Micro League Baseball is a 1984 baseball simulation video game. It was developed by Micro League Sports Association and published by Micro League Multimedia Inc. It was released on Amiga, Apple II, Atari 8-bit, Atari ST, Commodore 64, and PC.
White Viper -- an epic saga of true love and bravery -- in five parts. You are the hero -- a gallant knight from a noble family and betrothed to the beautiful princess. Your family coat of arms features a large white snake, and because of this you are known as -- the White Viper!
One day when the princess was out walking you saw her attacked by an evil spirit, sent by a wicked Wizard! In vain you tried to protect her, but the spirit whisked her away, along with your armour.
But all is not lost, you find a wild horse which you catch and tame. On it you gallop off to the rescue. But the quest is long -- first you must reach the castle of the Wizard, recovering your armour on the way. If you make it that far you will have to encounter the Wizard in person, but if you can defeat him you will be crowned king and take the hand of the princess.
Relive the daring exploits of Roger the Dodger through his prodigy Slippery Sid. More skill, more nerve, this cool little character seeks not only to follow in his famous parent's footsteps, but to establish some amazing feats of his own.
Money's not his game. Espionage is his middle name and having forced his way into the National Securitys HQ he's faced with a no return journey through one of the most dangerous, most complex buildings in the land. Can he successfully complete a nerve tingling search for the golden keys - his only means of escape - or this time has his skill and daring taken him to far. Watch out for those weird killer security guards - you never what chilling surprises the mad scientists have produced - and beware the floor doesn't disappear from under your feet, sending you to an early grave. You polished up your skills on Blagger now put them to test on his son.
his classic game is about a diamond chase underground with many obstacles. Try - as Rockford - to collect all required diamonds in a total of 16 caves (A-P) each with 5 difficulty levels, and find the exit in the time given. After every 4 caves (D, H, L, P) follows a so-called "intermission", a logical puzzle (without its own "cave letter"). Rockford can dig through the ground and push rocks. But these can also be dangerous. If he stands directly below a rock, Rockford can hold it on his head. But if a rock falls on his head, it will cost him a life. Rocks will not stay on each other or on walls. If Rockford digs away the supporting soil, rocks will start to slide. Furthermore, there are some not-so-friendly animals such as fireflies, amoeba and other things you'd better not touch. Butterflies and other inhabitants of the underground can only be defeated by letting rocks fall on them. When defeated, they turn into diamonds, which Rockford can pick up. As soon as the necessary amount of jewels has been collected (th
A friendly joust of duel to the death? Kill the dragon, run away or even talk to it?
These are some of the questions you will have to answer on your Fame Quest. You enter this world as a lowly knight without sword or armour. By means of your skill and judgement you will accumulate fame (and money!). Given time you may aspire to be the mightiest warrior in the land, but beware - many encounters await you on your Quest.
A game strategy for one player. with full graphics ad sound.
Porkpolis - the city of flying pigs. Long ago, the flying pigs built large greenhouses to grow leafy greens year round. The pigs are well fed, but they create more waste than the land can handle. The greenhouses are put on gigantic floating platforms which float above a literal sea of... waste. The land below can not support life. But the pigs just keep eating and don't seem to care.
Urchin is a flying pig from this city. Urchin wants to be an explorer. So one day he up and flew into the distance. He saw many interesting lands, but suddenly strange creatures and flying dinnerware came at him. He quickly realized they were trying to eat him! Urchin is flying home - and you can help! Use your light phaser (or control pad) to shoot down foes while Urchin flies home. Protect your pork!
In 1984, after developing the first arcade conversion of Lode Runner, Irem developed a sequel in a very short period of time. This second version contained 30 selected levels from the 150 original levels, in comparison to the first version's 24 levels. Other than the new levels, and some new looks for the enemies (all of whom behave the same) there is no difference in game play.
Irem brought many of their arcade inspired levels to the Famicom Disk System under the names Super Lode Runner and Super Lode Runner II.
A madator fights against a bull by waving his cape to lure the bull and then stab him with the sword. Sometimes two extra bulls enter the ring to make things more difficult.
Snail Maze is a 1986 video game by Sega, part of the Sega Master System. Instead of being released on a cartridge, it was built into the system's BIOS and could be played by starting the system without a game cartridge inserted and holding Up and buttons 1 and 2 simultaneously. The later "Master System II" model did not include Snail Maze, it instead included a built in Alex Kidd in Miracle World. Snail Maze was never released in cartridge or card format.
Bread and Butter is an arcade style action game for the Sega Master System (or emulator). You run, jump, climb and float on balloons to avoid wild animals and collect the super-sized ingredients to bake the Bread of Legend.
Bread is a girl with brown hair who always wears an apron and a chef's hat. She wants to become the greatest baker in existence and things such as danger and common sense won't stand in her way! Butter is just a fat boy in a green shirt with blond hair who loves to eat. So he follows Bread everywhere she goes, for food is soon to follow.
It is Bread's life goal to bake the Bread of Legend. The ingredients are rare and hidden in very dangerous places. Bread sets off without hesitation to collect the ingredients. Butter warns Bread of the dangers, but she doesn't listen. Butter still follows, as his stomach always gets the better of him.
Collect the ingredients from 8 different stages as you go for the high score!
Sannin Mahjong is a mahjong game for the SG-1000. It is sometimes also known as 3-nin Mahjong, meaning three player mahjong. This number of players is not possible in either of Sega's own versions of the game, Mahjong and Home Mahjong.
Space Mountain is an SG-1000 game developed and published by Tsukuda Original with the Othello Multivision in mind. It is a very primitive third-person space ship shooter, in which the player has to gun down enemy craft before infiltrating a base.
Fight off wave after wave of vicious alien attacks. Destroy the greedy landers and rescue the falling humanoids. Exterminate themutants with your smart bombs. Get out of trouble with your hyperspace facility. Avoid the treacherous minefields. Use your radar to detect the alien forces. Add an extra ship and smart bomb to your forces every 20,000 pts and attempt the deeps space challenge in this amazing arcade-style game.
The Quest for the Holy Grail falls into the genre of a text adventure game but in addition to the text there are simple pictures which help add to the descriptions of the locations you are in and add to the atmosphere as you move around the game world.
You take on the role of the knight Sir Tappin, who is on a mission to track down the Holy Grail. You must navigate your way around the villages and countryside of medieval England to track down the clues that will help you on your quest. You will need to find objects to help you negotiate your way past the characters dotted along the way, such as the White Rabbit and the Knight Who Says Nic. The Quest for the Holy Grail is a trip through a possible version of history, with a liberal sprinkling of humour thrown in too.
You're piloting some kind of tank / ship into a mine. Along the way there are monsters to shoot and items to collect. Shoot too much at once and your laser will overheat. You can also run out of coolant if you don't collect water along the way.
What I found neat was that you have to get out of your ship and walk around to collect items. Reminds me of Blaster Master.
You're a cowboy fighting off the Slymoids with your gun. They're coming in from the horizon and from the sky. When coming in from they sky they move about from side to side as they slowly descend to the bottom of the play field. You can shoot up in the air at the flying Slymoids, or left and right at the ground dwelling Slymoids once they've reached the front of the screen where you walk to the left or right on the ground.
As you play, the game follows you to the left and right, scrolling through each of the three locations you can play in: along the coast line, in the city, and in the cavern. The cavern has an extra bit as they add strange live dropping stalactites that follow you once they've landed on the ground. Don't get too caught up shooting, you have to stop shooting to move and the Slymoids are coming from all directions but in front of you. You can start the game at any difficulty between 1 and 4, and have three lives.
This game is a clone of the arcade game Space Zap (Bally Midway, 1980).
Up to 4 players can play this game, though not simultaneously (at least not on a TI system without an MBX device). It is unknown if Milton Bradley was planning on releasing a 4 way joystick adapter to allow for all 4 players to play at once, since there were rumors that MB was developing add-ons for the MBX system (such as a foodpad). It would not be surprising if this game was meant to take advantage of a certain expansion, since it is the only game from any company on the TI to allow 4 players to compete. In addition there are 4 directions that the ship can shoot in, making it possible for 4 players to all participate at the same time. However, this is all speculation, as playing it on a TI without an MBX system only allows for one player at a time to play.
his game can be used with Milton Bradley's MBX System (an add-on for the TI-99/4A). The MBX allowed for the use of Voice Recognition, improved Speech Synthesis, a 360° Analog Joysti