The Screen Burns with Forbidden Passion and Global War! Two star-crossed lovers hold the key to the survival of the human race. HE is a young general assigned to America’s ultimate military space project, the Strategic Defense Initiative; SHE is a beautiful Russian commander hopelessly caught in the crossfire when ruthless KGB fanatics stage a coup d’etat in the Soviet Union. Can the young American save her? Can they, together, save the human race?
177 is the number of the Japanese criminal legislation paragraph that forbids rape. The game, however, does just the opposite: it puts the player in control of a man who must pursue a fleeing young girl and rape her.
The game has two gameplay modes. The first is a side-scrolling arcade sequence during which the player has to prevent the girl from reaching her house, and avoid the hazards on the protagonist's way. These include stones, barriers, animals such as dogs and turtles, etc., and can be avoided by destroying or jumping over them. The protagonist runs automatically, but the player can increase or decrease the distance between him and the running girl. In order to make the girl choose the wrong way and fail to find her house, the protagonist throws stones at her (these can also be used to kill animals and destroy obstacles).
After the protagonist has caught the girl, the game switches into sex simulation. The player pushes arrow keys in a specific order to correspond with the protagonist's movements. The go
The Transformers: Battle to Save the Earth is a computer game for the Commodore 64 designed by David Crane with music by Russell Lieblich, released in 1986 by Activision. In the game, the Autobot team must defend a number of sites from Decepticon attack. These sites are presented on an overworld map, and the player can dispatch Autobots to these sites via connecting roads. In an attack, gameplay consists of a first-person fixed-perspective shooting game, where the player must prevent an endless army of multi-colored Seekers from stealing various materials.
Labyrinth: The Computer Game is a 1986 graphic adventure game developed by Lucasfilm Games and published by Activision. Based on the fantasy film Labyrinth, it tasks the player with navigating a maze while solving puzzles and evading dangers. The player's goal is to find and defeat the main antagonist, Jareth, within 13 real-time hours. Unlike other adventure games of the period, Labyrinth does not feature a command-line interface. Instead, the player uses two scrolling "word wheel" menus on the screen to construct basic sentences.
Super Tank is one of two original games manufactured by German company Video Games GmbH. Released in 1981, it was licensed to SNK for the Japanese market and Computran for the US Market.
In Super Tank, up to two players simultaneously control highly mobile armored tanks on a mission to destroy the SUPER TANK. An introductory collection round challenges the players to clear a field of mines and destroy as many red enemy tanks as possible. Special glowing diamonds are scattered throughout, providing temporary super armor protection and making the players’ task easier.
After clearing the field of mines, the players are ready for their confrontation with the SUPER TANK! The SUPER TANK is this game’s most dangerous adversary. It is a highly-maneuverable vehicle with a single weakness at the tip of its nozzle. A direct hit on the nozzle will destroy the SUPER TANK, bringing the players to another more intricate collection round where the challenges are greater and so are the rewards.
Oddly enough, the German and J
Terrorist forces have taken over the island city of New Seeburg. They are equipped with heavily armed combat helicopters, so the only way to fight'em is in the air. The player drives the top secret JAF-3000 helicopter, and must blow up enemies with the laser cannons and put out fires with the water cannons. There is a radar screen too, that shows all the damages made by the terrorists, the fires extinguished and the enemies shut down. The terrorists hits can damage the engine, the navigation system, the cannons and the radar. The player can return to home base (Force Island) for repairs and refuelling, but only two times per mission (the 3rd time after eliminating all the fiends). The game, for 1 player, ends if the copter crashes.
Double Dribble was the second basketball arcade game developed and released in 1986 by Konami, following Super Basketball. Much of the game's popularity came from its animation sequences showing basketball players performing slam dunks, as well as The Star-Spangled Banner theme during attract mode, which was the first arcade game to feature the national anthem. These were uncommon in video games at the time of Double Dribble's release. While successful in the arcades, the game became and remained popular and remembered when it was ported to the Nintendo Entertainment System in 1987.
Join the Scooby gang as they try to solve the mystery of Spooky Island. Players will roam the movie locations in search of clues, solving a series of small mysteries as they work to uncover the island?s ultimate mystery. Along the way the players will interact with familiar characters, explore environments based on the movie and collect items they can use to trap diabolical villains.
When the going gets even tougher...
Another wolf! Your magic sword cleaves him mid snarl, and he drops in a fur pile at your feet. There's a slime ball conjurer just out of reach who'll keep summoning these slobbering missiles until your sword arm drops off. Unless you can figure out a way to get at him.
When you put Mangar out to pasture, all you really wanted was a bottomless mug and an ace up your sleeve. So what are you doing out here in the gnarly wilderness, knee deep in wolf meat, itching to put an arrow through the Adam's apple of some spell caster?
It must be your destiny.
Between the six cities lies an immense wilderness. It's a mapping challenge never before seen in a fantasy game, and a whole new way to get lost.
A new class of magic user, the Archmage has 8 powerful spells like Heal All, Fanskar's Night Lance, and the legendary Mangar's Mallet.
There are 25 different full-color scrolling mazes like Fanskar's Castle.
A bowling game simulation for up to 8 players. You can play an Open Bowling mode or a League mode and try several game difficulties. Except for an old graphics, the game is still enjoyable for one or more bowling players.
Ballyhoo is an interactive fiction computer game designed by Jeff O'Neill and published by Infocom in 1985. It was released for ten different 8 and 16-bit platforms, including MS-DOS, Atari ST, and Commodore 64. It is Infocom's nineteenth game.
With a circus-themed plot, the game's tagline was "Big-time suspense under the Big Top!"
The player's character is bedazzled by the spectacle of the circus and the mystery of the performer's life. After attending a show of Tomas Munrab's "The Travelling Circus That Time Forgot", the player loiters near the tents instead of rushing through the exit. Maybe some clowns will practice a new act, or perhaps at least one of the trapeze artists will trip...
Instead, the player overhears a strange conversation. The circus' owner has hired a drunken, inept detective to find his daughter Chelsea, who has been kidnapped. Munrab is convinced that it was an outside job; surely his loyal employees would never betray him like this!
As the player begins to investigate the abduction, it s