The game play consists of moving robot1984 over all of the red tiles while avoiding objects flying at you from the back of the screen. Eliminating the red tiles diminishes the shield at the back of the playfield which prevents you from flying to the next level. To get to all the red tiles, players sometimes need to leap across empty space which creates a permanent bridge between the two points. Leaps across empty space have to be timed so that the "eye" of Big Brother in the back of the playfield, which randomly opens and closes, does not see robot1984 and destroy him.
Duck Hunt was released as an arcade game in the Nintendo VS. series in 1984 as Vs. Duck Hunt, and is included in the PlayChoice-10 arcade console, an arcade machine with as many as 10 different games previously available only on the NES. The console supports two light guns, allowing two players at once.
Gameplay consists of alternating rounds with 12 ducks/targets per round instead of 10 and sometimes requires the player to shoot three ducks/targets at a time instead of two. In addition, the player is given a limited number of lives; every duck/target that is not hit costs one life. When all lives are gone, the game ends.
After every second round, a bonus stage is played in which ducks can be shot for points as they fly out of the grass. However, the hunting dog occasionally jumps out, putting himself in the line of fire and creating a distraction. If the player shoots the dog, the bonus stage immediately ends.
Demolition Derby is an arcade game, that was released by Bally Midway in 1984. Up to two or four players must take control of a car in, as the name suggests, a demolition derby - and there will also be at least two gray CPU-controlled cars in every derby.
Players pick from a list of teams in this Dual Vs. baseball game. Time-points are awarded per credit which are either increased with runs batted in or decreased by opponent's runs or just regular plays. The gameplay can be very frustrating because infielders may not pick up a ball at their feet since they are waiting for another player to come over and pick it up.
Punch-Out!! is a boxing arcade game by Nintendo, released 1984. It was the first in a series of successful Punch-Out!! games that produced an arcade sequel known as Super Punch-Out!!, a spin-off of the series titled Arm Wrestling, a highly popular version for the NES originally known as Mike Tyson's Punch-Out!!, and Super Punch-Out!! for the SNES.
The arcade game introduced recurring video games characters such as Glass Joe, Piston Hurricane, Bald Bull, and Mr. Sandman. It is also notable to be the debut project for Koji Kondo, who would later go on to write the acclaimed music for the Super Mario and The Legend of Zelda series.
Spatter is a fast-moving maze-chase game in which the player takes on the role of a tricycle-pedalling child out collecting flowers, while trying to avoid collisions with the numerous enemies giving chase.
Most of the maze paths are separated into two lanes, with a springy elastic fence separating them. This fence is the key to playing the game, as players can jump into it, allowing them to squeeze past oncoming enemies in the same lane. Also, enemies on the opposite side of the fence can be sent flying from the track. Solid blocks also feature, and these can be pushed into enemies to destroy them.
Special bonus rounds feature after stages two, six, ten and fourteen. These rounds are platform-based, with the player trying to collect as many items of fruit as possible before heading up to the highest platform, to meet up with a friendly elderly lady who is waiting there. 'Fruit' and 'Happy' bonuses are then awarded.
In 1984, after developing the first arcade conversion of Lode Runner, Irem developed a sequel in a very short period of time. This second version contained 30 selected levels from the 150 original levels, in comparison to the first version's 24 levels. Other than the new levels, and some new looks for the enemies (all of whom behave the same) there is no difference in game play.
Irem brought many of their arcade inspired levels to the Famicom Disk System under the names Super Lode Runner and Super Lode Runner II.
A madator fights against a bull by waving his cape to lure the bull and then stab him with the sword. Sometimes two extra bulls enter the ring to make things more difficult.
Vs. Mahjong is the Nintendo VS. System port of Mahjong (Famicom), that was released exclusively in Japan. It is based on the Japanese version of the Chinese board game known as Mahjong, which is commonly known as Reach Mahjong. It allows up to 4-player multiplayer game.
Designed by Century/Seatongrove, the game was built by Magic Electronics of Cranston, RI and marketed by Montgomery Vending. The game, once again, featured our old friend Quasimodo. Sporting his original green tunic from Hunchback, Quasimodo competed in seven different Olympic events. Priced at $375, the game was also available as a conversion kit for Donkey Kong, Donkey Kong Jr. and Scramble. This is a rip off of track and field.
Bullfight es un videojuego arcade publicado por Sega en 1984. Probablemente sea el único videojuego de tauromaquia desarrollado para las máquinas recreativas.
The gameplay in Chicken Shift is relatively simple. There will be a string of eggs you have to guide to safety by shifting the position of pipes, walls and other devices through button presses. The default settings map the action buttons to the left CTRL and left ALT keys. Keep your eyes on those eggs and where they're at - you'll get bonus points if you don't lose a single egg to the horrors of gravity.
Acrobatic Dog-Fight was released in 1984, but would be considered new and fresh even if it was released today. The basic goal of each level is to get to the end, but the way you get there is anything but a straight line. Your plane (which can go in any direction, pulling off loop-de-loops and such at will) has a constantly depleting fuel gauge, forcing you to do one of two things: you can shoot down other planes to refill some fuel, or you can jump out of your plane and try to hijack one from an enemy. You only have a couple of parachutes, though, so you have to be careful - if you miss your shot and don't have any left, you'll go splat. If you do have a parachute (which you can earn more of by shooting down a certain number of enemies from the same wave) you'll glide down and have to face various hazards on the road while you search for a new plane. It's refreshing how open-ended the game is laid out. Although your destination lies all the way to the right of the stage, you have free reign to go wherever you pleas