Super Mario Bros. 3, the third entry in the Super Mario Bros. series and Super Mario franchise, sees Mario or Luigi navigate a nonlinear world map containing platforming levels and optional minigames and challenges. The game features more diverse movement options and new items alongside more complex level designs and boss battles.
Super Mario World 2: Yoshi's Island is a platform video game acting as a prequel to 1990's Super Mario World. The game casts players as Yoshi as he escorts Baby Mario through 48 levels in order to reunite him with his brother Luigi, who had been kidnapped by Baby Bowser's minions. As a Super Mario series platformer, Yoshi runs and jumps to reach the end of the level while solving puzzles and collecting items. In a style new to the series, the game has a hand-drawn aesthetic and is the first to have Yoshi as its main character. The game introduces his signature abilities to flutter jump, produce eggs from swallowed enemies, and transform into vehicles.
Crash Bandicoot is the first installment in the Crash Bandicoot series that established Naughty Dog's reputation in the video game industry. Its premises chronicle the creation of the titular Crash, a bandicoot who has been uplifted by the mad scientist Doctor Neo Cortex. The goal of Crash Bandicoot is to traverses several levels in sequence in order to progress. The game is played from a third-person perspective in which the camera trails behind Crash, though some levels showcase forward-scrolling and side-scrolling perspectives. Crash is able to defeat enemies by either jumping on them or using a spinning attack that launches them.
Sonic the Hedgehog is a 2D side-scrolling platformer developed by Sonic Team and published by Sega for the Genesis/Mega Drive. Players control Sonic the Hedgehog, who can run at near supersonic speeds and sets out on a quest to defeat Dr. Robotnik, a scientist who has imprisoned animals in robots and seeks the powerful Chaos Emeralds.
Dr. Eggman (aka Dr. Robotnik) has returned, turning helpless animals into robots and forcing them to build his ultimate weapon, the Death Egg! But this time, Sonic has a friend that can help him: Tails! Find the 7 Chaos Emeralds and stop Dr. Robotnik’s evil scheme!
Super Mario 3D Land is the second 3D Super Mario platformer for a handheld device, and the successor to Super Mario Galaxy 2. The game is closely based on side-scrolling Mario games, as it combine elements from both traditional 2D Mario games and modern free-roaming 3D Mario games. It also introduces elements into the series, including power-ups and gameplay mechanics.
Super Mario Land is the first Mario's outing on the Game Boy. It is a side-scrolling platformer much in the vein of the previous Super Mario Bros. This time, Mario must save Princess Daisy, rather than Princess Toadstool, from her kidnapper Tatanga, a mysterious spaceman. The game follows largely the same formula of its aforementioned predecessor, with Mario defeating enemies by jumping on them and collecting coins and power ups by hitting floating blocks, with each world leading up to a boss fight which is defeated using by collapsing the floor. A unique feature of this installment is two scrolling shoot-'em-up levels, the first of which Mario pilots a submarine, and the second an aeroplane.
Welcome to LittleBigPlanet – a world of infinite possibilities, where imagination becomes reality and the powers of creation are firmly in your hands. If you can think of it, you can create it if you can create it, you can share it if you can share it, you can play it – and watch our colorful LittleBigPlanet grow and diversify!
It’s a new kind of game that unleashes the creativity in everyone. Design your own character and play over 50 awesome developer levels packed with dangers to navigate, races to win and puzzles to solve. As you play you will learn the skills to build a world of your own by earning creative tools and collecting hundreds of items. Use these items and tools to shape amazing levels of your own, featuring puzzles, challenges, and enemies of your own design. When you are ready, go online to access the LBP community and Share your creations for everyone to play.
LittleBigPlanet is a world with no limits – a world that’s yours to shape, build and explore.
Super Mario All-Stars is a compilation of remasters for the Super Nintendo Entertainment System. It enhances Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3 and Super Mario Bros.: The Lost Levels with an added on-cartridge save feature, updated graphics and sound, and an additional "battle game" for Super Mario Bros. 3. It is also the first time that the original Japanese Super Mario Bros. 2 was released for the western public.
Super Mario Maker lets people’s imaginations run wild. For the first time ever, friends can have fun playing through levels they create for one another. The Wii U GamePad controller makes it so easy for anyone to create levels; it may feel like simply sketching out ideas on paper. Players can enjoy a seemingly endless supply of inventive Mario levels from players around the world.
The game includes a book totaling about 100 pages that illustrates the boundless possibilities in Super Mario Maker. Nintendo will also release two special Mario amiibo figures to celebrate the 30th anniversary of the original Super Mario Bros. game. Tapping these amiibo in Super Mario Maker adds a Big Mushroom power-up to your course, allowing Mario to grow big and bust blocks from any direction, as well as adding a retro visual filter to the game, reminiscent of older cathode ray tube televisions. In addition, many other amiibo will also be compatible with Super Mario Maker through the use of a new item called the Mystery Mushroom. T
A side-scrolling Mario adventure that unleashes the creative potential of Super Mario Maker 2 awaits in Story Mode, which contains over 100 built-in courses. And in Course Maker, a wide range of parts, tools, and more are available so you can construct your own courses. Want coin-shooting cannons? Bowser riding on a giant Goomba? Cat Mario sliding down slopes to take out an army of baddies? Go for it! You call the shots. Pass a Joy-Con controller to a partner to build co-operatively on a single system!
Super Mario Land 2: 6 Golden Coins is a platforming game for the Game Boy and the sequel to Super Mario Land. It also marks the debut of Mario's self-proclaimed arch rival Wario, who would later become a recurring character in the Mario series as well as a protagonist in his own series. The game features new graphics, power-ups, challenges, and a completely original storyline.
Sonic and Knuckles join forces to defeat rotten Dr. Robotnik's Death Egg invasion! Play Sonic & Knuckles by itself or Lock-on with other Sonic games. This game's revolutionary Lock-on technology adds all new features to your other Sonic games for ultimate replays! Play as Sonic and let loose on Robotnik with amazing new powers. Play as Knuckles and tackle Robotnik and Metal Sonic with bare-fisted attacks, high-speed glides and wall-climbing power! Lock-on with Sonic 3 and transform Floating Island into a huge 34 meg Sonic-epic loaded with new secrets! Play as Sonic, Knuckles, and even Tails - with Game Save! Lock-on with Sonic 2 and play as Knuckles with all his signature moves!
Not everything is well in Dream Land. For some mysterious reason, the Dream Spring, a magical well that is the reservoir for all the dreams of the citizens of Dream Land, is no longer working. Everyone is being subjected to their worst nightmares every time they go to sleep. Upon reaching the Dream Spring, Kirby finds out that evil King Dedede has stolen the Star Rod, thus depriving Dream Land of the magical energy that feeds its spring. Using 20 unique tricks and your ability to steal your enemies' powers by swallowing them, you'll have to make your way through a horrific land filled with all kinds of nightmares. Recover the broken pieces of the Star Rod, and everyone in Dream Land will sleep peacefully once again. If you fail, the citizens of Dream Land will be subjected to a lifetime of terrible nightmares.
All the challenging ground-pounding, barrel-blasting, side-scrolling mine cart action from the Donkey Kong Country series is back along with a bushel of new game-play elements and features. And now, there are four playable characters! Dixie Kong is back to join the adventure as a playable character alongside Diddy Kong, and for the first time in Donkey Kong Country, bearded old hero Cranky Kong joins the adventure with his bouncy cane. Any of the three can buddy up with Donkey Kong, and each character offers a different gameplay experience. On their journey to reclaim Donkey Kong Island, Donkey Kong and his friends travel across five islands with a variety of stages that include underwater areas and frozen environments.
Crash Bandicoot: The Wrath of Cortex is the fourth mainline series game and the first to feature Crash Bandicoot on the PlayStation 2. It was later ported to the GameCube and Xbox, making it his first multiplatform appearance. The player controls Crash and his younger sister Coco who must gather 25 crystals and defeat the main antagonists of the story, Doctor Neo Cortex and his new super weapon Crunch Bandicoot. Much of the game takes place in a Virtual Reality Hub System created by Coco to help Crash gather the crystals. The gameplay is similar to the older games of the series.
DuckTales is a platform game developed and published by Capcom and based on the Disney animated TV series of the same name. It was first released in North America for the Nintendo Entertainment System in 1989 and was later ported to the Game Boy in 1990. The story involves Scrooge McDuck traveling around the globe collecting treasure and outwitting his rival Flintheart Glomgold to become the world's richest duck.
Produced by key personnel from the Mega Man series, DuckTales would go on to sell over a million copies worldwide on each system, becoming Capcom's best-selling title for both platforms. The game was praised for its tight control, unique and non-linear gameplay and bright presentation, and is often regarded as one of the best titles for the NES, appearing on numerous "Best of" lists.
Sonic travels to the distant shores of Never Lake for the once-a-year appearance of Little Planet - a mysterious world where past, present, and future collide through the power of the Time Stones that lie hidden within it.
Sonic arrives only to find the once beautiful world imprisoned beneath a twisted metallic shell. His arch-nemesis, Dr. Eggman, has come for the Time Stones and with them, will soon have the power to control time itself!
In order to put an end to Dr. Eggman’s nefarious schemes, Sonic must use the power of Little Planet to travel through time; breaking Dr. Eggman’s hold over the future by destroying his machines in the past and recovering the missing Time Stones!
The gluttonous King Dedede has stolen all of the food from the inhabitants of Dream Land for a midnight feast, so Kirby, a resident of Dream Land, goes to retrieve the food and stop Dedede. Kirby's Dream Land plays like other platformers of the 8-bit and 16-bit era of video games: Kirby must use various natural abilities and occasionally external abilities or items while heading toward the goal at the end of each level. Like many 1980s-era platformers, the player can accumulate points, with an extra life granted when the player has enough points. However, because Kirby lacks a save function, scores are not recorded. Also, there are no save files, so the player has to start over again when the Game Boy is turned off, if the player chooses to return to the title screen after a Game Over, or if the player resets the game. All levels are played on a two-dimensional plane, letting Kirby move only left, right, up, and down. Kirby can walk, jump, and fly. Kirby can also inhale objects and enemies, swallowing them or spitt