In the year 199X, Earth Defense Sky Force orbits the planet. They survey the Earth 24 hours a day to maintain world peace. When problems arise they send in agents to help out. SF-W6 and SF-W3 are two such agents. Upon completing a mission they are promoted to J-project status. Aboard the ship, The Chief explains that when hit with Birdronic waves, they will turn into Choujin Sentai. Immediately after Tendou Ryu's conversion into a Jetman, the enemy Vyram attack. Radiguet, the leader of the Vyram, announces that they have conquered other detentions and now plan to conquer the 3rd dimension.
During this attack, Ryu loses his girlfriend Rie through a hole in the ship. The Birdronic wave machine shatters and the remaining 4 waves are sent down to Earth at random. After the attack Ryu and The Chief search the Earth to find the remaining members of the group.
Walking home from a baseball game one evening, Mark gazed up at the misty sky. Suddenly, a blazing star plummeted to earth with a blinding light. When Mark regained his sight, a mysterious creature was standing before him. The creature told an eerie tale about his home planet, the Dark World, where evil monsters were terrorizing the helpless population. He was searching the galaxy for a warrior capable of freeing them from their terrible plight. The creature explained that Mark's bat was the perfect weapon for defeating the evil monsters. Mark considered the creature's proposal for a minute, then agreed to undertake the dangerous mission. After all, he thought, it sure beats going to school!
In Ironsword, the hero of the series, Kuros, must face off once again against the evil wizard Malkil, who has taken control of the four elementals of the world—wind, water, fire and earth. Each of the four elemental realms consists of two stages. In the first stage, Kuros must find a golden artifact which belongs to the Animal King of the realm; once accomplished, the path to the second part of the realm will appear. In the second stage, the goal is to find the magic spell which can be used to fight the elemental boss. Without the spell, it is impossible to damage the boss. Once the elemental in each stage has been destroyed, Kuros obtains a piece of the legendary Iron Sword, which is needed for the final battle on Icefire Mountain.
Psycho Fox must get to the right hand side of the level. However, there are many enemies in the way. He can use a Shinto stick to change into characters/animals like a hippopotamus, a monkey or a tiger, each of which has its own special ability. The hippopotamus is slow and cannot jump very high, but can punch through special destructible blocks in the game world. The monkey can jump higher than the other creatures and the tiger can run faster. Psycho also has an ally named Birdfly, who can be used as armor or as a boomerang. If Psycho is hit while carrying Birdfly, Birdfly goes away and the player does not lose a life.
In Wardner, you take on the roll of a short, chubby guy whose name I am not
aware of. The game starts when you and a girl are approached by a wizard
promising a "fantasia" of sorts. You follow the wizard, and he kidnaps the
girl, commenting that she will make a nice gift for Mr. Wardner. We can't
have that, can we?On your quest to save your friend, you have to travel across 5 levels, to
reach the evil Mr. Wardner. You will have to destroy monsters, jump over and
duck under various traps, and collect gold and orbs to help you with your
journey.You have a weapon meter on the bottom of the screen, which shows your
current weapon, and weapon power (1 to 8). All weapons use the same power, so
if you change weapons, you won't lose the power. The power, rather than
making your weapon stronger, lets you fire it faster.
One day in Feudal Japan, Kid Niki, the most radical of ninjas, is training at his Ninja School. Suddenly, a passing bird is struck down by an arrow and lands at Niki's feet. Attached is a note explaining that Niki's girlfriend, Princess Margo, has been kidnapped by the evil Stone Wizard. With the cry of "Will help you!" Niki bursts through the wall of his school and sets off on his quest to save Margo.
Boo has returned to Monstropolis and it is your job as Sulley (or Sulley and Mike in the GBC version) to get her back home. However, to make things difficult, Randal has destroyed her door.
Avoid Randall and the CDA (Child Detection Agency) as well as other dangers as you try getting Boo home. This platform scroller will have you trying to find out where you have been as you make your way through multiple doorways, up and down ladders, and more. Pick up items along the way as you jump and dodge enemies, use your roar attack, push items, sneak, and more.
Sonic Mega Collection Plus is an update of Sonic Mega Collection for the PlayStation 2 and Xbox consoles. A Microsoft Windows version was also released in Europe and North America. This edition includes all of the games in Sonic Mega Collection, including the two Genesis games that were included in the Japanese version of Sonic Mega Collection, plus the addition of six Game Gear games.
Emperor Caesar's forces have stolen the legendary shield of Vercingetorix and it is Asterix and Obelix's mission to return it to the Gaulish village. Play as either character as your adventure takes you through over 20 levels, through Lutetia, Egypt, Alexandria and Mesopotamia on your way to Rome itself!
Odie scares Garfield while they are watching television and they fall on the TV, breaking it. Both characters attempt to repair it before Jon Arbuckle catches them; however, the thrown spare parts become an electronic monster known as the Glitch, transporting Garfield into the TV. Players take control of the titular cat across levels of varying themes on the television in order to defeat the Glitch and escape the TV.
Bram Stoker's Dracula is game loosely based on the 1992 film of the same name. It was released simultaneously for multiple consoles and while the plot remains largely the same, there are differing styles of gameplay and graphics across platforms.
This version of Bram Stoker's Dracula is a platformer where you play as the young lawyer named Jonathan Harker. Harker must free himself from Count Dracula's captivity, follow him to London, and end his reign of terror.
The player(s) control one or two fairies called Tam and Rit armed with a magic wand (rod). Following the concept of Taito's Bubble Bobble, the rod doesn't kill the monsters directly, but only leaves them immobilized, crying. To kill them, the rod can grasp them in a magic force-field and the player can smash them down over her head until they disappear and leave a power-up behind.
Each level is only one small screen composed of monsters, platforms, ladders and, later, tunnels. Unlike other games of the genre, the players can never jump, but have to use ladders. They can conjure one custom ladder above or below them in order to go to the appropriate platform. There can be only one such 'custom' ladder; therefore if the fairy summons it again, it will disappear from its previous position in order to appear again next to the fairy. This can be beneficial for the player, if a monster is climbing that ladder to approach her.
The fairies' quest is to rescue their mother, trapped in a tower. In the sequel (part of the o
Wiz and Liz are magicians. They live on the planet Pum and brew potions and cast spells. They also tend to rabbit-like creatures called "wabbits". One day, a concoction goes awry and sends all the wabbits to distant parts of Pum. Wiz and Liz set off to look for them.
The game is an action platformer divided into several stages. In each one of them, either Wiz or Liz must collect wabbits before time runs out. The player must pick up floating letters that appear when a wabbit is collected, and use them to spell out a magic word shown at the top of the screen. Once the word has been spelled, the newly found wabbits leave fruit, stars, and clocks that increase the time limit. The time limit can also be extended by picking up a glowing orange orb which appears during the last ten seconds of the counter, adding thirty seconds to it.
Jumpman Junior is the sequel to Jumpman and features similar gameplay with all new levels. As Jumpman, your goal is to disarm all of the bombs on the level before time runs out. Each level consists of a variety of platforms, ladders, and ropes you will need to jump and climb to reach the bombs. To make the game more challenging, a bullet will fire on the screen from time to time which will cause Jumpman to lose a life if hit. Each level has a different theme to it, and a few also have additional dangers as well. You will encounter deadly fires, the bouncing hellstones, moving ladders, disappearing platforms, and more.
Cute Chick is in trouble! She is being held captive by the dinosaur, and it is up to Thor to ride his trusty wheel to the rescue. There are many obstacles in the way which Thor will need to jump and duck, including rocks, trees, rivers, lava pits, cliffs, and of course Fat Broad. When you duck, the character bounces up and down, so don't duck too soon. BC's Quest For Tires is a side scrolling action game resembling Moon Patrol in some ways, featuring characters from the comic strip BC.
Home Improvement: Power Tool Pursuit! is an 2D action platformer video game for the Super Nintendo Entertainment System very loosely based on the sitcom Home Improvement.
Uncle Scrooge found a magical necklace on a mysterious island, but the necklace put a curse on him. Now Uncle Scrooge is doomed to float around in the air forever! (Of course Donald always said Scrooge was full of hot air anyway!) To take the curse off Uncle Scrooge, Donald has to take the necklace back to the island. But there's plenty of danger awaiting Donald there. How about lending him a hand?
Global Gladiators (also known as Mick and Mack: Global Gladiators) is a 1992 platform game by Virgin Interactive, originally programmed by David Perry (who at the time had already moved to the United States and was located on the recently formed Virgin Games USA development studio) for the Mega Drive/Genesis and eventually ported by other Virgin Interactive teams in Europe (with the help of Graftgold and Krisalis Software) to the Sega Master System, Sega Game Gear and the Commodore Amiga. A Super Nintendo port was also in development but was never completed for undisclosed reasons, though a prototype exists on the Internet. The game is loosely based on the McDonald's fast food chain and has a strong environmentalist message.
A Game Boy port of the title was also fully developed (by Damian Stones, of Climax) but was never released for the same legal reasons as the Super Nintendo port.
In the single-player game, the player controls Mick or Mack through four worlds; Slime World, Mystical Forest, Toxi-town and Arctic
Take on the role of Ninja Five-O as he uses all his skill, stealth and magic to rescue hostages and defeat his enemies. Master the art of ninja swords, shuriken throwing stars and ancient ninjitsu magic!
* Kaginawa Wire grappling hook that can be used to hang, fly, jump, climb walls and surprise attack.
* 6 Challenging missions covering 20 levels.
* Crush objects to find hidden Power-Ups and secret items
* Unique enemy boss characters for each level.