La malédiction is a French adventure video game developed by Fabien Privat for the Amstrad CPC and published in 1991 by Lankhor. In the game, a wizard named Xarton casts a curse upon the forest of Enar. The game was met with polarized reviews upon release.
You decided to read one ancient book, open it and... In one second you wiil be transfeered inside the Book's World. There after nuclear war in the six states become chaos and bloody wars ruled by Saint King.
This is a computerized version of the classic "Rubik's Cube" puzzle game created by Doug Cox. The object is to rotate the sections of the cube to move the colored squares so that each side of the cube contains only squares of the same color. As you might expect, it's a bit more difficult to play on a computer screen, since the game requires frequent rotation of the cube, also there is only keyboard control. So in order to have success at this game, you'll need good spatial conceptual abilities as well as a good memory and a lot of patience.
Screen after screen our little character will encounter a lot of different enemies ready to make mincemeat out of him. To defend himself from them he has a laser that turns the bad guys into energy particles, but unfortunately he will not have any rest because even if he manages to eliminate them all, they will continue to appear incessantly.
Our main mission and difficulty will be to find all the elements scattered around the scenery, -some hidden, others in plain sight- to avoid the catastrophe that would imply the destruction of the space base.
Rather simplistic game that came out when the 8 bits were already surpassed by computers and 16-bit consoles.
Similar to "Die Hard" we will have to go through the 15 floors of a building rescuing the different hostages while we finish with the different enemies that come our way. There are 7 different types of enemies.
Midway through the 21st century, man has finally mastered the technology required for travel to, and colonisation of, distant planets. The first starship, Deadalus I, set off in the year 2052 heading for Wolf 359, a small red star some 8.1 years away from Earth.
As the scientists arrived some generations later they discovered that the dual star solar system was entirely devoid of planets. There was no more in that solar system than a large number of asteroid belts. On closer inspection it appeared that among the asteroids there flew thousands of tiny craft, automatically controlled mining vessels. It seems that previous colonists has destroyed all the planets so they could mine more efficiently.
Deadalus I headed for the only lump of rock bigger than an asteroid but smaller than a planet, a moon that no longer had a planet to orbit. This moon, christened Frontier Alfa, was inhabited by a race of independent capitalist and unscrupulous robots and their creators the Remusians. The Remusians were small bug-eyed huma
Picture Puzzle is a puzzle game from Daniel Linton Jr, published by Software Creations. The game supports mouse capability and has options on the size of the puzzle before the game begins. Save and loading features are available, too.
Hanafuda Yuukyou Den: Nagarebana Oryuu is a logical game with elements of erotic images. Naturally, you will see them only after victory. Hanafuda is a style of Japanese playing cards used to play a variety of games. Hanafuda translates to 'flower cards'. The name also refers to some games played with the cards.
Introducing the gnarliest bunch of games under the sun! Games invented on the beaches by sun-baked beach bums with a fondness for ripping, grinding, and shredding. With six radically thrilling events intended to bring you to the edge and blow your mind. And make adrenaline California's most plentiful natural resource.
Based on the hit television show, "Riskant!" (which itself is based on "Jeopardy!") for Commodore 64 and Amiga features support for three players. Before starting, you can enter the number of participants, their names, gender and appearance.
Gameplay consists of selecting a category and money value with number keys. After the "answer" appears, you have 7 seconds to buzz in. Answering involves selecting the start of the question ("Who is/was ...", "What is/was ..." etc.) and completing the question with the right answer in 30 seconds.
After the first two rounds, players with positive dollar amounts can play in Riskant! Finale. The player with the most money at the end of this round wins the game.
The object of 123-Talk is to talk to your child, to help teach them how to say numbers, counting, addition, subtraction, and interact with a computer. For children ages 1-4, 123-Talk will teach your child to say the the numbers 1 through 10 and how to find numbers on the keyboard. They will also learn how to sing the 123 song and how to draw with Easy Draw II.
The registered version of this game lets you play with the latest version and also include new features.