Pirate Pete was produced by Taito in 1982.
You start as a pirate swinging from ropes on a ship, then you are swimming in the ocean, killing or avoiding sharks. Next, you are running up a hill jumping over or ducking under rocks. During the last level, you save the girl hanging over the large pot of boiling water from two hungry pirates.
In this Maze game the letters forming the word "Hard Hat" are scattered throughout the maze. It is your task to pull them back in their oreiginal places while not being hit by the enemies.
You are the pilot of a helicopter flying over dangerous waters. Your mission is to rescue a varying number of paratroopers from the water below and you must do this before they are eaten by sharks. Beware of enemy submarines, ships and helicopters. You must avoid or destroy them.
After have have rescued a certain number of paratroopers, you must let them off safely on an island.
The game uses multi-level parallax scrolling to give the illusion of depth. The game may have even been the inspiration for Choplifter.
Baby Pac-Man is a hybrid arcade/pinball game released by Bally Midway on October 11, 1982. The cabinet consists of a 13-inch video screen seated above an elevated horizontal pinball game, and the combination fits into roughly the same size space as an upright arcade machine.
The development of Baby Pac-Man was not authorized by Namco. It was designed and released entirely by Bally-Midway (as were Pac-Man Plus, Jr. Pac-Man, and Professor Pac-Man), which eventually led to Namco canceling its relationship with Bally-Midway. 7,000 units were produced.
You are a boy in a weird kingdom filled with even weirder monsters. Armed only with stones and your ability to aim your throws you set out to burn this place to the ground.
Macho Mouse is an arcade game which was released by Techstar in 1982; it runs on the hardware first used by Amenip and Centuri for Round-Up (two Zilog Z80s, running at 3.072 and 2.5 MHz, with two General Instrument AY-3-8910s running at 1.536 MHz for audio). The player must use the four-way joystick, to direct the eponymous "Macho Mouse" around a maze, leaving a trail of dots behind him as he goes (like Pac-Man in reverse), and causing images of his head to appear while avoiding cats that will kill him on contact - but as in Konami's Amidar, Macho Mouse can jump by means of a button and stun the cats for a short period of time. Between rounds, there is a "slot machine" similar to that of Chuo Co., Ltd.'s Funny Mouse (later re-released by Taito Corporation, as "Super Mouse").
Pioneer Balloon was an odd, though enjoyable, game in which the player piloted a hot-air balloon over a southwest landscape while dropping bombs on wagon trains and Native American villages before landing in a fort. The weird part came via the games many anachronistic (or downright bizarre) elements. The “Native Americans” lived in huts and hurled boomerangs (in the Wild West?). An even stranger enemy was a series of killer waterspouts (in the Wild West??). Strangest of all was a stage involving a series of islands populated by hopping-mad giant, yellow apes (in the Wild West???).
In one part, try to collect up to $10000 in merchandise. In the another part (the "Act I" and so forth) try to get past the enemies to your sweetheart.
Sanritsu, the Dream Shopper maker, released 4 different machines in our database under this trade name, starting in 1978.
Other machines made by Sanritsu during the time period Dream Shopper was produced include Rougien, Mahjong Kyou Jidai, and Space War.