Namco's first independently designed video arcade game, Gee Bee combines gameplay elements of pinball and Breakout.
There are two paddles, one at the bottom and one in the middle, that stay aligned when moving, so players must pay attention to both when bouncing the ball. There are blocks at the top, sides. and in two tiny compartments on the sides near the bottom. There is also a third, stationary, vertically-oriented paddle in the middle, as well as bumpers to give it a pinball feel. Scoring depends on what objects you hit.
This was the first of three similar games designed and developed by Toru Iwatani, the creator of Pac-Man.
Super Breakout is an arcade game released by Atari in 1978. It utilizes a Motorola M6502 (running up at 375 KHz) and, as the name suggests, is the sequel to Breakout, which was released two years earlier. There are three different modes to choose from: Double Breakout, the playfield for which contains in fifty-two orange blocks (5-14 points), fifty-two green blocks (1-6 points), two paddles and two balls, Cavity Breakout, which contains in forty-four orange blocks (7-21 points), and fifty-two green blocks (1-9 points), one paddle, and three balls (the second and third of which have to be freed before they come into play) and Progressive Breakout which contains fifty-two blue blocks (7 points) and fifty-two green blocks (5 points), one paddle, and one ball - and the blocks shall be lowered down towards the paddle, at a rate determined by the number of times the ball lands on your paddle, but as the ball destroys them, additional rows of blocks shall appear at the top of the screen and be lowered down towards the pad
This is Exidy's sequel to Circus. It was originally developed under the name Trapeze, but only one board of this version is known to exist and it is not thought to have been released i North America. The game did however find success in Japan and was released by Taito in several variations under the Trampoline name in upright and tabletop arcade cabinets.
Super Destroyer is Konami's third ever video game. Like its first two games, Blockade and Destroyer, it is a clone of Atari's Breakout, which had become a phenomenom in Japan at the time.
Blasto is a 1978 arcade game by Gremlin. The player controls a spaceship and must maneuver it through a mine field. The player tries to beat the clock to destroy all the mines.
An arcade video game released in 1978 exclusively in Japan. It was the first video game both published and developed by Nintendo, and the first game developed by Nintendo R&D1. The game was a computerized version of the board game Othello (also known as Reversi). The game allowed for one person to play Othello against a computer opponent. It was also possible for two people to play head to head.
Avalanche is a 2-D game of skill. You control a multi-storied platform with a spinner-knob. Your goal is to prevent the falling rocks from ever reaching the ground. There are six rows of rocks to deal with. You start with a 6-storied platform and you lose one platform per row of rocks cleared. You score points for those rocks you prevent from reaching the ground. Of course, the farther the row of rocks, the smaller and faster they become. Your ultimate goal is to get enough points so that you can continue your game should you lose your first one. Get your hard hat out and prepare to catch some rogue rocks.
An undersea shooting game where the player uses a mounted spear gun to kill sea creatures that move across the screen. Shoot the sharks, swordfish and octopuses but try not to hit any of the skindivers.
Two tanks face off in a maze of blocks. Besides dodging the bullets shot by the opponent, a player must also avoid running into mines. After the game timer expires, the player with the highest score wins.