Prince of Persia: Rival Swords is the PSP and Nintendo Wii port of Prince of Persia: The Two Thrones. It made use of some motion control features for the Wii version. The US version of the PSP version featured a lot of bonus content including bonus levels, chariot races and a multiplayer mode where two people can race to finish a level the fastest. The rest of the levels and gameplay is pretty identical to Prince of Persia: The Two Thrones with minor to no differences.
Your Sims can now celebrate in style with this fun collection of furniture, party fashions, and décor items in The Sims 2: Celebration Stuff. Throw the ultimate celebrations with all-new items including delicious cakes, colorful paper lanterns, balloons, sparkling tiaras, and more. Host the social events of the season with your Sims! The pack includes two pre-made houses and 54 new items.
DOOM: A Megawad in Two Weeks is a 16-level megawad for Doom II and the ZDoom source port, created by members of the Doomworld community, led by Alexis Aiello (Vegeta). As the name implies, this project was built over the course of two weeks, and includes three new boss enemies via DECORATE – despite this though, the WAD otherwise follows the classic Doom gameplay formula.
Steam is a color matching game with a strong arcade element.
The player controls Tisha, a little girl riding a steampunk locomotive shooting colored balls from a mounted cannon at ball dispensers (in the first levels they are mole mounds). The train tracks circulate those dispensers as they keep filling the inner field around them with balls. Matching 3 or more balls of the same color makes them disappear. If the spheres accumulate, a floating time bomb appears. Its detonation ends the game.
The riding stable at the old mill is going to shine with a new gleam: the condition of the riding hall is alarming, there's a draught in the stall and no one wants to live in the guest house. But that's all in the past, because now you've arrived and are bringing your worst rivals to the edge of despair. Stall, riding hall and guest house will be renovated and soon you'll have enthusiastic guests who are happy to pay for their stay. With the proceeds build a new breeding stall, and soon the first foals will be frolicking with their mothers on the heath. Later you train the foals with the longe and can sell them to interested parties whom you trust. Horse owners will also be happy to call on your services for massages for their four-legged friends. Your own horse is also in the stall and loves to go on exciting rides through the woods, on the beach and in the mountains. Once you've trained enough, you can participate in numerous cross-country races, and each Sunday you can win a cup! Show your rivals that by living
Game, game, game and again game is a digital poem, retro-game, an anti-design statement and a personal exploration of the artist's changing worldview lens. Much of the western world's cultural surroundings, belief systems, and design-scapes, create the built illusion of clean lines and definitive choice, cold narrow pathways of five colors, three body sizes and encapsulated philosophy. Within net/new media art the techno-filter extends these straight lines into exacting geometries and smooth bit rates, the personal as WYSIWYG buttons. This game/artwork, while forever attached to these belief/design systems, attempts to re-introduce the hand-drawn, the messy and illogical, the human and personal creation into the digital, via a retro-game style interface, Hovering above and attached to the poorly drawn aesthetic is a personal examination of how we/I continually switch and un-switch our dominant belief systems. Moving from levels themed for faith or real estate, for chemistry or capitalism, the user triggers correcte
QP Kiss is a game developed by Orange_Juice for April Fools' day 2007. It's a parody of their QP Shooting series, featuring genderbent characters in a mock-BL game.