The international version of Spartan X, without the Jackie Chan movie license.
Kung-Fu Master, known in Japan as Spartan X, is a 1984 beat 'em up arcade game developed and published in Japan by Irem. It was later published in North America by Data East. The Japanese version was based on the Jackie Chan movie Wheels on Meals, known as Spartan X in Japan, and credited "Paragon Films Ltd., Towa Promotion", who produced the film upon which it was based. The game is considered by many to be the first beat 'em up video game, and contains elements of Bruce Lee's Game of Death.
Hangman is a word-guessing game. The player must try to guess the word that the computer randomly chose, letter by letter. On each incorrect letter the player can opt to draw a picture of his current state.
Tube Panic was produced by Nichibutsu in 1984.
Nichibutsu released 80 different machines in our database under this trade name, starting in 1979.
Other machines made by Nichibutsu during the time period Tube Panic was produced include Roller Jammer, Pastel Gal, Ninja Emaki, Dangar Ufo Robo, Cop 01, Dacholer, Skelagon, Nichibutsu Hustler, Rug Rats, and Constella.
A shooting 'em up game where you pilot an F-15 around various obstacles including missiles, airplanes, helicopters, cities, destroyers, carriers, submarines, tanks, and others while shooting or firing missiles at them.
Time Pilot '84: Further Into Unknown World is an eight-way scrolling shoot 'em up, released in 1984 by Konami. It is the sequel to Time Pilot. The player pilots a craft over many time periods. Unlike the original which told the year of each level, the new time periods are designated by new enemies and different colors.
There are a large number of enemy types in the game. They each have varying movement patterns, difficulty, and point values. The first button is used to fire a standard shot, which can destroy green-colored enemies. The second button is used to fire missiles, which can destroy the silver-colored enemies. You need to lock on to a silver enemy to fire missiles at it. Destroying enough green enemies brings out a large silver "boss" enemy that must be dispatched before advancing to the next level.
The objective of the game is to maneuver the bagman through various mine shafts, picking up money bags and placing them in a wheelbarrow at the surface of the mine. The player must avoid pursuing guards, moving ore carts, and descending elevators. The player may temporarily stun the guards by striking them with a pickaxe or by dropping money bags on them when they are below the player on the same ladder. The player may move between the three screens which make up the level via shafts and on the surface.
Esh's Aurunmilla was produced by Funai in 1984.
Funai released 3 different machines under this trade name, starting in 1983.
Other machines made by Funai during the time period Esh's Aurunmilla was produced include Interstellar, and Zangus.
Compete against different computer-controlled teams such as Junior High School, High School, College, University, etc. After you beat a team you will move on to the next until you compete against the ultimate team
Vanguard II was produced by SNK in 1984.
SNK released 156 different machines in our database under this trade name, starting in 1979.
Other machines made by SNK during the time period Vanguard II was produced include Gladiator 1984, Jumping Cross, Main Event, Mad Crasher, Alpha Mission, Joyful Road, Marvin's Maze, Lasso, Satan Of Saturn, and Sasuke Vs. Commander.
Vanguard 2 defends the planet from an attacking alien space platform that is defended by enemy spacecraft. The Fire button handles air-to-air combat but it takes the Missile button to destroy the continually moving space platform below.
The game is a left-to-right footrace between the player-controlled creature and six controlled by the computer. Each island contains multiple paths, and the creatures have to swim the water between the islands, which is slower than running. Many obstacles slow the creatures down, including apple-throwing trees, lightning, sea monsters, giant clams, and sinkholes. There are also ways to move forward quickly, such as a hand that throws a character and caves that warp the creature to the exit. In addition to a joystick for movement, there is a jump button.
The goal is to finish in the top three to progress to the next race.