, falling into water (by drowning), being blown up by a land mine, and being run over by a tank. Players are in possession of machine gun and can use dynamite as a way to attack the enemies. A strict time limit of 24 hours (five real-time minutes) is used in order to keep the pace of the game relatively brisk. After each round is completed, time is taken off the clock to make things more difficult.
Land mines, trenches, and barbed wire similar to those used in the First World War can be seen throughout the levels. The enemy's naval forces are introduced in the game in the second stage along with bridges to go from island to island while tanks start to make their appearance in the third and fourth stages of the game. Watch towers and enemy barracks make their initial appearance in the fifth stage. Keys are required to complete a level and can be found anywhere in the game; from exploded canisters to enem
Would you kindly help a little squirrel whom often you found playing in the woods? I am a very, very friendly squirrel; I swear, I never intend to hurt that poor snail. As it becomes colder and colder, I want nothing more than to store some nuts in my caves, lest I should be no more after the winter. But why in the world is that greedy snail always hiding somewhere to rob me of my nuts, just like those highway men? See what a dilemma I am involved in? To keep away from that cunning snail, should I go on carry the nut to my cave or gather a newly ripe one?