Feel the excitement of the starting line up and take in the atmosphere before letting your throttle unleash to send your formula one-style vehicle around the courses at incredible speeds! In the amazing World Grand Prix you must battle your way up the pack to snatch pole position and maintain it for as long as possible to whoosh over the finish line first in each race to become the true tarmac racing champion!
Delta Wing is a flight simulator released by Creative Sparks in 1984. It was then later re-released by Mastertronic as part of their M.A.D. range of software. It also appeared on a Crash magazine covertape, given away with Issue 69, dated October 1989.
Action is viewed from a first-person perspective, with the planes controls and cockpit visible at the bottom of the screen. After getting to grips with the controls, players can take off, land and go on bombing missions over enemy bases. Enemy planes will also try to hunt down the player, and these can be shot down with the plane's guns.
There is a map screen available to show the positions of your bases where you can land to refuel, the enemy bases, and enemy planes.
The Seiddab Trilogy is a series of video games designed by Steve Turner (as Graftgold) for the ZX Spectrum and published by Hewson Consultants. It consists of 3D Space-Wars (1983),[1] 3D Seiddab Attack (1984)[2] and 3D Lunattack.[3] All three games were later published together as "The Seiddab Trilogy" by Hewson for the Rotronics Wafadrive.[4] The series name is derived from the word "baddies" being spelt in reverse.
Astroclone (1985), also programmed by Turner and featuring the Seiddab, is part of this series.[5]
After listening to a message on your answering machine, you realise that something that you thought was over is now active. Valkyrie 17! You decide to check the dossier on this again from the last 40 years and start to solve the whole thing again. After chasing all the leads with no answers you end up in The Glitz hotel, your last lead. Here your adventure begins.
The game is a graphic text adventure. The screen is split into two. The top half shows your surroundings. The bottom half describes your surroundings and here you can enter commands.
Welcome wanderer! Are you ready for epic journey in which your mind will be tested? Your quest is to get to the very last level of Dark Tower. On your way you'll face dangerous enemies like goblins, skeletons, mages, vampires and many more!
Wanted: Monty Mole is a platform video game that was published in 1984 by Gremlin Graphics. Versions were released for the ZX Spectrum and Commodore 64 home computers.
The player controls the titular mole who has to travel around a coal mine collecting pieces of coal and other miscellaneous objects while avoiding various nasties and the infamous crushers. The style of gameplay is typical of platform games of the 1980s. The ZX Spectrum version is a flip-screen game while the Commodore 64 version uses scrolling.
Harry the Ghost Chaser enters the haunted Fairport Manor and wants to drive out the ghosts that settle in that place.
You control Harry on his mission. The game features sixteen screens that Harry must traverse: the attic, the kitchen, the library, the sewers and more. Ghosts roam the corridors and must be avoided or jumped over. The first few times Harry is touched by a ghost, he is not killed immediately, but merely immobilized from the shock. But further attacks from ghosts and also high falls may kill him.
Thankfully Harry can defend himself and throw stones at some of the ghosts to kill them. The doors to the next rooms are often locked, so Harry must find keys to open them. The game can be played by one player or two players taking turns.