Commander Keen's very first adventure, and the debut of id's groundbreaking side-scrolling technology. In the game you play the role of Commander Keen: the alter-ego of an eight year-old genius by the name of Billy Blaze. When Billy learns that the Earth is in danger, he dons his brother's football helmet and his homemade interstellar spaceship to become Commander Keen -- Defender of the Earth!
Bubble Bobble is a platform game, with each level being a single screen. The enemies must be cleared from a level to go to the next one. With one player controlling Bub and the other controlling Bob, the player can jump and collect items for points (such as fruit). The real power Bub and Bob have however is the ability to blow bubbles. These bubbles can be as platforms to leap on, or to trap enemies. Enemies trapped in a bubble must be popped by jumping into them, wherein they'll turn to fruit. Additionally, power-ups sometimes float by in bubbles. They include lightning, which flies out horizontally at enemies, and water, which drags the player and enemies straight down flowing over platforms. Taking too long to complete any level will summon Baron Von Blubba, who will float around the screen trying to destroy the player.
He's BAD, RAD and extremely MAD - because to a WEREWOLF, there's nothing like revenge! The world's been destroyed by Dr. Faryan, a twisted madman possessed by an ancient spirit. Faryan's henchmen rule. But one buff warrior's been granted magical powers of the wolf and is now out to bust-up Faryan. And when WEREWOLF finds him, the fur and fangs will fly!
Minnie Mouse has been kidnapped by the evil witch Mizrabel, and it's up to Mickey Mouse to venture through the mysterious worlds of the Castle of Illusion to rescue her in this 2D platformer (and collaboration between Disney and Sega).
In this high skill action adventure game, Mr. Chin is in hot pusuit of his favorite treat. He has come all the way from China to eat as many luscious gourmet peaches as he can before anyone else discovers how to eat this unique treat. As Mr. Chin, you must pursue the mysterious Momos and zap them into peaches with your demoe beam. So hurry up and run, jump, zap and eat as many peaches as you can before they make dinner out of you!
Yo! Noid, known is a 2D action platform game developed by Now Production and published by Capcom for the Nintendo Entertainment System. The game was first released in Japan as Kamen no Ninja Hanamaru on March 16, 1990 and was localized in the United States to promote the Noid, the claymation mascot of Domino's Pizza in the late 1980s. The game is also released as part of Nintendo's PlayChoice-10 series and featured in the Japanese TV show GameCenter CX.
Astro Rabby is an action video game developed by Cyclone System and published by Information Global Service (IGS) for the original Game Boy exclusively in Japan on October 12, 1990. It is the first Game Boy title to be published by that company.
The game puts you in control a of Rabby, a robotic bunny, who's goal is to recover stolen parts for his creator, Doc, that were taken by the Dortoise Troops. Doc's dream is to utilize the parts to allow Rabby to fly freely. The game is a top-down, vertically scrolling action game that can be considered a precursor to the Jumping Flash series. The player must jump along platforms in search of a heart, which will allow the player to upgrade Rabby and proceed on to the next level. A level will loop indefinitely until the heart is found.
A Nightmare on Elm Street is a video game released on the Nintendo Entertainment System in October 1989 and 1990, loosely based on the Nightmare on Elm Street franchise. It was developed by Rare and published by LJN.
You are the Low Gravity Man! When powered up, you can jump one and three quarters screens high. Capture and use enemy vehicles, including the spider vehicle which can crawl on ceilings. Catch and power up enemy weapons, and much, much more. Your mission is to take back the robot-producing exploration planet from the evil aliens before they reprogram all of the robots for the destruction of the human race. Includes password, infinite continue, and multiple quests for long-term enjoyment!
DuckTales is a platform game developed and published by Capcom and based on the Disney animated TV series of the same name. It was first released in North America for the Nintendo Entertainment System in 1989 and was later ported to the Game Boy in 1990. The story involves Scrooge McDuck traveling around the globe collecting treasure and outwitting his rival Flintheart Glomgold to become the world's richest duck.
Produced by key personnel from the Mega Man series, DuckTales would go on to sell over a million copies worldwide on each system, becoming Capcom's best-selling title for both platforms. The game was praised for its tight control, unique and non-linear gameplay and bright presentation, and is often regarded as one of the best titles for the NES, appearing on numerous "Best of" lists.
A platformer starring Hudson Soft's take on the famous Momotaro of Japanese folklore. The same concept would later be seen in the Momotaro Thunderbolt games for Game Boy.
Momotaro Katsugeki ("Momotaro Action Movie") is a side-scrolling action-platformer from Hudson that uses their Momotaro character who is better known as the star of the Momotaro Dentetsu and Momotaro Densetsu series. It is a PC Engine exclusive and never saw international releases.
Momotaro Katsugeki seems influenced by and plays similarly to Westone's Wonder Boy in Monster Land and the sequels that followed: the goal is to move across a set of 2D stages, and the player can talk to NPCs for hints and to purchase better equipment with the money they find. There is also a world map that links the various stages together.
The concept of a 2D side-scrolling action game featuring Momotaro would be further explored by Hudson with the two Game Boy Momotaro Dengeki/Thunderbolt games.
Hanii on the Road (aka Hany on the Road or Honey on the Road) is a side scrolling action game by Face. After Hanii's exploits in Hanii in the Sky, the little Haniwa clay doll is back on a new mission. This time around, our cute friend must free the world from all the demons and other evil creatures that escaped from the Gods' realm. But this time around he's not flying or shooting balls of energy - instead, he must run along a roadway divided into four lanes, each moving at different speeds. And things are just not as easy as it may sound - Hanii has to jump over various enemies and try not to fall into deep holes dug into the ground, without forgetting the occasional change in scrolling direction and the myriad of other exciting, and often lethal, effects. A time limit also urges him to hurry and to quickly reach the end of each stage. Every little helps, and tiny wood signs scattered around every road tell Hany how far the next exit is. Additionally, special items can be collected along the way, such as Blue jars
After Yuko has defeated the evil Rogles, peace descended upon Earth and the magical world of Vecanti. But a new threat has arisen: an enigmatic man named Glames from the Dark World, possessor of a sword named Leethus, is planning to conquer both Earth and Vecanti, convinced that there is no other way to save his world from imminent destruction. A young girl from the Dark World named Cham escapes from Glames, and asks Yuko to help her stop him with the aid of her Valis sword.
Like its predecessors in the series, Valis III is a side-scrolling platform action game. Unlike the previous installments, the player can control three characters in the game: Yuko, Cham (who uses a whip and fights similarly to Castlevania protagonists), and princess Valna from Vecanti, who is weaker physically, but can cast more powerful magic. Each of the characters can equip different weapons and has access to her own magic spells.
It is the year 2999, and warriors from the planet Drakkon are launching a savage attack on Earth. Their weapon: a powerful time travel device. Their objective: to control us by changing the course of our history. To win this war, we must meet the Drakkons on a unique and dangerous battleground: our own past! You are a fearless fortune-hunter, hired by desperate scientists for an experimental journey into the 4th dimension. Your code name is Time Lord. Your mission: blast into the past to save the present from certain doom! Battle the aliens in four historical time zones. Search for weapons sent back by the scientists - and decide when to use them. Solve puzzles to collect the mysterious Orbs that hold the secret of time travel. Be cautious yet quick, Time Lord. You have one short year to free history or be history! And the evil Drakkons have all the time in the world...
After ten thousand years, the once banished Dark Ninja returns to make another attempt to take over the Miracle World. Someone's definitely got to stop him! Guess who dares to meet the challenge? You! You're Alex Kidd, the prince who knows no fear.
A lovely girl has been kidnapped and her life is at risk! And she's your girlfriend from the planet Shinobi! By holding her hostage, the Dark Ninja plans to realize his fiendish scheme. She must be saved before it's too late!
You need more than courage to be successful. Transform into a fireball and burn up enemies that come at you. Jump up and across towering walls with your amazing wall-climbing skills. Turn into a tornado and twist your way out. And when you encounter the Dark Ninja, think only of winning. Otherwise you'll lose your girl and, worse yet, the Miracle World will be doomed forever!
Bonze is a Buddhist monk passing through Hell with only his prayer beads to protect him in this horror-themed Arcade platform.
Bonze Adventure, or Jigoku Meguri ("Hell Tour"), is an Arcade platformer featuring the eponymous Buddhist monk Bonze has he makes his way through the Shinto/Buddhist equivalent of Hell. He is beset by demons and yokai from all sides but is able to exorcise them with his prayer beads, which are thrown outwards with a bouncing motion.
Jigoku Meguri was first released to the Arcade in 1988 and later saw a Japan-only PC Engine port in 1990.