Breaker is Konami's fourth video game. It is their last game to be a clone of Breakout, with the following games Space King and Rich Man being clones of Space Invaders and Bee Gee respectively.
This one's not for stupid people. The goal of codebreaker is to guess a 3 or 4 digit number in 12 tries. The computer lets you know when your on the right track with some vague clues. In the second game, NIM, you and your opponent strategically remove blocks in an attempt to be the one to remove the last block.
Frogs is a single-player action / platform arcade game released by Sega-Gremlin in 1978. It is the first video game with a jumping character (predating Donkey Kong by 3 years), which by some definitions could make it the first platform game. The player controls a frog on lily pads and attempts to catch (with the frog's tongue and while jumping) various insects (butterflies and dragonflies) worth different amounts of points in a set amount of time.
Frogs is one of the first arcade games to include a static background as part of the arcade cabinet.[citation needed] The game’s graphics are "projected" by laying the monitor flat on its back and reflecting the computer-generated graphics of the frogs and flies toward the player via a mirror at a 45-degree angle. (The game’s graphics were actually generated and shown backward, so the mirror reflection would show letters and numbers properly.)
Atari Football is a 2-player 1978 arcade game in which the sport of American football is accurately emulated, with players represented by Xs and Os. The game was one of the most popular arcade games in its day and is credited with popularizing the trackball. Twenty-five cents would allow 90 seconds of playtime, while adding more quarters would allow longer play. Considered physically exhausting to play, Atari Football involves spinning the trackball as fast as possible to win the game. Just 90 seconds of play could result in sore palms, and longer could cause blisters.
Namco's first independently designed video arcade game, Gee Bee combines gameplay elements of pinball and Breakout.
There are two paddles, one at the bottom and one in the middle, that stay aligned when moving, so players must pay attention to both when bouncing the ball. There are blocks at the top, sides. and in two tiny compartments on the sides near the bottom. There is also a third, stationary, vertically-oriented paddle in the middle, as well as bumpers to give it a pinball feel. Scoring depends on what objects you hit.
This was the first of three similar games designed and developed by Toru Iwatani, the creator of Pac-Man.
Super Breakout is an arcade game released by Atari in 1978. It utilizes a Motorola M6502 (running up at 375 KHz) and, as the name suggests, is the sequel to Breakout, which was released two years earlier. There are three different modes to choose from: Double Breakout, the playfield for which contains in fifty-two orange blocks (5-14 points), fifty-two green blocks (1-6 points), two paddles and two balls, Cavity Breakout, which contains in forty-four orange blocks (7-21 points), and fifty-two green blocks (1-9 points), one paddle, and three balls (the second and third of which have to be freed before they come into play) and Progressive Breakout which contains fifty-two blue blocks (7 points) and fifty-two green blocks (5 points), one paddle, and one ball - and the blocks shall be lowered down towards the paddle, at a rate determined by the number of times the ball lands on your paddle, but as the ball destroys them, additional rows of blocks shall appear at the top of the screen and be lowered down towards the pad
This is Exidy's sequel to Circus. It was originally developed under the name Trapeze, but only one board of this version is known to exist and it is not thought to have been released i North America. The game did however find success in Japan and was released by Taito in several variations under the Trampoline name in upright and tabletop arcade cabinets.
Super Destroyer is Konami's third ever video game. Like its first two games, Blockade and Destroyer, it is a clone of Atari's Breakout, which had become a phenomenom in Japan at the time.