Marvin's Maze is a maze game where the player fight against Robonoids while trying to clear the maze of dots. There are two ways to finish each rack: eating up all the dots, or destroying a certain number of Robonoids (listed at the bottom of the screen). Two ways to destroy the Robonoids: shoot them, or remove the ground from under them at certain points of the maze.
You are Frald Rancer and control a space ship which must journey from your home planet to outer space to defeat enemy invaders. Once all the enemies are defeated then return home. The game moves in a forward direction where the screen objects move towards and down to the player. Approaching enemy ships are small, in the distance, and become larger and move faster as they approach the player. The player controls a fighter at the bottom of the screen, which can only move from side to side. Shots can be fired at a diagonal, as well as straight, by twisting the joystick from side to side. At certain stages, ground targets will appear and can be destroyed by using the "Burn" button. The laser disc generated backgrounds are largely non-interactive during game play. They form the backgrounds on which the game is played on. Scenes do work in with the backgrounds, however that is the extent. Some backgrounds appear as they should have elements of interactively, however, were not used in the release of the game. These includ
Cliff Hanger is a laserdisc video game that was released by Stern Electronics in 1983. It is an interactive movie which requires the player to press a button or move the joystick in a particular direction when prompted by the game to progress the storyline.
The game uses animation from two Lupin III films, most prominently The Castle of Cagliostro, as well as The Mystery of Mamo.
There are two modes of play: fighter or bomber. You fly along moving a computer generated airplane and shoot at computer drawn target boxes superimposed over real laser disk images filmed over some desert and other real objects. You have a gun and a bomb button.
You control Zeke the zookeeper who must rescue his girlfriend Zelda from the Zoo. There are four levels or "adventures". Each level has its own task such as trapping the animals in the zoo, jumping ledges up the screen and jumping animals to earn a bonus keeper.
Wacko is an arcade game where the player is in the role of Kapt'n Krooz'r, a small, green alien. The game features a unique angled cabinet design and a combination of trackball and joystick controls.
If planets form, you must destroy orbiting moons before you can destroy the planet. The planet will become a Mad Planet when all the moons that orbit that planet are destroyed. Once it has become mad, you will be hunted and the longer you let the planet hunt you, the faster it moves. Bonus screens are all spacemen with the comet killing you as the end to the bonus round.
In Domino Man, you play as the titular character. The goal is to fill all the empty trail, as indicated by the black spots on the screen, with dominoes. Once the dominoes are all lined up, the stage is complete. However, there are many obstacles that can topple all of your dominoes. Some of these enemies include shoppers, caddies in golf carts, and a large bully. In addition, there is a giant bee that constantly follows you around, but can't knock over the dominoes. Touching any of the aforementioned enemies results in the loss of a life of the player. However, some of these enemies can be dispatched by pushing them out of the way, or dispatched by other means.
Tied in with the movie "Krull". Playing Prince Colwyn, you must survive five events which repeat after completion. Increasing difficulty. It uses a dual joystick control panel.
Major Havoc is an upright cabinet vector-based arcade game made by Atari in 1983. The player controlled the titular character, Major Rex Havoc, first in the "shoot-'em-up" style game, in which the player operated Major Havoc's spaceship, the Catastrofighter, against the numerous robot ships who defend the enemy reactors. The ships are encased in a sort of "buckyball" force-field shield which must be shot first before the ship can be killed. In the next phase, the player would land on the robot space-station by centering the Catastrofighter in between the moving white line and Major Havoc would exit his ship and enter the space-station. The roller-knob controlled left and right character movement and a "jump" button permitted the player's character to leap over obstacles. Thus, a minor amount of "gravity" interacted with the player. The object was to get to the core of the space-station unmolested and sabotage the reactor. Once the charge was set, the player had to get out, back into the space-ship and MSD (minimum
A clone of the Glob. A simple platform game where the player guides Toby (a strange blue "glob") through corridors, up and down the elevators and through the side tunnels in his search for snacks. An assortment of animals relentlessly pursue Toby and fight him for control of the elevators. The player must avoid or stop them and eat a dozen different snacks to clear the 24 levels. A time limit increases the difficulty of the game.
You control a mama bird that attempts to catch a caterpillars on the tree leafs and a worms under the ground taking caution not to be attacked by a skunk, to later feed her little chick on the nest and protect from stealthy predators.
A localized version of mahjong puzzle-action game Mr. Jong. Also known as "Crazy Blocks."
The international versions replace various graphics in an effort to be more relatable and readable for Western audiences. Mr. Jong is replaced with Little Red Riding Hood, the ogres are replaced with Big Bad Wolves, standard mahjong suits are replaced with numbered fruit tiles, wind tiles are replaced by playing card suits, and dragon tiles are replaced with slot machine icons.