The player drives a stock car that is being chased by the police. Avoid on-coming traffic, stay on the road to score more points and drive through gas stations to extend play time. The game ends when you run out of gas, finish the race, or receive three speeding tickets if that dip switch setting is on.
In Great Swordsman, one or two players can play while taking turns. Players control with two-way joystick and three buttons with different hit levels. Each for creating different level attacks. Like in Data East's Karate Champ, buttons must be held. If they are released, the players' characters will revert to their standing animation. Moves can be defended against by intercepting the players' opponents' weapons with the players'.
The object of the game is to land a hit on the opponent or push him/her off the mat to score a point. There are fifteen levels with three different modes. The first three are fencing, the next five are kendo, and the final seven are gladiator-based. After clearing all levels in one mode, the "VICTORY SCORE" will be added to the players' scores, even if any of them was tied with their opponents at the end. After fifteen levels are completed, the players start over in a higher difficulty setting and repeat after the next fifteen levels are also cleared. There are also bonus levels where pla
Rescue hostages while defeating the enemy. The number of hostages to rescue increases with each level. When all the hostages have been rescued, the level ends.
Take part in a girls high school track and field meet and compete with either the computer or another player. Challenge various events and prove yourself worthy of the title of Undoukai Athlete.
Fire Battle is a science fiction themed vertical scrolling shoot 'em up game in which you take control of a spacecraft.
You gather points by shooting various spacecraft, static guns and robots until your ship is destroyed. The ship has separate weapons for air and ground based enemies. Air based units can be destroyed with a twin bullet gun and ground based units with a slower bomb like weapon. You can play solo or with a friend in alternating turns.
A vertical space shooter with two modes of operation: ground based and air based. Some enemies can only be killed when they are either walking or flying. Tunnels lead to underground bases that contain bonuses and power-ups.
The game play consists of moving robot1984 over all of the red tiles while avoiding objects flying at you from the back of the screen. Eliminating the red tiles diminishes the shield at the back of the playfield which prevents you from flying to the next level. To get to all the red tiles, players sometimes need to leap across empty space which creates a permanent bridge between the two points. Leaps across empty space have to be timed so that the "eye" of Big Brother in the back of the playfield, which randomly opens and closes, does not see robot1984 and destroy him.
Duck Hunt was released as an arcade game in the Nintendo VS. series in 1984 as Vs. Duck Hunt, and is included in the PlayChoice-10 arcade console, an arcade machine with as many as 10 different games previously available only on the NES. The console supports two light guns, allowing two players at once.
Gameplay consists of alternating rounds with 12 ducks/targets per round instead of 10 and sometimes requires the player to shoot three ducks/targets at a time instead of two. In addition, the player is given a limited number of lives; every duck/target that is not hit costs one life. When all lives are gone, the game ends.
After every second round, a bonus stage is played in which ducks can be shot for points as they fly out of the grass. However, the hunting dog occasionally jumps out, putting himself in the line of fire and creating a distraction. If the player shoots the dog, the bonus stage immediately ends.
Demolition Derby is an arcade game, that was released by Bally Midway in 1984. Up to two or four players must take control of a car in, as the name suggests, a demolition derby - and there will also be at least two gray CPU-controlled cars in every derby.
Players pick from a list of teams in this Dual Vs. baseball game. Time-points are awarded per credit which are either increased with runs batted in or decreased by opponent's runs or just regular plays. The gameplay can be very frustrating because infielders may not pick up a ball at their feet since they are waiting for another player to come over and pick it up.