Deliverance: Stormlord II is a challenging scrolling platform shooter that builds upon its predecessor. Players must rescue falling fairies while navigating treacherous environments filled with deadly pits and hostile creatures. The game features a unique double-jump mechanic, allowing for vertical exploration and precise maneuvering. Enemies ranging from spiders and bats to environmental hazards like falling stalactites constantly threaten the player's progress. Periodic bonus levels offer opportunities to collect coins for extra lives, which are crucial given the lengthy and perilous nature of each stage. With its demanding gameplay and fairy-catching mechanic, Deliverance: Stormlord II offers a compelling mix of action, platforming, and strategic rescues.
The Flintstones: Dino - Lost in Bedrock is a platform game based on the famous animated show. Fred Flintstone's pet dinosaur, Dino is, well, lost in the city of Bedrock. Fred Flintstone and Barney Rubble try to find him.
Totally Rad is an action game in which you play Jake, a magician wannabe being trained by the Master Magician Zebediah. One day, during his training, Jake is attacked by surprise by unknown foes who kidnap Allison, his girlfriend. Then, Jake has to save her and discover what lies behind that attack.
The game starts out with an evil demon ruling over the world and its inhabitants, who live in fear of it. However, a man named Victar, who comes from a small village, has a sword that can destroy the demon. The blade had previously been split up into pieces, though, and Victar must travel through three worlds to get back the three broken pieces in order to restore the sword to defeat the demon
You can be J.J. Or you can be Jeff. Either way, you're a wacko detective on a kidnap case who stumbles into some hilarious action. Clues and surprises pop up everywhere. Use your head, your foot (kicking things brings great results) and your secret weapon - the spray-can - on 30 different enemies. So grab some french fries for energy and get ready for action!
J.J. & Jeff Detective Agency are assigned the task of locating a missing rich man, and you can choose either J.J. or Jeff to go on the mission. Your partner doesn't like this one bit, so he decides to make a nuisance of himself along the way. Similar to Adventure Island, you must make your way through several levels, destroying wildlife along the way, but instead of using a hammer, you have three different ways to kill them: jump on or kick them, or when they are walking on the ground, blow gas out of them.
A Prehistoric Tale is a non-scrolling 2-D platformer. Kill enemies by jumping on them. Alternately, hatched dinosaurs can be temporarily caged by jumping over them. This game is essentially a remake of Dino Eggs for the Commodore 64.
Fed up with having Brontosaurus steaks for dinner, Ug the Caveman has decided to try something new for a change - by navigating nine islands in search of the three pterodactyl eggs perched high in the mountains, and bringing them back to his cave one by one, making sure that not one egg breaks along the way. Unfortunately, searching for the eggs comes at a price.
Ug must also leap across rivers, dodge erupting volcanoes, and use a number of rocks to kill any land-based predators that get in his way. If he comes into contact with any of these, he will lose some energy, which can be restored by collecting fruit. Once Ug has taken all three eggs to his cave, he has to collect some wheels so that he can travel to the next island.
The player(s) control one or two fairies called Tam and Rit armed with a magic wand (rod). Following the concept of Taito's Bubble Bobble, the rod doesn't kill the monsters directly, but only leaves them immobilized, crying. To kill them, the rod can grasp them in a magic force-field and the player can smash them down over her head until they disappear and leave a power-up behind.
Each level is only one small screen composed of monsters, platforms, ladders and, later, tunnels. Unlike other games of the genre, the players can never jump, but have to use ladders. They can conjure one custom ladder above or below them in order to go to the appropriate platform. There can be only one such 'custom' ladder; therefore if the fairy summons it again, it will disappear from its previous position in order to appear again next to the fairy. This can be beneficial for the player, if a monster is climbing that ladder to approach her.
The fairies' quest is to rescue their mother, trapped in a tower. In the sequel (part of the o
Another winter has passed; it's time for Yogi to wake and begin his annual hobby of relieving innocent campers of their picnic baskets.
A few days into the season, Ranger Smith receives a disturbing tele-phone call informing him that Jellystone Park must close and all the animals are to be moved to the zoo.
Yogi hears the news and he secretly decides that the only way to avoid being sent to the zoo is to escape from Jellystone Park.
When Yogi goes missing, a tracker and his faithful old dog are brought in to help with the search.
Playing the part of Yogi Bear, you must progress through various scenarios, avoiding obstacles and hidden dangers. If for any reason Yogi slows down, Ranger Smith and the tracker are sure to capture him and take him to the zoo.
Journey from Darkness: Strider Returns, known as Strider II in Europe, is a port of Tiertex's Strider II for the 16-bit Sega Mega Drive/Genesis console, and the most well-known of the Returns ports. Unlike other versions, this port presents several changes when compared to the original game, a result of having been adapted following closely the Mega Drive port of Strider. Despite this, the game is still plagued by shoddy programming and uninspired gameplay, product of the higher-ups being only interested in getting the game "written and out as fast as possible"
Although not released for 8-bit systems, this platform game has a definite Commodore 64 feel to it. Bright primary colours and smiling characters are used to tell the tale of Kid's journey to rescue his girlfriend.
The levels feature an assortment of enemies to kill, including snakes, elves and crocodiles, as well as flames and spinning wheels. Many of these appear during the level, forcing you to plan for them. You have 10 lives, but the loss of one resets the level to its original state. The initial coin-throwing is pretty weedy, but better weapons (as well as extra lives and smart bombs) can be bought in the shop, which appears every 5 screens.
The levels are flick-screen, and can usually be finished in different ways, which results in different starting positions on the next screen, and you can travel back and forth through them, for example to pick up bonuses which are visible but not accessible as the level starts.
As Billy, you set off to rescue Gizmo the Gremlin from Clamp Tower skyscraper, where Dr. Catheter plans to viciously experiment with him. Unfortunately, Catheter gets word of your plans, and mixes up a whole new batch of vicious gremlins. As a result, your mission is now one of destruction and avoidance.
Elite's implementation of this is a five-level side-view action game, in which you run around avoiding or shooting the gremlins. Each level has a secret object which must be collected. Bonus items such as extra lives and time can be collected, as can improved weapons, and credits to spend on a new weapon after each level.
Enchanted Land is set in the peaceful land of Damiran. But as it is in video games, an evil wizard stops by and takes over. In this case, he broke the heart of wisdom and the only way to bring the story to a good end is to collect the pieces from the five levels of this game. The protagonist is the magician Kurgan who jumps through the multi-directional scrolling platform levels.
A big boss stands at the end of each level, but defeating him is not enough to get access to the next: the hidden parts of the heart need to be found first. Besides platforming, there are are lot of enemies to fight. To do so, the magician has twelve weapons at his disposal which need a certain amount of energy to use. Just like the other two bars (jumping and life energy) it can be refilled by collecting crystals.
The first of Blinky the ghost's three outings, the ghost with the most has to progress through a series of levels and remove the hazards left by ghost-busters. He does this by collecting the right objects to cast the all important spells.
The levels themselves scroll sideways and are layered with platforms. Making the task difficult are spiders, mice and the like - watch out in particular for the jumping frogs. Once the appropriate spells have been cast (involving lots of back-tracking to collect objects and bring them to the cauldron) the objects to make an underwater diving suit must be obtained.
The game takes the form of a side-scrolling platform game, with the players controlling the characters of the twins. The game can be played alone (in which case only one of the twins is present), or with two players together controlling one twin each.
Rescuing girlfriends is a pretty common challenge in older computer games - why can't any of these ladies look after themselves? On this occasion Pearly has been kidnapped by Fransz Dandruff, so better make sure he's hair today, gone tomorrow.
The gameplay is platform based, although the player may move down platforms as well as up to the next one. There are lots of baddies (drawn in a cutesy style) who need shooting and offer rewards. The seven levels are fairly short and linear.