Angra-I is a text-based adventure developed by Renato Degiovani, about a crazy programmer who has put the nuclear reactor at the Angra dos Reis power plant in the process of self-destruction, and now you, the player, need to enter the power plant, find the reactor control terminals, and deactivate the program that is controlling everything.
Time is short, and the player cannot waste it by trial and error. You have to think and act in the right direction, or else... Booooom!
Amazônia is a remake of the original text-based game, now being a point-and-click adventure where, after your plane crashes, you need to survive and escape the Amazon rainforest.
Versions of Al Unser Jr.'s Turbo Racing released outside North America were simply titled Turbo Racing with all references to Unser removed, due to the relative obscurity of CART and Unser outside of North America.
The Pac-Man Coleco Tabletop is a tabletop arcade machine released by Coleco in 1981. It is based on handheld LCD game technology, and was intended for home use.
Override is a Data East vertical-scrolling shooter game released for the PC Engine in 1991. Later that year, Sting Entertainment, the creator of the original Data East game, developed and self-published a version for the X68000 released as Last Battalion.
It is the first recorded game developed by Sting Entertainment and the X68000 version is now available as a free "one stage only" demo download on Sting's website. On September 4, 2007, G-Mode published the Override version of the game for the Wii Virtual Console which (like its 1991 release) was reserved exclusively for the Japanese market.
Kangaroo Court is a 1991 HyperCard game by Dave and P.F. Dumanis. Having been charged with an unknown, often absurd crime, you are forced to bargain for their innocence from a sadistic kangaroo judge who takes every opportunity to belittle and harass them. Players can take any number of strategies against the Kangaroo, including bribery, sucking up, and confrontation. They all invariably result in failure or death. The goal of Kangaroo Court isn't victory so much as seeing how long you can go against increasingly unfair and randomized odds.