Space Race is the second arcade game created by Atari and was released in July, 1973. The two players each control a rocket ship; the object of the game is to make it from the bottom of the screen to the top, while avoiding obstacles such as asteroids. Score is kept electronically and the background consists of a simple starfield.
Allied Leisure's second game was a four-player version of Paddle Battle. It was the first four-player Pong-style game, predating Atari's own Quadrapong by two months.
Taito's attempt at the arcade ping-pong game genre, and likely their first ever arcade game release. It uses imported Pong PC Boards in a Taito-produced cabinet.
The first video game produced by Allied Leisure. It is a clone of Atari's pong, and was created by electronics firm Universal Research Laboratories more-or-less copying the board from a Pong machine Allied had purchased from a distrubutor.
Killer Shark is a first-person light-gun shooter arcade game that was published by Sega in 1972. The objective of the game is for the player is to repeatedly shoot the approaching sharks. The arcade received moderate success, but gained considerable notoriety after it was featured in the 1975 movie Jaws, seen being played by a gamer at a local beachside arcade in the community of Amity Island. This bit of levity left a major impression on audiences and made Killer Shark the first, and most famous shark arcade game ever.
Play Ball was produced by Gremlin in 1972.
From flyer:
"It's the most versatile, smoothest-action wall game - completely programmable with plug-in serviceability.
Pitcher can throw Fast Ball, Curve, Slider or Change Up. Better scores points for Home Run, Triple, Double or Single. A Strike scores a point for the other team.
Play Ball has proven to be a true contest of skill and it simulates interest and competition in both players and spectators. "
Computer Space is a video arcade game released in 1971 by Nutting Associates. Created by Nolan Bushnell and Ted Dabney, who would both later found Atari, Inc., it is generally accepted that it was the world's first commercially sold coin-operated video game of any kind, predating the Magnavox Odyssey's release by six months, and Atari's Pong by one year. It was first location tested at The Dutch Goose in August 1971, then debuted at the MOA show on October 15, 1971, and then officially released in November 1971. Though not commercially sold, the coin operated minicomputer-driven Galaxy Game appeared around the same time, located solely at Stanford University.
An early 3D flight simulator game, released by Sega in 1970. It was an electro-mechanical arcade game, using video projection to display a 3D game world on screen. It features free-roaming, first-person flight shooting gameplay, making it the first primitive example of a flight simulator game, first-person shooter, and open world.
A first-person arcade racing game released by Kasco in 1969. It was an electro-mechanical game using a form of video projection to display a racing track on a screen. It was a precursor to first-person racing video games.
Super World Stadium '99 (スーパーワールドスタジアム'99, literally: Sūpā Wārudo Sutajiamu '99), is a baseball arcade game that was released by Namco in 1999 only in Japan; it runs on Namco System 12 hardware and is the twelfth entry in the company's long-running World Stadium series. It is also the fifth entry in the series that does not use a Yamaha YM-2151 FM sound chip for music (as with its four immediate predecessors, it uses a C352 custom sound chip for everything) and the second title in the series which features three-dimensional polygonal graphics (as well as non-identical-looking players).
A mahjong game for the Aleck 64 arcade system. The arcade unit consisted of a row of lettered buttons that corresponded to mahjong tiles. This a 2-player variant of mahjong.
Touhou Scarlet Diabolique Fantastica brings the popular Japanese Touhou series back to arcades worldwide in a remake of Embodiment of Scarlet Devil (Touhou Episode 6).
Enter an ancient, alien world where gravity is not as it seems.
This is the fun, puzzling virtual reality walking journey that'll leave you questioning your own reality!
Enter an immersive, science fiction shooter on a station stranded in the depths of space. Fight to the death against killer robots as you explore narrow corridors, treacherous lifts and zero-gravity environments. You will need to work together with your squad to get out alive, and find the answers you're looking for.