1985 Japanese exclusive Laserdisc video game designed by Taito which was based on the television series of the same name. Game Machine listed Space Battleship Yamato on their August 1, 1985 issue as being the second most-successful upright/cockpit arcade unit of the month.
Wiz is an action game. Play as Wiz, a wizard who controls 8 types of Magic to fight from the Depths, to the Land Realm, and finally into the Sky Realm. Defeat the monsters standing in your way, and make it to the Sky Realm to face off with a dragon.
Mat mania is a professional wrestling arcade game created by Technos Japan in 1985. The player, YOU, wrestles his way to the championship in the Technos Wrestling Association, or TWA.
An adult maze game. The player is a painter working on his great canvas of beautiful females, but his task will not be easy, because it is constantly attacked by annoying enemies, you must eliminate or dodge all enemies of the maze to complete the canvas and go to the next stage.
The player must use a 2-way joystick to direct a cannon (this time, referred to as "Xerovy") across the bottom of the screen while using a single button to fire shots up at formations of descending invaders (this time, the regular invaders are referred to as "Flector", and the new "deflector" and "master" ones are referred to as "Legard" and "Zicon" respectively); the shields (or "barricades") are also referred to as "Xero-Guards", and the lights in them will change colour from blue to yellow to red, as they are hit, before blowing out and exploding. From the third stage onwards they will also occasionally move and try to block your shots - also, the UFOs that occasionally fly over the formations will also occasionally be carrying a powerup (the blue "Gazel", the yellow "Goral", and the red "Gowl"), which (if you do not shoot the UFO dead-centre) will fall down onto the Xerovy, and bestow its powers upon it, altering its appearance in the process. Also, if there are three or more "Zicon" left for the end of any sta
Alien Arena was developed by Duncan Brown in 1984 to run on the classic Williams hardware. It is a "capture the flag" style game with a number of interesting twists.
Pitfall Harry travels through the jungle and caverns to find all kinds of treasures including gold bars, silver bars, money bags and diamond rings.
Pitfall Harry must avoid or jump over dangers such as logs, snakes, scorpions, fires, etc. He must also swing on vines to get across mud bogs, tar pits, crocodile-infested ponds, etc. As for some crocodile-infested ponds which have no vines at all, Pitfall Harry must carefully jump on their heads but not their mouths with careful timing to get across. He can also climb up and down ladders and jump over open holes. He can also even swim across underground streams while avoiding electric eels. Pitfall Harry must also sometimes avoid falling rocks and other plummeting projectiles.
The caverns have different floors connected by ladders and are like a maze. Points are scored by collecting treasures.
Pinball Action is one of the early video pinball arcade cabinets.
The game starts on the initial table and three other tables with different themes can be accessed from there by fulfilling certain objectives. The three other tables feature challenges modelled on ten-pin bowling, poker, and slot machines. The goal is to get the highest score.
The player controls a planetary salvage ship high above a planet. He/she must capture as many pods as possible before the time runs out or alien ravagers take the pods for themselves.
Section-Z is a side-view shoot-'em-up by Capcom originally released as a coin-operated video game in 1985. A home version was released for the Nintendo Entertainment System in 1987. The original coin-op game is included in Capcom Classics Collection Vol. 1 for PlayStation 2 and Xbox.
The game is a horizontal scrolling shooter in which you take control of a jetpack propelled space warrior who travels between parallel universes and worm holes (hence 4-D or 4 dimensions) throughout the game. By flying over the top of the play field, you end up in an alternate universe. You travel back and forth defeating enemies until you reach a boss creature. On some occasions a worm hole will appear in the middle of the play field and you are taken to even stranger worlds.
An innovative and fun platform game.
The player controls a small blue Slinky robot, jumping while adhering and moving through a series of natural platforms levels and must eliminate different kinds of enemy creatures and catch special robotics parts to become different types of robot, always with the possibility once transformed of returning it to its bygone form and try different combinations of transformation, to reach higher zones and defeat the boss, a stone monster that must be shoot several times in his eye without touch it, to go to next levels.