The game is largely based on the Indiana Jones movie Raiders of the Lost Ark. Set in 1945, British agent Rick Dangerous travels to the Amazon jungle to search for the lost Goolu tribe. His plane crashes in the jungle, and Rick must escape from the enraged Goolu. When the game starts Rick finds himself in a cave running from a rolling boulder, a famous scene from the Indiana Jones movie.
Armed with a pistol and dynamite, Rick must fight hostiles and evade countless traps in three more levels. The second level is set inside a pyramid in Egypt. In level three, Rick must venture to the Nazi stronghold of Schwarzendumpf castle to rescue captured Allied soldiers. The rescued soldiers tell him that the Nazis are planning a missile attack on London. Therefore, in the last level Rick must infiltrate their secret missile base.
In this platform game, you are a mere mortal who has been called by the Gods to defeat several mythological creatures that have been turned bad by the evil Dameron.
Myth: History in the Making is a platform game with a lot of fighting. The levels of this game deal with different mythologies, from ancient Greece to the Vikings, over to Valhalla (where none other than the hammer-wielding Thor awaits you), and more.
As a mystical shaman, go through a pyramid in ancient Egypt to get the magical eye of horus. In a cool twist, by pressing the up arrow you turn into a birdy and can search through the levels. Just press the down arrow and voila! Human again. Many traps try to trick you.
Bumpy, also known as Pop-Up and Cool-Ball, is a 2D platforming video game created by Loriciels. It was released for the ZX Spectrum and Amstrad CPC in 1989. In this game, the player controls a ball, trying to get it to the exit by bouncing it off walls and various types of platforms. Loriciels wanted a 16-bit game so they handed it over to Infogrames who made Pop-up in 1991. The loading screen and graphics changed but the music sound effects and gameplay remained the same.
Tom & Jerry is a platformer based on the two cartoon animals. The player takes the role of Jerry who has to navigate the five levels while collecting every piece of cheese. Besides the usual platforming obstacles there is a time limit and Tom who tries to catch Jerry. The player needs to avoid Tom but can also use the environment to get rid of him temporarily: a bowling ball on the head knocks him out or a prepared floor lets him slip. The main levels are side-scrolling, but between each level the game switches to a behind-the-shoulder perspective. Then Jerry has to run through a tunnel while collecting cheese and avoiding dynamite or bombs.
Akumajou Densetsu is the Japanese version of Castlevania III: Dracula's Curse. This version has many differences in gameplay and level layout, making the overall experience easier than its western counterpart.
Batman: The Video Game, is a group of platform games developed by Sunsoft for the Nintendo Entertainment System and Game Boy, loosely based on the 1989 film of the same name. Despite having the same title, each is actually a different game. The NES title is arguably the best known and contains five levels culminating in a final showdown with the Joker in the bell tower of Gotham Cathedral. It was received well despite changes from the movie upon which it was based.
Sunsoft later released Batman: Return of the Joker as a follow-up which is not related to any movie.
The player controls the son of Mappy in a platformer game. He wants to find a wife but she won't marry him until Mappy can become a provider for his family. At the end of each level, there is a slot machine. Pulling the lever to the slot machine may allow the player to earn extra lives. After the mini-games, players access a shop, where they can buy various things with the money that they find during the game.
This game was released for the Nintendo Famicom in Japan only.
Bonk's Adventure was developed by Red Company and Atlus and released on the TurboGrafx-16 in 1989 before being ported to the NES, Game Boy and Amiga. It is a 2D platform game that became quite popular, with subsequent remakes and sequels spawning from the game. It was later included in Nintendo's Virtual Console service as well as the PlayStation Store.
Psycho Fox must get to the right hand side of the level. However, there are many enemies in the way. He can use a Shinto stick to change into characters/animals like a hippopotamus, a monkey or a tiger, each of which has its own special ability. The hippopotamus is slow and cannot jump very high, but can punch through special destructible blocks in the game world. The monkey can jump higher than the other creatures and the tiger can run faster. Psycho also has an ally named Birdfly, who can be used as armor or as a boomerang. If Psycho is hit while carrying Birdfly, Birdfly goes away and the player does not lose a life.
Tatsu no Ko fighter (also known as Dragon Fighter) is a simple platform game published by Tonkin House.
It follows the adventures of a young farmer as he travels across a country full of dangers. He carries around a long stick which he slyly uses to take down his enemies. He has a few more tricks up his sleeves - thanks to his magic book (press 'Run' and select a weapon by pressing 'up' and 'down'), he can also shoot blasts of energy from it. However, this technique depletes some of his magic energy which he has to refill periodically. But his ultimate weapon is the ability to turn into a powerful topless fighter - this technique is however only available for the toughest boss encounters located at the end of each area. In this form, our hero can use a powerful chain-whip (which consumes magic energy) to land more punishing blows than his bare fists. Throughout the game, various enemies drop magic orbs when defeated which range from power-ups (red P), increase max-life (green P), increase magic bar (green M), fr
Meikyu Daisakusen is an action puzzle game viewed from an overhead perspective. Each stage consists of a maze filled with various enemies and items. You must collect all of the keys on the stage to open the exit door while avoiding or eliminating enemies. Your primary method of dealing with enemies is to dig holes; if an enemy walks into a hole, they are momentarily trapped and you can then fill the hole to kill the enemy.
The game is a conversion of the 1987 Nichibutsu coin-op Kid no Hore Hore Daisakusen, which also saw a modified Famicom version called Booby Kids. An unmodified conversion was released in North America as Cratermaze.
Mystic Defender is a two-dimensional action video game released for the Sega Genesis system. The players only means of defense in the game is the use of magical spells that the player can acquire during game play (by picking the power up).
Players start with a single shooting ball of energy that can be charged to fire one powerful shot, but players can also acquire a spiritual flame that can be pointed in straight and diagonal directions and when charged can reach good distances and a spherical power that launches ricocheting spheres around the screen that multiply when fully charged.
Aside from these powers, players can also use a screen-clearing power that summons a three-headed dragon that destroys all enemies and fired shots on screen.
The game is a port of the Japanese game Kujaku-ou II, removing the anime license.
DuckTales is a platform game developed and published by Capcom and based on the Disney animated TV series of the same name. It was first released in North America for the Nintendo Entertainment System in 1989 and was later ported to the Game Boy in 1990. The story involves Scrooge McDuck traveling around the globe collecting treasure and outwitting his rival Flintheart Glomgold to become the world's richest duck.
Produced by key personnel from the Mega Man series, DuckTales would go on to sell over a million copies worldwide on each system, becoming Capcom's best-selling title for both platforms. The game was praised for its tight control, unique and non-linear gameplay and bright presentation, and is often regarded as one of the best titles for the NES, appearing on numerous "Best of" lists.
A two-fisted action game from the people who brought you the smash hit movie.
The chase is on...all the way to the greatest treasure in history, the Holy Grail. And if you can survive the treacherous caves of Colorado...the medieval catacombs of Venice...the deadly ramparts of Schloss Brunwald...and the cunning traps of the Grail Temple...then you've earned your whip and your hat!
Whip those bad guys...as only Indy can! Relive the greatest action scenes from the greatest Indy movie of them all.
It's red hot, slam-bam action, Indiana Jones and LucasFilm style!
Ghouls 'n Ghosts is a side-scrolling action platform game developed by Capcom and released as an arcade game in 1988, and subsequently ported to a number of other platforms. It is the sequel to Ghosts 'n Goblins and the second game in the Ghosts 'n Goblins series.
A pseudo-3D third-person rail shooter of the Space Harrier mold. It had multiple developer credits and is exclusive to the PC Engine.
Jinmu Denshou is an action game in which the player character marches towards the horizon while enemies fly towards him. It looks and plays like Sega's Space Harrier, its clear inspiration, though a major difference is that the main character is a samurai-like figure who is usually limited to attacking incoming enemies with his sword. After an upgrade, he is able to fire projectiles and he can also charge up an attack and unleash it to cause a significant amount of damage. The game has a few superficial platforming elements as well.
Development of the game is credited to three separate teams: obscure TG-16 developers Manjyudo, Wolf Team (better known for their Tales series) and Goblin Sound who were responsible for the music.