Football coin-op conversion. Large sprites and small playing field. Passing is not important as the main emphasis is on winning the ball and running with it. Very difficult to keep hold of the ball when you are in possession as the opposition defenders have a lot more pace than the player with the ball so games tend to be a melee in the middle of the field of players all frantically tackling each other for possession.
Exile is a single-player action-adventure video game originally published for the Acorn Electron and BBC Micro in 1988 by Superior Software and later ported to the Commodore 64, Amiga, CD32 and Atari ST, all published by Audiogenic. Exile's game physics engine qualifies it to be the first game to have a complete Newtonian motion model. At the time of its release it was considered to push the boundaries of what was possible on home computers, particularly on the 8-bit platforms. It remains probably the most complex game available for the BBC Micro. The game was designed and programmed by Peter Irvin (author of Starship Command, a space shoot-em-up with an innovative control system) and Jeremy Smith (author of Thrust, a game based on cave exploration with a simpler physics model).
Dream Zone is a first-person adventure game. A mad scientist's elixir has turned the protagonist's dreams into reality; while in this dream state, he must fight to stay alive, leave that forsaken place, and return to the real world. The game is composed out of still screens, and the player can move between them by selecting four directions. The interaction is performed either by typing text commands or by selecting verbs bound to function keys. Among those verbs are traditional "Look", "Talk", as well as the more unorthodox commands such as "Buy" or "Hit".
The game is set on the alien moon Tricuspid orbiting the planet Evath. Terrorists (the Ketars, the villains of the first game Driller) hijacked the moon's facilities and built Zephyr One, an immense beam weapon on the moon's dark side with the purpose of destroying Evath. The player is a government agent, sent secretly to the moon's surface with the mission of deactivating the weapon before it becomes fully charged. This is accomplished by destroying a power network in the form of ECD (Energy Collection Device) columns, dotted around the moon and connected with power lines all the way to the beam weapon.
An ECD (Energy Collection Device) column. To destroy the ECD, the player needs to shoot the top part of the column.
To complete the mission, the player has at his disposal an arsenal of beam weapons mounted on a jetpack equipped pressure suit. The aim is to destroy all ECDs in a specific order and avoid capture and death by the traps left by the terrorists. ECDs are connected to power lines and can only be dest
Demon's Winter is a sequel to SSI's 1987 Shard of Spring, set two hundred years after the events of the original, and featuring a game world 32 times the size of the previous one.
Cybernoid II: The Revenge is a challenging flip-screen shoot 'em up that builds upon its predecessor. Players pilot the advanced Cybernoid craft on a mission to recover stolen cargo from pirate ships. The game features a diverse arsenal of weapons, including sideways-aiming guns, bouncing bombs, and smart bombs, which players must use strategically to overcome varying levels of hazards and unpredictable enemy behavior. Success hinges on collecting at least 1500 points of cargo while navigating through treacherous environments, often requiring quick decisions between engaging enemies and making timely escapes.
Cybernoid: The Fighting Machine is a shoot 'em up developed and published in 1987 by Hewson Consultants for the ZX Spectrum, and was then ported to the Amstrad CPC, Atari ST, Commodore 64, NES, and Amiga. It was programmed by Raffaele Cecco. The Sinclair ZX Spectrum and Atari ST versions featured a main theme by Dave Rogers, while the Commodore C64 version (later released on the Wii's Virtual Console service) featured a completely different theme by Jeroen Tel.
Power. Profit. Double-Dealing and Deceit. The name of the game is Corruption. Written by Magnetic Scrolls, the home of classics like The Pawn and The Guild of Thieves, it's a fast-paced thriller, a battle of wits and wills like nothing else you've played. With extraordinary graphics and an amazing vocabulary, it's illustrated interactive fiction at its best!
Compelling adventure tests your skill at manipulating characters and extracting information to solve the puzzle.
Expansive vocabulary lets you interact with over 15 characters in everyday language.
Powerful graphics reflecting the financial world and underworld of London.
Recommended for adult minds only.
Ladiiiieeeees and gentlemeeeeennnnn! Children of all ages! The Greatest Show on Earth proudly presents... Circus Games! As a tiger trainer, you will have to put the tiger's through their various tracks. You have to do various stunts, like corkscrews and somersaults, on the trapeze. As a tight rope walker, you need to go from one side to the other, doing handstands and somersaults along the way. There is also a lady daredevil that you do stunts with from the back of a horse. If you do the international competition, you will have to do certain tricks for the trapeze, tight rope walker, horse trick-rider and make the tigers go through all the tricks in their routine.
Chubby Gristle is one of the fattest car park attendants ever
and as the game progresses he is likely to get even bigger.
On a good day he's barking out instructions such as "You
can't park here" but if you happen to be in favour he'll
probably mumble "I'll have a word with t'Commissioner and
try and sort something out for you". Love 'em or hate 'em,
car park attendants can't be ignored!
Chubby's one passion in life is FOOD and plenty of it and his
aim is to eat his way through 20 screens stuffing himself silly
and reaching that one ton mark. If he doesn't, then the
consequences of being sent to a health farm just don't bear
thinking about!
Throughout the game you need to collect certain items to
help you later on but be choosy as not all items will help you.
If Chubby is successful in the mission through the screens and
weighs in at one ton, his reward will be to go home to Mrs.
Gristle for a good fry up or a steak and kidney pie followed
by Spotted Dick. So it's up to you to help Chubby in his
c
Carrier Command is a landmark 1980s computer game available on Amiga, Atari ST, PC, ZX Spectrum, Apple Macintosh, Commodore 64 and Amstrad CPC computers.
Described by The Games Machine as a "seminal game destined to change the state of gaming", Carrier Command won accolades from across the industry.
Five clones scattered throughout the galaxy, draining your life force. You must find and assimilate them before the ship's auto-bionic functions take over completely... and render you inhuman.
Death-defying flights through hyperspace and dangerous terrain lead to strange worlds with alien inhabitants: Migrax, Croolis-Ulv, and the beautiful and beguiling Torka. They have the information you need to find and destroy your clones- if you're clever enough to get it.