Little Bombuzal has to blow up bombs on little islands in this puzzle game. In order to advance to the next level, all bombs need to detonate. There are various sizes of bombs. Bigger ones have such a huge blast radius that Bombuzal cannot trigger them directly - instead, he has to explode smaller bombs first and cause a chain reaction. So as one might imagine, later levels turn into loud blastfests that need to be carefully planned.
Besides, later levels introduce all kinds of additional hazards and gimmicks, like ice floors, movable bombs, disappearing ground tiles, and much more. Nobody said being a pyromaniac is easy.
Black Lamp. Capture it... and the hand of a princess.
No joke. Jolly Jack the Jester wants more from his boss (the King) than a few good laughs. He wants his daughter's hand in marriage. The King, of course, thinks Jack is truly jesting. But what the hey. If Jack can rid the Kingdom of a plague of evil beasties, Jack can have her. If he can't, Jack dies.
Black Lamp is wonderful, witty, once-upon-a-time tale that has earned rave reviews for its graphics, sound and superb quality. This medieval melodrama pits the hero, Jolly Jack, against a host of animated animals and characters including skull-dropping buzzards, evil eagles and spitting witches to confront the fire-breathing angry dragon for the enchanted Black Lamp.
Does Jack have something more than a few bad jokes up his sleeve? Is the King's sorcerer the source of surprises? Will Jack and Princess Grizelda live happily ever after? Play Black Lamp and find out!
Extraordinary animation, detailed backdrops and excellent animation makes Black Lamp a winner!
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Prepare to do battle as you and galactic hero Brad Zoom face the most revolting life forms ever to pollute the universe.
Watch with horror as sickening waves of malformed mutants threaten to obliterate freedom and democracy.
Risk your lunch as you and Brad choose between decency and annihilation.
It's up to you. Better Dead Than Alien!
20 Lethal tons of massive fighting power are primed for battle and your in control.
The 31st century is a desperate time. Five Successor States are hopelessly locked in mortal struggle for power. In this era of endless war, the powerful, death-dealing BattleMechs are valued higher than human life.
You are 18-year-old Jason Youngblood, and fate has given you a terrible gauntlet to run. Abruptly wrenched from the intense drilling of 'Mech warrior training, you are plunged into real battle with deadly Kurita warriors. Savage experience is now your unforgiving teacher, and the very survival of The Lyran Commonwealth demands you learn the ruthless precision of battle strategy quickly.
Can you, the son of legendary "Mech warrior Jeremiah Youngblood, steel yourself for the greatest challenge of your life?
Authentic Battletech combat is yours to command.
The master storytellers of Infocom have joined forces with FASA, the creators of Battletech and the computer wizards of Westwood Associates to bring you an unparallel
This side-view shoot 'em up involves trying to retrieve two nuclear weapons which have been stolen by terrorists. These are located at opposite ends of the playing area, so you can pursue them in either order. Needless to say, the terrorists have plenty of forces out to prevent you getting too far.
Unusually, the game features both a helicopter and a tank - you choose either from the base, and can fly/drive back there to change. The best strategy is to use the helicopter to shoot out air-based enemies and repair the various bridges, then return for the tank. You get 4000 seconds in which to complete all this, and losing a life costs you 500 of these.
The future of the world lies in the hands of an elite squadron of men. You are the leader of the Time Warriors. Can you save the Earth from the evil Baal?
His army of undead have stolen an awesome weapon of destruction, a War Machine.
As leader of the ultimate battle fighters, your quest is to invade Baal's domain, fighting off his monstrous demonic beasts to retrieve the War Machine... but... you must kill Baal in the process.
Can you succeed? There is no option... the alternative is literally 'Hell on Earth.'
You and Grandpa are down on the farm. There are critters, bottles, and varmints everywhere -- in the barn, in the yard, and in the cornfield. Grandpa has given you an Atari light gun to help protect the farm. The moving targets are a challenge. Can you hit them? If not, try the veggies! They're fun to shoot at.
In the barnyard, bottles and cans on the fence provide great practive for warming up the old shootin' iron. But perfect aim alone isn't enough. You'll need speed, too.
In the cornfield, birds swoop from the sky and rabbits scamper among the stalks, Owls and other pests appear inside a barn. Each scene can only be reached by hitting enough targest in the scene before. Once you zero in on some fancy shooting scores, Gramps offers you a bonus round by tossing target bottles in the air.
Treasure Island Dizzy is a computer puzzle game published in 1988.
Treasure Island Dizzy was the second game in the Dizzy series, and is the sequel to Dizzy - The Ultimate Cartoon Adventure.
In 1990, Softdisk Publishing publishes Dangerous Dave in the Deserted Pirate's Hideout! (also known as Dangerous Dave in Trophy Trouble, Dangerous Dave), a puzzle-solving game for the DOS system. Offering action genre, it is now an abandonware.
One of John Romero's earliest games before he became world-famous as one of id Software legends, Dangerous Dave is a fun platformer similar to Super Mario. You are Dangerous Dave, a little precocious kid who must find ten skateboarding trophies that your nemesis Clyde Cooper hid in a pirate's hideout. Gameplay in Dangerous Dave is nothing you haven't seen if you have played other platform games. What makes the game memorable and a lot of fun, however, are the many cool secret levels and the great sense of humor. Your enemies include creative monsters with names like WeirdWeeds, FearsomeFire, and WickedWater, all of which have unique attacks and characteristics. Level designs are excellent, showing much of Romero's knack that would become a hallmark in id Software games. Wit
On a fateful day in 20XX, the Earth's moon exploded into four large fragments and a multitude of meteors. Aliens from afar had succeeded in destroying the West's moon base. One after another, mankind's other military industrial space complexes were being lost. What mankind dreaded had come to pass. Scores of unidentified fighters were in the area. In addition, the moon's main computer, still intact after the explosion, had a strange vegetation coiled around it. Their trademark evil exploits being a dead giveaway, invaders from the Boondoggle Galaxy had arrived to take over the Earth. To counter these evil forces, leading scientists from all over the globe created the "OF-1" Fightership. Combat pilots depart the Earth to fend off the invaders and earn everlasting glory.
On the baddest streets of the city they know your name. You are lean and mean... the karate master they call the Vigilante! Your turf was left alone. Your friends and neighbors lived in peace. Until the Rogue gang got too big for their britches. You chilled, hoping things wouldn't get too rough. No such luck. They've taken your girlfriend Maria, and there's only one thing you can do... get her back... anyway you can! You have fists of steel! Legs like pistons! And courage that just won't quit! You will need all three because the Rogues are waiting with knives, guns and a whole bunch of nasty punks. And you'll have to fight fast. If the Rogues make it back to their headquarters before you rescue Maria, all hope will be lost. But catch them first and you'll fight the leader of the Rogues. Win Maria... and your turf... will remain safe. Feel any pressure? No way. You're the Vigilante!
A brutal simulation of survival after a nuclear holocaust. Start with a tiny house, build up materials and knowledge to increase your sustainability. Occasionally deal with tribes, both friendly and aggressive. Learn what a culvert is and how to build one.