Puzzle game sort of combining a rubik's cube with a slide puzzle in 2D (later also 3D). You get a limited amount of time and moves to align all dice by color and to complete each screen (floor).
Arctic is an action puzzle game that describes itself as "active rail playing". Each of more than two-dozen stages consists of a set of rails in various arrangements, often looping around each other and splitting in various directions. Each stage contains a number of colored balls which begin in corresponding slots, and after launching them the goal is to return the balls to the matching-colored slots. The only interaction the player has with the board is switching two sets of splits; there are yellow and blue splits, which will redirect any balls moving through them, and the player can only turn all of one color as a group. Many stages also contain bumpers and gates which will affect the speed and direction of the balls. Completing a puzzle often requires strategic use of the stage's features to bounce balls onto the correct paths.
This is an adaptation of Blockout, which in itself is a 3D version of Tetris. This is emphasized with the cartridge itself, having the artwork ripped from the original game. In this version the well is 5x5x10 cubes large and the size never changes, unlike the official versions. The controls are somewhat unorthodox, as unlike most other games, the Select button pauses the game while Start speeds up the block so that it moves to the bottom of the well faster. The block designs themselves are the same as in the arcade version of Blockout.
Action game with energy stations that have to be linked together with laser beams. Obstacles like moving balls, magnets or high gravity zones have to be avoided.
Welltris is a puzzle video game, developed by Doka and licensed to Bullet-Proof Software. Adaptations were made by Sphere, Inc for Spectrum Holobyte, and by Infogrames. It was originally released for DOS and Macintosh in 1989. It was subsequently ported to the Amiga and Atari ST in 1990 and the ZX Spectrum and Commodore 64 in 1991.
For the more discerning and demanding game player Psygnosis brings you a refreshingly inventive game that will have you juggling your joystick and agonizing over its mind-muddling problems until the early hours of the morning.
Nevermind features over 250 screens of stunning 3-D isometric graphics and arcade quality animated sprites. Each screen presents a different puzzle ranging in difficulty from the exceptionally easy to the mind-bogglingly difficult.
Your task is to reconstruct a series of pictures by collecting scattered tiles and placing them in the right sequence. It's an apparently simple assignment on the surface, but don't be fooled. You will also have to cope with tile-pinching chess pieces, dissolving tiles and causeways, transporter tiles, and horrendously tight time limit.
Nevermind is a unique combination of arcade action and mind numbing problem solving, and uses a clever blend of computer-generated and hand-crafted puzzles. Is your brain up to the most intriguing challenge of the decade? There i
The angel offers you her cold metallic hand and leads you into her labyrinth of sensations. She is the symbiosis between the high tech perfection of shiny chrome robots and the eroticism of first class pin-ups. Measure your intellect in a fascinating game of strategy with this all-female robot. But watch out! She has a soul of steel and a heart that beats to an electronic rhythm- real cool, not a breath of life in her whole being. And if you stare too long, you'll see nothing but your own reflection in those chrome bodies.
Restore the Planet. Plastics. Poisons. Nuclear waste. Ozone-destroying gases. Genetic mutations. There was no end to what man did to make earth uninhabitable. And now man wants to reclaim it.
Specially trained ecological engineers, called Environmental Purifiers (EPs), are being sent to earth to undo centuries of damage. Is it too late? You're about to find out. Because you are one of our best EPs.
You'll enter the earth's hazardous atmosphere in a plasmic hoversphere. Then begin by destroying radioactive nodes and obelisks. You'll build land and fly across oceans. Avoiding mutant strains of experimental species, like poisonous Viral Trees and deadly Eco-Eggs. Or watch out for wandering Necromancers and sweeping air purifiers.
There have been others before you and we may as well tell you the truth: no one has returned alive. But you can do it. Because you have one thing the others didn't: a love for the Earth.
Explore all 360 degrees of this living landscape. See the sky evolve from day to night. Watch plants g
Your goal in this game is to build pipes. The water flows in the pipes and you have to build them as fast as possible to prevent the water to leak out. When you can manage to keep water in pipes for a defined period of time, you progress to a next level.
Kwirk has three game modes: Going Up?, Heading Out?, and Vs. Mode, each one with its own set of rules. The object is to get from one end of the room to the staircase on the other by rotating turnstiles, moving blocks, and filling holes with blocks.
Kwirk has three skill levels: Level 1 - Easy, Level 2 - Average and Level 3 - Hard. After, one of two viewpoints may be selected: Diagonal or Bird's Eye. In Diagonal view, characters and blocks have shadows and appear in crude 3D, whereas in Bird's Eye view everything is 2D, viewed from the top down. The three skill levels and two viewpoints are featured in all three game modes.
In this top-down puzzle oriented game you have to help Leonardo, a little thief, on his criminal trips. Use your joystick to lead Leonardo through 50 different levels including banks, museums, and warehouses. Pressing the fire button of your joystick you can push everything in your way, except walls. Pushed objects won't stop until they collide with other objects or the police officer and his ghost deputy who are trying to stop your robberies. Every level has a time limit in which you must bring three equal items into one line to complete the level. Each level is larger than the screen, in the lower half of the screen you have a helpful radar for orientation. Running out of time or being caught by the policemen will cost you one of your five lives. If you are able to master the first ten levels you will receive a password, which you can use to start your next game directly on this level. You can unlock more passwords after mastering Levels 20 and 30. From Level 30 to the final Level 50 you must master the game with
A block moving puzzle game similar to Sokoban.
Okkotoshi Puzzle Tonjan!? ("Drop Down Puzzle Tonjan?!", sometimes known as simply Tonjan) is a puzzle game from NMK that features anthropomorphic pigs pushing mahjong tiles around in a maze, attempting to push entire stacks down one of the many holes in the area. Bonus points are awarded for pushing certain specified tiles into holes first, and there's one tile in particular that will complete the level once pushed down a hole and is the only compulsory target. Future levels increase the number of tiles and the difficulty, adding fish tiles that cause the player to lose a life if they are pushed down a hole.
Okkotoshi Puzzle Tonjan!? appears to a sequel to NMK's earlier Arcade multiplayer action game Butasan, which features similar looking pigs. The rights to the Arcade version of Tonjan were sold to a Korean company, Dooyong, which turned it into a game named Yam! Yam?! featuring a tanooki wearing an apron.
Block Hole is a combination of Tetris-style gameplay and a fixed shooter in the Space Invaders tradition. The player's focus is on falling blocks, and the action is geometrical. Rather than arranging the blocks together to make a row of disappearing blocks, a spaceship positioned at the bottom of the screen shoots blocks upwards to make the falling block pattern into squares or rectangles. Once the blocks have been arranged properly, the shape is destroyed and the player is awarded points based on the shape's size. The blocks continue to drop from the top of the screen in various incomplete shapes. As each level progresses, the blocks drop at greater speed and frequency. There are also various power-ups which could be located to increase your ship's speed, among other bonuses.
The game continues until the blocks reach the dotted line at the bottom of the screen, whereupon the player's ship is "quarthed," crushed flat.