Gimme a Break is a cue sports arcade game which was released by Bally and Sente in 1985; it was the first of the second batch of games to run on that company's SAC-I hardware, and the player must use a singular button to position the cue ball, with a trackball to control it during each shot. In a two-player game, one player must aim for the solid-coloured balls (1 to 7), while the other must aim for the white ones with a coloured stripe across them (9 to 15) - and in a one-player game there will also be bonus rounds where the player must pot bonus balls to earn extra shots. If players should pot three or more balls, with a single shot, they'll get treated to a slow-motion "action replay" of it; it is also worth noting that if a certain dip switch is set to "on", this game will show pictures of children who were missing at the time in its attract mode (and this also applies to that other Bally/Sente game for 1985, Mini Golf).
Player controls with two buttons and an 8-way joystick. One button shoots the gun, the other allows the player to jump enemy bullets and other attacks. The 8-way joystick is used to specify the direction of movement, pointing down to crouch and the different up directions to indicate angle of the shot. At the start of the game, player must practice in the target practice room, then play through the next 7 stages to beat the game; however, the game will loop after the 7th stage is completed. In stages 1 thru 8, the object is to shoot a certain number of criminals and avoid shooting civilians. If the player is hit by an enemy or if the player shoots a civilian, the player will lose a life. When all lives are lost, the game ends. Besides criminals and civilians, some objects in the backgrounds of the seven stages can be shot to earn extra points, such as amusement park rides and signs.
The best baseball game of the era, World Series - The Season allowed one player versus the computer or two players versus each other. The game features excellent sound and graphics, spring-loaded joysticks for batting and pitching and extra base and go back buttons. High score lists the best batting average and ERA.
VS. Raid on Bungeling Bay is a 1985 shoot 'em up game, developed by Hudson Soft, which is a Nintendo VS. System port of the NES version of Raid on Bungeling Bay, which in turn is a port of a 1984 Commodore 64 game developed by Will Wright.
A whimsical platform game themed after the 1985 movie "The Goonies". Guide Mikey through caverns evading mice and the Fratellis (or use bombs or a slingshot) to save your buddies who are being held captive. The game plays Cyndi Lauper's song "Good Enough".
Very difficult, highly obscure action fighter in the vein of Kung Fu Master. Here, move left to right through feudal Japan settings (bamboo forests, over bridges, clearings, villages, etc.) while dealing with various enemies that will kill you with one blow! And no continues either! You have overhead strikes or low, rising strikes with your sword to dispatch your enemies with (fortunately they only take one blow as well). You can also duck or jump by pressing down or up on the joystick, respectively.
Performan was Toaplan's first shooter, and it's certainly not what one would expect from them, especially when looking at some of their later games. It's actually a strange, overhead shooter much like Robotron. The star is the titular Performan, a native in a jungle that wears a huge mask, who's being stalked by a squadron of drill-wielding robots. He must stop them using balls of energy, his ability to dig underground, and bombs that are set up in every level. He can also go into Power Mode by shooting ghosts that randomly appear, which turns him green and invincible for a short time.
Needless to say, Performan is a very weird, very hard game. There are 99 levels and the game loops endlessly, as typical of most early arcade games. The main problem with Performan is that he's far too weak to survive for long. He can't move quickly, his shots are slow, and he can only have one shot on screen at a time, which can easily be dodged. The bombs are an easy way to get rid of two or maybe three at a time, but this usually
You play a marksman who has to rescue hostages from terrorists. Fire upon enemies from your position, but avoid shooting the bystanders. After the last life has been lost, a sequence shows your character falling from his perch to his death.
Onna Sansirou: Typhoon Gal is a fighting game released in Japan in 1985. It is the first fighting game to include throws and grapples, now staples of fighting games, as well as the fighting of multiple enemies at the same time. The game also features a regenerating health bar.
A basic American football game that follows the rules of the NFL. In two-player mode, one player takes on the role of Quarterback and the other player plays half-back.
Ninja Emaki was produced by Nichibutsu in 1985.
Nichibutsu released 80 different machines in our database under this trade name, starting in 1979.
Other machines made by Nichibutsu during the time period Ninja Emaki was produced include Cop 01, Pastel Gal, MagMax, Dangar Ufo Robo, Youma Ninpou Chou, Roller Jammer, Tube Panic, Dacholer, Rug Rats, and Nichibutsu Hustler.
Game Play
A lot like Commando, but the game has a much more interesting landscape. Pick up scrolls that will give you a variety of high-powered weapons to fight your opponents. Boss stages are fairly challenging.