The player controls Harley, a man in a green suit who has shrunk himself to size of a bar of soap. The player's mission is to gather parts of Harley's (presumably) now-destroyed shrinking machine to return him to normal size. As the player advances through levels, they pick items such as tacks, rubberbands and marbles. The many locations the player adventures through is Harley's lab where the initial incident occurs, Harley's Kitchen, Harley's toy room, where the player pilots a toy tank by himself, Harley's Bathroom, and other stages.
The character with no arms and no legs makes his debut on the Nintendo DS. Rayman must defeat the pirates who have enslaved his world. As Rayman, you'll travel through magical worlds where you can explore waterfalls, sea caves, and pirate hideouts. Master Rayman's special moves to progress through each challenging level. The DS's bottom screen let you monitor your progress, track your lums, and keep an eye on Rayman's health.
Badh the queen has imposed a terrible vengeance on the land by kidnapping the fairies. To restore things their rightful way, you must rescue them.
As you progress through the levels of platform-adventure action, you will come across fairies which are rescued by touching them. Enemies include Venus Fly Traps, localized acid rain showers and dragons, which can be avoided or shot in the bonus shoot 'em up sections. You will need help to reach some levels; this comes from Mael Dvin the Eagle.
The intergalactic gremlin ninja Zool returns, and this time his enemies in the game were named Krool and his assistant Mental Block, whose goal is to stifle the world's imagination, causing rampant boredom. In his fight Zool is aided by his female companion, named Zooz (in a red costume), and his faithful dog Zoon. The ending contained a hint at a possible further sequel
The game takes the form of a side-scrolling platform game, with the players controlling the characters of the twins. The game can be played alone (in which case only one of the twins is present), or with two players together controlling one twin each.
The gameplay in Speedy Gonzales resembles the Sonic the Hedgehog series of games more than anything else. For the most part Speedy will run, run across fields and up slopes and into tunnels. There are also mousetraps which function similarly to Sonic's trampolines and will propel Speedy into the air. Speedy has a short range kick for attacking and can occasionally pick up items and use them at a later time.
In Bonk's Revenge, King Drool hijacks half the moon in an attempt for world domination! Of course it's up to our favorite prehistoric hero to stop him, and so Bonk embarks on an all-new quest to save the world.
Bonk’s second adventure leads him through 7 exotic levels, from sunny beaches to winter wonderlands, including 8 special bonus stages. Bonk’s new enemies include bad-attitude dinosaurs, vicious piranhas, oversized insects and many more treacherous foes. However, as always, Bonk comes packed with an arsenal of his very own dangerous moves.
Staying true to his name, Bonk’s ultimate weapon is still his gigantic head! Bonk can pummel his enemies into submission with his signature headbutt or shake the very ground they walk on by pile-driving straight into the earth. A master of his terrain, Bonk can also climb various objects using his razor sharp teeth. Of course, what would Bonk be without his favorite caveman power-ups? That’s right, the roasted meat is back, but this time with an all new Bonk!
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Attack of the Killer Tomatoes is a platformer game released for the Nintendo Entertainment System, and later ported to the Gameboy. It was developed by Imagineering and based on the children's cartoon Attack of the Killer Tomatoes: The Animated Series, which in kind was based off of the movie franchise Attack of the Killer Tomatoes.
Ice Age makes the jump to the small screen in this Game Boy Advance platformer. Based on events depicted in the motion picture, Ice Age tasks players with guiding both Manny the Mammoth and Sid the Sloth through ten levels of platform-oriented action. Starting out, players control Manny who, along with the human baby Roshan, must navigate a myriad of environments while keeping saber-tooth tigers, hedgehogs, and bees at bay. To do so, Manny is capable of hurling large nuts as makeshift projectiles at any on-screen enemies. Wild animals aren't the only obstacle players will encounter, as they'll need to move a sleeping rhinoceros to advance and inhale skunk fumes to float over dangerous chasms.
Titus the Fox: To Marrakech and Back was released in 1992. The main character of the game is a fox. His beloved Suzy has been kidnapped on the other side of the Sahara desert, and to get her back he has to advance through 15 levels. Player's goal is to avoid dogs, construction workers, giant bees and similar creatures. The player can fight back by throwing objects back at them, or - most notably - picking walking enemies up from behind and throwing them as projectiles at other obstacles. The game features a code-based "saving" system, with the codes calculated uniquely for each machine.
Bible Adventures is an unlicensed religious game released for the Nintendo Entertainment System in 1990. It was developed and published by Wisdom Tree in 1990. It was later ported to the Sega Mega Drive in 1995.
In this Single or Multiplayer game, there are three different stories that can played throughout, including Baby Moses, Noah's Ark and David and Goliath, all being from the Old Testament of the Bible. The game has a gameplay style similar to Super Mario Bros. 2.
Barbie is a video game developed by Imagineering Inc based after the famous Barbie doll, created by Mattel Inc. It was created specifically as an attempt to entice more girls to play video games, and was one of the very few Nintendo Entertainment System games with girl-oriented themes. It was not a particularly well-received game at the time, but has received some recognition for having some quality puzzles and gameplay style. Others have criticized it for being an example of "pink" software; which refers to software that was designed for male audiences that is re-skinned for female gamers, without taking into account true female gamer preferences.
BUGS BUNNY has dreamed his way into double trouble. A Mad Scientist is after Bugs' brain! To escape, bugs must use the Scientist's Televisor to travel through dreamland and outwit his LOONEY TUNES pals, including DAFFY DUCK, ELMER FUDD, and YOSEMITE SAM. But Bugs' nightmare doesn't end there. Before he can rest, Bugs must rocket to Mars to battle MARVIN THE MARTIAN and his trusty dog K-9. Move fast or... "That's all Folks!"
First-time Nintendo 64 developer Sucker Punch Studios jumped onto the scene with a highly original 3D platformer. The design philosophy behind the title is simple -- rather than build the platformer around the main character, the software house opted instead to focus on the interactivity of the 3D environments he travels. To that end, Rocket employs an advanced physics engine which allows the main character, a lovable unicycle-based robot named Rocket, to travel and experiment with colorful, platform-esque worlds with realistic gravity and inertia. Every object has its own set of lifelike attributes that must be "weighed" into consideration when solving puzzles.
It's MEGA MAN versus the powerful leaders and fighting forces of Monsteropolis - that strange multi-layered land of robot-like humanoids created by the wrongly-performed experiments with human beings by Dr. Wily. Mega Man - the chosen defender of the human race. For he dares to single-handedly penetrate Monsteropolis' seven separate societies to stop the rapid expansion of strange misrepresentations of humans.
Mega Man's goal is monumental. He must infiltrate seven separate heavily-guarded empires. By himself, he must break down and destroy the following empire leaders: Cutman, Gutsman, Iceman, Bombman, Fireman, Elecman, and Dr. Wily. The action involves Mega Man armed only with laser beam weapons, encountering strangely-configured humanoids. They're atop, in and out of fortified prison-like structures strengthened with thick walls. Hidden amid gun turrets embedded in concrete uprights, even in subterranean passages below icefields. WOW!
Trouble's ahead for Peter Parker in Spider-Man's first appearance on the Game Boy Color: an explosion at Dr. Curt Conners' lab will lead him into a plot planned by a mysterious villain, involving the alien symbiote and several of Spidey's arch enemies.