Space King is an early arcade game from Konami. It is the first non-Breakout clone the company produced, instead being a clone of Taito's Space Invaders.
It's the world's first video game to simulate the action and color of pinball... in a compact cabinet size.
Through the magic of mirrors, video images of the ball, flippers and drop targets are superimposed on an actual 3-dimensional blacklight playfield.
A modification of Space Invaders, by Yachiyo Electronics, Ltd. there is name entry after the first wave of aliens, the invaders change shapes and the spaceship has different design. The game also has different colors than the original Space Invaders.
Space War is the first game released by Vectorbeam after its founders left Cinematronics. It is essentially a very close version of Cinematronic's Space Wars, which had in turn been brought to Cinematronics by Vectorbeam founder Larry Rosenthal as a prototype inspired by the 1962 PDP-1 game Spacewar.
Galaxy War is a discrete logic arcade game released by Sega in 1978. It is a shooting game which is very similar to Bullet Mark—four types of targets, such as spacecraft and disks, are aimed at by one or two players. There is a bullet indicator and you can fire the trigger while squeezing the trigger.
Wildwood is a light gun/shooting game released by Sega in 1978. Like most early Sega arcade games it uses discrete logic rather than a microprocessor to produce its gameplay.
Super One, released in 1978, is a simple b&w overhead-view arcade racing game. It is single player version of Sprint 2 and a sequel to the Championship Sprint and Super Sprint games.
Sky Diver is an arcade video game designed by Owen Rubin, and released by Atari, Inc. in 1978. Its interface is a simple third-person view of a parachuting drop zone. Sky Diver is a two-player game, although one player can play. The object of Sky Diver is to jump out of a plane, release a parachute and land on the landing pad. To get higher points, the player must release the parachute closer to the ground. The player has nine jumps. If the landing pad is missed, the player loses points. The highest score possible is 99 points (11 points maximum per jump).
Breaker is Konami's fourth video game. It is their last game to be a clone of Breakout, with the following games Space King and Rich Man being clones of Space Invaders and Bee Gee respectively.
Frogs is a single-player action / platform arcade game released by Sega-Gremlin in 1978. It is the first video game with a jumping character (predating Donkey Kong by 3 years), which by some definitions could make it the first platform game. The player controls a frog on lily pads and attempts to catch (with the frog's tongue and while jumping) various insects (butterflies and dragonflies) worth different amounts of points in a set amount of time.
Frogs is one of the first arcade games to include a static background as part of the arcade cabinet.[citation needed] The game’s graphics are "projected" by laying the monitor flat on its back and reflecting the computer-generated graphics of the frogs and flies toward the player via a mirror at a 45-degree angle. (The game’s graphics were actually generated and shown backward, so the mirror reflection would show letters and numbers properly.)
Atari Football is a 2-player 1978 arcade game in which the sport of American football is accurately emulated, with players represented by Xs and Os. The game was one of the most popular arcade games in its day and is credited with popularizing the trackball. Twenty-five cents would allow 90 seconds of playtime, while adding more quarters would allow longer play. Considered physically exhausting to play, Atari Football involves spinning the trackball as fast as possible to win the game. Just 90 seconds of play could result in sore palms, and longer could cause blisters.