The player controls an anteater that elongates his proboscis through maze-like anthills eating ants. The player can only eat ants with the tip of the anteater's proboscis. If an ant bites your proboscis at any other location you lose a life. Pressing the second button will quickly retract the anteater's proboscis. Worms will not harm you unless eaten head first, in which case you lose a life. Worms can be safely eaten from behind. Eating queen ants at the very bottom of the nest will temporarily clear all ants and worms from the screen. Once the sun has travelled across the screen and night falls, a spider will appear. The spider climbs down the anteater's proboscis, taking a life if it touches the tip. The object is to eat all of the larvae before time runs out, clearing the screen. Each larva is worth 10 points. Each ant is worth 100 points, while eating a worm is worth 200 and multiplies the score you receive from eating ants by 1x (Ex. eating 5 ants +2 worms = 500 x 2 = 1000). Queen ants are worth 1,000.
The objective of the game is to maneuver the bagman through various mine shafts, picking up money bags and placing them in a wheelbarrow at the surface of the mine. The player must avoid pursuing guards, moving ore carts, and descending elevators. The player may temporarily stun the guards by striking them with a pickaxe or by dropping money bags on them when they are below the player on the same ladder. The player may move between the three screens which make up the level via shafts and on the surface.
A renamed Port of "Jungle Hunt/Jungle King"
Taito distributed a less successful rebranding of Jungle Hunt as "Pirate Pete" in 1982. Jungle King, along with Moon Patrol released a month earlier, is one of the first video games which has parallax scrolling.
In this game, the player is a bee with a stinger. You fly over flowers for points and must avoid the trees and fires as well as the enemy bugs. You may use your stinger to kill bugs, but only one stinger is allowed on the screen at a time.
Donkey Kong Junior is the direct sequel to Donkey Kong. In this game, Mario plays the antagonist, finally having captured Donkey Kong, and has put the ape in a locked cage. As Donkey Kong Jr., players will have to make their way through four different levels (Vines, Springboard, Chains and Mario's Hideout) in an attempt to find keys to free the little monkey's father.
Use the joystick to loop your plane and make points by blasting enemy helicopters. Shoot the gates to move from one area to the next. A neat feature is the ability to bounce off 'borders' with your plane, like a bumper car.
You play a Yo-Yo whose job is to collect all the dots on a level while avoiding enemies. Certain dots make you immune to attack from the smaller enemies, but not the main enemy.