Zelda: The Wand of Gamelon was the product of a compromise between Nintendo and Philips following their failure to release a CD-ROM based add-on to the Super Nintendo Entertainment System. It was developed in tandem with Link: The Faces of Evil and marks the first game where the eponymous princess Zelda is playable. The Wand of Gamelon differ from most conventional Zelda games as it is a platformer with a side-scrolling view, similar to The Adventure of Link. Stages are accessed from a world map, with more becoming available as Zelda clears an area or defeats a boss. The game have been subject to much criticism and Nintendo does not recognize it as part of the series.
Link: The Faces of Evil was the product of a compromise between Nintendo and Philips following their failure to release a CD-ROM based add-on to the Super Nintendo Entertainment System. The Faces of Evil differ from most conventional Zelda games as it is a platformer with a side-scrolling view, similar to The Adventure of Link. Stages are accessed from a world map, with more becoming available as Link clears an area or defeats a boss. The game have been subject to much criticism and Nintendo does not recognize it as part of the series.
Zelda's Adventure was the product of a compromise between Nintendo and Philips following their failure to release a CD-ROM based add-on to the Super Nintendo Entertainment System. The game boasts an entirely unique design in comparison to the previous CD-i Zelda titles, emphasizing the difference in production between the developers. Princess Zelda serves as the game's protagonist, making it the second game in the series where she is playable. Zelda's Adventure incorporates a similar top-down view reminiscent of most conventional 2D Zelda games and it also has dungeons. The game have been subject to much criticism and Nintendo does not recognize it as part of the series.
Zenith is a game which defies traditional genre descriptions. Players control a silver ball, akin to a pinball, with a viewpoint looking directly down on the ball from above. Unlike pinball, where the ball falls vertically in front of the player, in Zenith continuously bounces towards and away from the player viewpoint. Imagine dropping a golf ball on a hard floor while looking at it directly from above - and then watching as the ball bounces directly upwards along that straight line of sight.
There are no flippers or any other traditional elements similar to pinball. Instead the player controls the ball directly. While the bouncing cannot be controlled, the ball can be moved in any of the four cardinal directions. To progress players need to time the bounces on hard surfaces then push in the required direction to pass over bottomless pits and acid/lava pools. Time your movement poorly and the ball will miss connecting with a solid surface and plunge into death, losing the player a life.
The screen cannot be scro
After highly acclaimed and unique game console albums for SNES, Mega Drive, Jaguar, N64, Gameboy or even 3DO, the German electronic music producer Remute presents his most ambitious work to date: Together with his long-standing cooperator and amazing graphic artist Alien^PDX he created Dreammachine - a full CGI feature film inviting you to a deep dream journey filled to the brim with psychedelic sequences, epic animations and a strangely meditative ambient soundtrack.
QuizMania is an italian exclusive collection of minigames that takes place in a network of tv channels. The player will be introduced to the game itself and to all the mini-games by its only host Raul Cremona, which interprets different characters, one for each game plus the menu and a pirate television that will randomly appear during the gameplay.
The included games are
- TeleTre: A classic quiz with a question and three possible answers
- TeleIndovinelli: A riddle to resolve, where the only input for the player is for revealing the answer
- TeleAnagrammi: with a given word, create another word by mixing its letters
- TeleRebus: write the phrase by resolving a riddle with a drawing and some letters
- TeleLabirinti: multiple letters are arranged in a square formation. The player has to connect all of them to create a phrase
- TeleIntruso: find the word that doesn't fit with the other four
Developed by Family Entertainment and Published by World Of Games, this animated tale of the beloved classic has a new twist on an old favorite by having mini games to play throughout the story!
Starring Diana Ross as the Narrator, and animation voice legend Cam Clarke, star of over 50 cartoons, including Leonardo and Rocksteady of the 80's Teenage Mutant Ninja Turtle cartoon!
This FMV game is based on the educational TV show of the same name. This game is shaped like an episode of the show. The player can point and click on items, which will display a video of the two presenters and the protagonist Dodo, a muppet with a yellow beak and a pois body. Videos are usually activities, songs or stories shown by the presenters. The target is prescholar age, between 3 and 6 years.
If you’ve always anted to be on Jeopardy! (and who hasn’t), play the world’s most popular ‘answer and question’ game and feel like you’re on the set! You’re standing in front of the cameras, hand at the buzzer, as host Alex Trebek calls you by name and peppers you with categories and dollar amounts. Win the most money, become champion and see your score immortalized in the Jeopardy! Hall of Fame. The unique response to directory on CD-I makes this version as fast-paced as the television game itself.
AIDS Awareness contains 100 questions to test your awareness of the facts about HIV and AIDS. You won't know all of the answers-- in fact, many of the questions are very difficult. As you select your answers, the program will tell you whether you are right or wrong, and it will tell you why. By the time you've answered all of the questions, you will be AIDS Aware.
Twelve more of Aesop's fables illustrate his enduring wit and wisdom, with narration by Danny Glover and music by Ron Carter. Thirty sliding puzzles reinforce the morals in a fun way.
The Dark Fables of Aesop is a collection of twelve fables. The stories are presented with illustrations, animations and Jazz music. Included with the disk are 60 maze games with three different difficulties.
The Philips CD-i port of Lemmings is pretty similar to the original release. However there are a few changes, most notably the brand new 2 minute long intro movie that completely changes the scene. Also, the UI is slightly tweaked and the soundtrack/SFX are of higher quality, with the soundtrack even getting slightly rerecorded with additional instruments. Unfortunately, the frame rate is incredibly, incredibly slow and choppy as well, making this a pretty undesirable port.
A Donkey Kong game was in development for the Philips CD-i. The only known report of it is the LinkedIn resume of programmer Adrian Jackson-Jones, which states the game was in development during the 1992-1993 period at RSP. Jackson-Jones "designed and implemented the game engine" for the project. Jackson claims he worked on the game alongside programmer Owen Flatley and that he has no surviving assets left of the game.