Tales of Phantasia is the first installment of the Tales series, and was released by Namco in 1995 for the Super Famicom. Released at the end of 1995, Tales of Phantasia is considered one of the crowning achievements for its time. It has graphics that push the console to its limits, an original never-before-seen battle system, and the addition of actual voices and voice actors. It is also the first and only Super Famicom game to feature an entirely original, vocalized theme song featured directly in the game.
Dragon Ball Z: Hyper Dimension is a 2D fighting game and the last DBZ game made for the Super Famicom (SNES). It is based around the most memorable battles from DBZ and introduces more traditional and fluid combat mechanics.
Live A Live's story is split across seven seemingly unrelated chapters that can be played in any order, based on popular genres such as Western, science fiction, and mecha. Each chapter has its own plot, setting, and characters. Although the basic gameplay is the same throughout the game, each chapter adds a new factor to the basic formula, such as the stealth elements in the ninja chapter. After the first seven chapters are completed, two final chapters take place to establish the connection between the seven previous and resolve the story.
An evil Bomber named Emperor Terrorin who has the power of Time itself has freed various criminal Bombers from their prison cells in orbit around Planet Bomber. Setting them up in a warped time and space, Shirobon, Kurobon, and their Louie (Rui) companions must travel through stages and defeat them before going up against Emperor Terrorin himself. Super Bomberman 5, released by Hudson Soft in early 1997, was the final Bomberman game released on the Super Family Computer - the Japanese version of the SNES. The game was released in two variations: a standard cartridge and a gold cartridge, which was sold exclusively through CoroCoro Comic. The gold cartridge included extra maps in battle mode.
The first game from tri-Ace released on the Super Famicon published by Enix. A huge scale role playing game with beautiful graphics and sound that were impossible on the regular Super Famicon, that includes skills, talents, special move system, item creation, private action and full motion active battles.
Hong Kong 97 is a 1995 multidirectional shooter video game made in Japan for the Super Famicom in disk drive format by HappySoft Ltd., a homebrew game company. The game was designed by the Japanese game journalist Kowloon Kurosawa (クーロン黒沢), who said the game was made in about a week. The game has gained a cult following in Japan and Taiwan for its notoriously poor quality — it has been ranked as a kusoge, which literally means "shitty game", a game considered "so bad that it's good". It has since been given multiple parody treatments.
The game also achieved Number One "Wacky Japanese Game of All Time" in the XLEAGUE.TV video game TV show Wez and Larry's Top Tens and was featured in an episode of the Angry Video Game Nerd.
It is the year After Colony 195, and war between the Space Colonies and Earth has begun. To give the colonies an edge, they send 5 young soldiers, trained to perfection, to earth in the most powerful of Mobile Suits-Gundams. With their arrival, the tide of the war changes as they battle against the Earth forces and the Colonies of their origin.
Ys V: Kefin, The Lost City of Sand is the fifth game of the series. It was released for Snes in 1995. A remake was released for PS2 in 2006.
Adol is travelling through new lands, in search of more adventure, when he hears of the vanished desert city of Kefin. He sets off to investigate this ancient city's disappearance.
The RPG-style statistical elements and the overhead view of most of the previous games are retained in Ys V. As in Ys III, there is no auto-attack; the player must press a button to swing Adol's sword. Adol is also given the ability to jump and defend with his shield. A new magic system is introduced in Ys V as well, which requires the player to charge up spells by holding a button before they can be cast.
Mario & Wario is a puzzle game that is compatible with the SNES Mouse. The player chooses Princess Peach, Mario or Yoshi, and Wario proceeds to drop a bucket on their head (the object changes in later levels). The player controls Wanda the fairy to guide the now-blinded character through an obstacle course, to reach Luigi waiting at the end.
The game is a side-scroller which is divided into six stages. The player starts with a three-heart life gauge and one spell attack. The player can increase Princess's lives by collecting golden tokens (which look like the Princess's face), gaining one life for every three coins collected. The player can also increase health by finding heart containers in treasure chests. Spells can be obtained throughout the game and are important for advancing further.
Dragon Quest I.II is an enhanced remake of the first two Dragon Quest games.
It has few modifications to gameplay, but the interface and graphics have been enhanced to be on a par with the 1992 Dragon Quest V, and the games have been rebalanced to make them slightly easier.
Remake of Dragon Warrior released for the Super Famicom in the Dragon Quest I.II compilation.
This remake includes updated graphics that retain the original look, sound of higher quality, and some changes in the gameplay and in the game world: certain locations are larger, some menu commands (such as "Stairs") are omitted, and there is a larger variety of items.
Dragon Quest V: Tenkuu no Hanayome is a role-playing video game and the fifth installment in the Dragon Quest video game series, second of the Zenithian Trilogy. Originally developed by Chunsoft and published by Enix Corporation, Dragon Quest V was the first title in the series to be released for the Super Famicom video game console in Japan in September 1992. Dragon Quest V was the first game in the series to not be released outside Japan due to programming issues at the time.
Dragon Quest VI is the sixth installment in the Dragon Quest series. It is the penultimate title for the Nintendo Super Famicom as well as the last game in the Zenithia trilogy, and the first game in the series to be developed by Heartbeat, rather than Chunsoft.
Like every other Dragon Quest game, the setting in Dragon Quest VI is very medieval, complete with castles, knights, and magic. The main world is divided into the Lower World and the Upper World, each with a separate but similar map. To get from one world to the other, the party uses special warps (such as in wells) or by ascending/descending colossal stairs on the world map.
Mickey has taken a trip to Tokyo Disneyland. But when he arrives, he finds out from Minnie that his friends have been kidnapped and the park has been hijacked by none other than Pete. Armed with nothing but a combo water/helium backpack and some balloons, Mickey must trek through the different sections of the park to rescue his friends, held captive in some of the park's most iconic attractions, and stop Pete.
The hero of the game is Fron, a sixteen-year old boy who lives on the island of Monstania. One day, strolling in the forest, he notices a strange light. The light lead him to a clearing, and then suddenly disappeared. But Fron realized what was the meaning of that light - it was a fairy! Of course, everybody knew that fairies had been long extinct, but Fron never believed in that. All his life he wanted to meet a real fairy, and now, when the opportunity has come, he firmly decides to find her. His girlfriend Tia helps him on the dangerous journey, during which they meet a mysterious little girl named Chitta, and get involved in a grand adventure, that will ultimately lead them to the battle against the dark force that threatens the whole Monstania!
"Monstania" has a somewhat unusual gameplay within the frames of console RPGs. You don't explore the world in the game: it is entirely linear and takes you to the next destination by itself (only at a few points you can choose where to go next by selecting an appropria
Dragon Ball Z: Super Saiya Densetsu is a role playing video game and the first Dragon Ball game for the Super Famicom. It was released only in Japan on January 25, 1992.
Super Saiya Densetsu is a remake combining two earlier Famicom games of the Gokuden series: Dragon Ball Z: Kyōshū! Saiyan and Dragon Ball Z II: Gekishin Freeza, but without the movie characters and anime filler elements that were featured in them.