Before the SNES adaptation, Nichibitsu had actually licensed the Heiankyo Alien game in order to create its Kid no Hore Hore Daisakusen series. Although it features hole digging/enemy trapping mechanic, it's hardly the trap-'em-up that Heiankyo Alien is. The real goal of each level is to collect all the items available to exit the level through a door. With the use of other items such as flame throwers and bombs, you could play through the entire game without once trapping an enemy. The game had several sequels, including Booby Kids for the Famicom and Doraemon Meikyū Daisakusen for the PC Engine. The latter was localized and released on the TurboGrafx-16 under the title Cratermaze, with the Doraemon character removed.
Also known as Avengers outside of Japan. Hissatsu Buraiken is a beat-em-up with a twist: a twist of the camera, to be precise, with the usual left-to-right action replaced by a top-down perspective.
Choose one of 3 characters and shoot at all advancing enemies in this top-down vertical-scrolling action game. Collect items to increase your speed and firepower.
A first-person boxing simulation that uses a unique control system which allows the player to experience both the strategic and physical aspects of boxing. Control manipulation is accomplished by motions similar to what might be seen in an actual prize fight.
Captain Silver is a side-scrolling action game released for the arcades by Data East in 1987. In the game, the player control a young sailor named Jim Aykroyd who goes on a journey to seek the lost treasure of Captain Silver, facing various perils along the way. Home versions were released for the Master System by Sega and for the NES by Tokuma Shoten.
The player, piloting a lone craft with limited firepower, must defend a finite landscape against ever increasing waves of enemy craft. In Zarch, the landscape is being invaded by aliens who are spreading a virus across the landscape. The seeder vessels are slow-moving, predictable, and easily destroyed, but as the game progresses they are supported by increasing numbers of flying support craft, which do not scatter virus but instead attack the player.
The seeder vessels scatter red virus particles across the landscape. As they land, they turn the green landscape to brown and red, and cause the trees to mutate. Some flying enemies shoot the mutated trees, to cause themselves to become much more aggressive and dangerous. To clear each attack wave, the player must destroy all enemy vessels.
At the conclusion of each attack wave the player is awarded bonus points for the amount of landscape which remains uninfected. After four attack waves have been successfully repelled, the player is awarded a new landscape; ho
Contra (also known as Gryzor in Oceania and Europe), is a 1987 run and gun action game developed and published by Konami originally released as a coin-operated arcade game on February 20, 1987. The game had multiple ports, including for various computer formats. Several Contra sequels were produced following the original game.
You're the home team in blue, engaged in the most realistic home video baseball game around. You've got to hit the fast-breaking curve balls or smoking fastballs. But don't pop up, this game features fly balls as well a grounders. You can also steal bases and kick up a cloud of dust as you slide into the bag. Nine innings of action-packed fun, for one or two players. Play ball!
During 1981, APh started work on Baseball II and Basketball II -- one-player versions of the original games. These were not high priorities since the original versions continued to sell well. In 1982, when the Keyboard Component was killed, Marketing wanted to produce a series of Super Sports cartridges for the Entertainment Computer System (ECS) to help push that system, so work was ordered halted on the non-ECS sports games.
FUN FACT: INTV Corporation released the game as is, including the fatal bug and the debugging module. The game occasionally crashes, displaying the debugging screen. To explain this, INTV added the following noti
The player controls Hayate, a member of the Science Special Search Party, which protects the earth from invasions of large hostile aliens. He must run across each stage, defeating enemies with his ray gun. He must also collect energy orbs to fill a meter on the screen.
Peace lasted for many years in the beautiful realm of Eden Land. The people were at peace and everything was well. However, one day the incarnation of destruction, King Egger, came from the underground realm of Eggerland seeking to destroy the peaceful realm and claim it for himself. King Eden dispatched Lala to the God Inphony to seek his help, and Inphony gave her Inphonit Power and five keys to open the gate of evil. Four gods obeyed Inphonit and joined her, but Egger caught her while she tried to stop him and concealed her in his underground labyrinth of Eggerland. Fortunately, she succeeded in concealing the Inphonit Power, and Five Keys and Four Gods in the land of Eggerland. Lolo, prince of Gentle Land, heard the news that Lala had been captured and immediately ran to Eggerland to rescue her.
Dragon Warrior II is an early top-down RPG that expands and improves on its predecessor. Unlike the first game, Dragon Warrior II allows the player to join forces with two other characters, a magic-using princess and a wizard-warrior prince.
Also including expanded monster battles involving up to 6 creatures and a much larger world, Dragon Warrior II is an important step in the evolution of the Dragon Warrior series.
An adventure game based on an anime film of the same name, published for the Famicom by Kemco.
Toki no Tabibito "Time Stranger" is an adventure game with a heavy emphasis on text commands and dialogue, similar to other NES adventure games like Portopia Serial Murder Case or Hokkaido Serial Murders: Fade to Okhotsk.
Unlike Portopia and its sequels, there is very little detective work to be done. The player simply visits important people throughout Japanese history as a time-travelling cop, answering their questions and incrementally moving forwards through time towards the present. Most of the game is depicted in a first-person mode where the other person sits across from the main character, who then asks and answers questions. There are a few third-person sequences where the player must get back inside their spaceship-like time machine before it leaves.
While there are a few branching paths depending on dialogue choices taken, the game's narrative is fairly linear.
This ASCII-published mahjong game was released for the Famicom Disk System in 1986. It was not released outside of Japan.
Professional Mahjong Goku is the third game for the Famicom to be based on Mahjong, the competitive tile game popular in China and Japan. It is a four-person version of the game, which is generally how the game is played in real life, though uncommon in simulations during this era due to the additional computing power needed for three AI opponents.
As a "professional" Mahjong game, there is an opportunity to play a mode where the player can gamble on outcomes beforehand. The amount of cash gained or lost is usually based on the quality of the winning hand, but occasionally the player can also make bets to increase their take should they win (though, of course, any money gambled in this way is lost if someone else wins the hand).
Kieta Princess is an adventure game for the Family Computer Disk System, developed by Imagineer and published at the end of 1986. It is part of the Wave Jack series of games produced by Imagineer that come with more accessories than the average video game, including a story book and audio cassette tape.
Ikari no Megaton Punch is based on the movie King Kong Lives (called King Kong 2 in Japan). The player takes control of King Kong in a quest to rescue Lady Kong from evil forces. This is an action game where the protagonist must travel to several different worlds in order to defeat bosses and earn keys that are needed to save Lady Kong from her imprisonment. King Kong's main attacks are either punching, hopping on, or throwing boulders at all his various enemies.