There are four modes of gameplay in Atomic Punk, including two single player modes and two multiplayer game modes.
Solo:
"Game A" (known as "Bomber Boy" in the Japanese version) is similar to other games in the series, with a few differences. Power-ups, known as panels, which are usually gained in each level and carried over from one to the next, can also be bought from a store by using GP, which is collected depending on how much time it takes to complete a level and how many blocks are destroyed. At the beginning of each round, the player decides which panels to use to complete the round. Another difference is that the linear gameplay of the original, with the player advancing levels after completing each one, was changed to implement a world map with nine locations.
The second game mode, "Game B" (known as "Bomber Man" in the Japanese version) is the same as that in the original Bomberman game, but the stage area is squared rather than rectangular and the screen is always centered on Bomberman rather than scr
A port of the original Macintosh title, Ishidó: The Way of Stones for Game Boy is a puzzle board game consisting of a set of 72 stones and a game board of 96 squares.
The excitement of one of the America's most popular party games comes to the NES with Pictionary. Not only are the elements of the board game there, but so are several picture-based mini-games. Additionally, this version can be played solo, whereas the board game requires at least three people.
The basic objective of Pictionary is for a person on a team to try and illustrate a word he or she has been given using only drawings. The team must guess what is being illustrated within a certain amount of time. As a reward for guessing the puzzle correctly, the team gets to advance on a board. The team that makes it to the end of the board first wins.
In addition to the classic drawing aspect to the game, there are also four mini-games to be played in order for a team to win. These include "Attack of the Paint Zombies" (similar to Space Invaders), "The Warehouse Shuffle" (moving crates from one side of a warehouse to another as gremlins try to steal them), "Four Alarm Rescue" (catching people as they jump out of windows
Columns II: The Voyage Through Time is the sequel to the Sega puzzle game Columns. It was only released in arcades in Japan until it was later ported to the Saturn under the title Sega Ages: Columns Arcade Collection.
Honey Peach is an unlicensed strip rock-paper-scissors, or Ro-Sham-Bo, game for the NES/Famicom. Ports also exist for the publisher's own console, the Q-Boy, as well as for the Game Boy in the form of 4-packs.
The goal of the game is to win two out of three rounds of rock-paper-scissors with a girl to get her to take off an article of clothing. There are six girls, each with three stages of attire before getting fully nude. After winning against a girl, you are given a password to the next match. You can enter the password in the beginning of the game after the start screen to go straight to your favorite girl.
Dizzy Panic is a puzzle video game based on the Dizzy series. Gameplay involves moving a wall left and right so that falling shapes pass through the appropriately shaped holes in the wall.
As legendary magician Snoopy the Great, you must rescue your assistant Woodstock when his attempt to perform the dangerous Magic Ball Trick goes out of control. Magic Balls are on the attack and even Woodstock has been multiplied by the runaway spell. Maneuver around ever changing barriers and escape through enchanted exits. Summon all your powers to collect Woodstocks through more than 100 levels of escalating jeopardy in… Snoopy’s Magic Show.
Popeye is a Japan-exclusive Game Boy video game based on the comic strip of the same name licensed from King Features Syndicate.
A cancelled US version was found in the 2020 Nintendo data leak, intended to be published by INTV Corporation.
The scenario is a maze and the player controls Popeye who has a time limit to collect some hearts, find Olive Oyl and save Swee'Pea which only appears somewhere to be saved after the hearts were collected and Olive found.
Pushing around boxes in store rooms may not sound like ideal fodder for a video game. Well, they went and made one anyway. this is one of those brain melting puzzle games that some will love and some will despise. Each level you are presented with a room with boxes and spots, which are where the boxes should end up. You can push the boxes, but not pull them and you really have to plan in advance to stop getting, um...'boxed' in. If you feel you've taken a bit of a wrong turn, you can simply push a button and rewind your moves. But as well as countless levels of box-shoving there's also a level editor that allows you to create your own levels of fun and frustration.
(From The PC Engine Software Bible)
Released on Game Boy in 1990, this version of QIX has not lost its appeal! QIX is an acclaimed arcade classic in which your goal is to capture areas of the playing field by drawing Stix (lines) with your marker.
Dropping down the Perfect Fit game chute are familiar, everyday objects such as letters, numbers, figures, and lots of familiar Fisher-Price toys. Inside the game board are outlines of these same objects, just waiting for you to move the pictures into their correct outlines. Play at your own level, from simple matches to matches requiring up-down or side-to-side flips. Play alone and better your time, or play against a friend or even the computer to see who's quicker. Whichever way you do it, it's great fun!