The idea of this arcade game is deceptively simple: Guide a marble down a path without hitting any obstacles or straying off the course. The game is viewed from an isometric perspective, which makes it harder to stay focused on the direction the ball is to follow. There are tight corridors to follow and enemies to avoid. There is a 2-player mode in which players must race to the finish; otherwise you're racing against the clock.
Q*bert is a MSX game developed by Konami in 1986. Despite sharing the same name as the original, it has gameplay styled after Q*bert's Qubes.
the title character being replaced by Wrappy (konami MSX research team mascot) that has draconic appearance with small eyes, a visible, expressive mouth, arms, purple skin, yellow spines, and a somewhat long tail.
The objective of Bob en el polo is quite simple: eat a certain number of eggs in each of the 10 levels of the game, avoiding the enemies, in a limited amount of time. The player can also move the blocks on the screen, like in Pengo, but without the possibility to kill enemies. Blocks can only be moved for defensive purposes. The start level can be selected from the main menu.
Valis: The Fantasm Soldier is a side-scrolling platformer. Yuko can jump and attack enemies with her Valis sword, which can be upgraded and used as a ranged weapon by collecting power-ups found in the stages. She can also find and use items that grant her powerful all-screen attacks or temporary invincibility. Each stage culminates with a boss battle, after which Yuko's hit points and attributes increase.
Finally on your Anstrad CPC a faithful adaptation of the famous coffee room game. Everything is there: homing missiles, anti-aircraft turrets, enemy fighters, laser barrier, saucers, etc ... Seven different tables follow one another, each table bringing you closer and closer to the ultimate battle against the robot of the fortress. Arcade games 100% machine language with remarkable graphics and animation.
Pac-Man is in love! And what a star his sweetheart is, with her red ribbon and long eyelashes. Just like her leading man, Ms. Pac-Man chomps her way through mazes as she battles four ghosts. Round and round, back and forth, across the stage she races as she gobbles up dots, energy pills, teddy bears, fruit, and pretzels. Can she escape the marauding ghosts? Or will this be her final curtain? Will Pac-Man ever see his lady love again?
This little game came in a standalone cassette as a free game with the first issue of the Spanish magazine "Juegue Con Su Amstrad", which roughly translates to "Play With Your Amstrad".
The aim is simple: shoot everything in sight for points. Just don't come in contact with anything, though. Just shoot, shoot, shoot!
The objective is to keep the spheres that appear on the screen in the air, although there will be phases in which our objective will be to avoid any contact with them.
Fun arcade from Juliet software, a company very active in the early years of 8-bit computers (creator of other titles such as Antares), which would disappear when the Golden Age came.
Classic Invaders is a variant of Space Invaders: accelerated and in colour.
The game elements and goals are the same as in the original: a lone laser cannon must fend off hordes of alien invaders, who move rhythmically towards the bottom of the screen. As the game progresses, the invading hordes become faster and more aggressive.
The best scores are stored in the "Killer Kings" high score table.