Steam Games
  • Home
  • Games
    New Popular Top Rated
  • Genre
    Adventure Arcade Card and Board Game Fighting Hack and slash/Beat 'em up Indie Music Platform Puzzle Racing Real Time Strategy (RTS) Role-playing (RPG) Shooter Simulator Strategy Tactical Turn-based strategy (TBS)
  • Platform
    All Platforms
    Android iOS Google Stadia Linux Mac Nintendo 3DS Nintendo Switch PC (Microsoft Windows) PlayStation 5 PlayStation 4 PlayStation 3 PlayStation 2 Wii Wii U Xbox 360 Xbox One Xbox Series X|S

New Platform Games - Page 259

apps menu
Newest Most Popular Top Rated
  • Quasimodo

    1983

    Quasimodo

    1983

    Platform
    Atari 8-bit Commodore C64/128/MAX
    Stop enemies from scaling the castle walls and ring lots of bells in this platformer from Synapse.
  • Stop the Express

    1983

    Stop the Express

    1983

    Platform
    Commodore C64/128/MAX ZX Spectrum Sharp X1 MSX
    star 9
    The ITA Express train has been hijacked and, as a special agent, you have been sent to recapture and stop the train. Fight the knife-throwing bandits, avoid the alien birds and find the key - but beware of the low bridges. Good Luck!
  • Miner 2049er Volume II

    1983

    Miner 2049er Volume II

    1983

    Platform
    Atari 2600
    "Bounty Bob" continues his mining adventure in the year 2049 with three all new screens. Help him claim all of the various mine stations. The three new mine screens will greatly challenge your gaming abilities.
  • Chameleon

    1983

    Chameleon

    1983

    Platform
    Arcade
    A colorful platform game in which the player controls a long-tongued chameleon that must make around a series of single-screen, platform-strewn levels; stealing chicken eggs from their nests and being careful to avoid contact with angry chickens. As well as walking along the platforms and poles, the chameleon can use its tongue to pull itself up to higher platforms; and to escape from any nearby chickens. Each level also has a number of bombs placed at various points; the chameleon can hit these with its tongue to send them crashing towards nearby chickens. The player must keep an eye out for projectiles thrown by the chickens, such as flashing eggs. If the nesting eggs are left for too long, they will hatch into a baby chick. The player can eat the chick for bonus points, but if the chick is left alone for too long, it will grow into an adult chicken and start attacking the player. A level is over once all of the eggs have been collected and all of the chickens killed.
  • Cosmic Crisis

    1983

    Cosmic Crisis

    1983

    Platform
    ColecoVision
    Feel that secret joy of the demons? As it Is so badly haunted by those energetic demons, it seems that, this time, the world is terribly drawing to the crisis of surviving. In front of you will be the toughest enemies over met and you get to rely on yourself alone. No fighting though, it wouldn't do you any good; the only chance Is the hammer In your hand and the intelligence in your head. Got it? Fine, now start and win a beautiful victory!
  • Super Glob

    1983

    Super Glob

    1983

    Platform
    Arcade
    Guide the insatiable Glob through corridors, up and down the elevators and through the side tunnels in his never-ending search for snacks. An assortment of crafty animals relentlessly pursue the Glob and fight him for control of the elevators. Kill them by sticking to the ceiling and dropping on them or just avoid them and munch a dozen different snacks to clear the 24 unique levels.
  • Rat Hotel

    1983

    Rat Hotel

    1983

    Platform
    Commodore VIC-20
    You have to watch out for Waldo, thr rat catcher, while you roam the hotel for some cheese.
  • Dr. Micro

    1983

    Dr. Micro

    1983

    Platform
    Arcade
    An early platform game in which the player must defeat a mad scientist, avoiding and destroying his evil creations in the process. The game consists of 3 single-screen levels : On the first the player must move from the left to the right of the screen, dropping down onto constantly moving metal pillars and shooting the enemies. On the second level, the player must steer a floating ball around the screen, killing as many enemies as possible. Once enough enemies have been killed, an exit will open which the player must enter. The floating ball gradually diminishes and the player will have to drop to the bottom of the screen several times to get a replacement ball. The final screen takes place on the scientist's production line; with machinery that must be carefully negotiated. Two large robots bar the route to the scientist and must be destroyed before the scientist can be reached.
  • Manic Miner

    1983

    Manic Miner

    1983

    Platform
    BBC Microcomputer System Dragon 32/64 Commodore C64/128/MAX ZX Spectrum Commodore 16 Tatung Einstein Amiga Amstrad CPC Commodore Plus/4 MSX
    star 7.6
    Manic Miner is a platform video game originally written for the ZX Spectrum by Matthew Smith and released by Bug-Byte in 1983 (later re-released by Software Projects). It is the first game in the Miner Willy series and among the early titles in the platform game genre. The game itself was inspired by the Atari 800 game Miner 2049er. It has since been ported to numerous home computers and video game consoles.
  • Donkey Kong Jr.

    1983

    Donkey Kong Jr.

    1983

    Platform
    Game & Watch
    Port of the Game & Watch version of Donkey Kong Jr. for the Table Top series. It was later repackaged and sold by Coleco.
  • Burger Builder

    1983

    Burger Builder

    1983

    Platform
    Texas Instruments TI-99
    Burger Builder is an action platform game similar to BurgerTime. You control a chef, and your goal is to make burgers! The screen consists of various platforms which contain the ingredients you'll need: buns, burgers, and lettuce. When your chef walks over an ingredient, it will fall to the level below. When all the ingredients in a column fall to the bottom of the screen, you'll have a complete hamburger; complete all of the hamburgers on the screen, and you can move on to the next level. Unlike BurgerTime, the ingredients won't cascade downward; there needs to be an open space below for an ingredient to fall into so you'll have to work your way from the bottom of the screen upwards. Of course, there are enemies (in the forms of burgers, pickles, cheese, and mushrooms) that wander about to make your task more difficult! Each platform has an enemy which wanders back and forth; although they can be crushed by falling ingredients (for bonus points), they will appear again and be faster than before! Your only defense
  • Lobster Bay

    1983

    Lobster Bay

    1983

    Platform
    Texas Instruments TI-99
    Lobster Bay is a prototype from Funware which was never released. In Lobster Bay you take the role of a scuba diver in search of missing treasure. You start the game by dismounting from your ship to further dive to greater depths. Along your journey you will encounter Lobsters and Squid. Luckily you have ladders, pipes, ropes, and conveyor belts to help assist you to more treasure. Watch your oxygen level and life count along the way because danger is at every twist and turn. Treasures await below, ahoy!
  • Criminal Run

    1983

    Criminal Run

    1983

    Platform
    Atari 2600
    Port of "A Mysterious Thief"
  • Hey! Stop!

    1983

    Hey! Stop!

    1983

    Platform
    Atari 2600
    Hey! Stop! is a clone of the game Keystone Kapers, originally developed by Activision. The game is for the most part exactly the same except for a few color and sprite changes. In Hey! Stop!, you are not playing as a policeman, trying to chase down a thief but you instead play as a droid chasing down an alien (despite the fact that the box art displays a picture of the former).
  • Hopper Robo

    1983

    Hopper Robo

    1983

    Platform
    Arcade
    A Platform/Run 'N Jump game where a robot must jump between platforms carrying boxes that he must drop onto a conveyor belt.
  • Jump Coaster

    1983

    Jump Coaster

    1983

    Platform
    Arcade
    In this game, you maneuver a caped man along roller-coaster tracks, grabbing money bags and trying to save your girlfriend, all the while avoiding cops and gorillas (which either swing on the ropes and throw deadly bananas and apples at you, or ride in roller-coaster cars, intent on hitting you.) The game has four screens in each level. Each screen is completed in one of two ways: getting to your girlfriend, or grabbing all the money bags on the screen, then getting the large money bag which appears.
  • Major Havoc

    1983

    Major Havoc

    1983

    Platform
    Arcade
    Long ago the evil Vaxxian Empire overran the galaxy. Most of humanity was enslaved and abducted to the Vaxxian homeworld. A few humans, who were scientists, managed to escape. At the current moment (according to the timeline of the game), the Empire has since collapsed. However, numerous Vaxxian space stations, all blindly controlled and defended by robots, still remain in the galaxy, mindlessly pursuing their original orders. The small band of scientists who initially escaped managed to clone the great human hero Major Havoc, in order to fly his Catastrofighter through a wormhole in space, so that he may lead a clone army against the dreaded Vaxxian robots, and to liberate the remnants of humanity by destroying the enemy reactors. The player controls Major Havoc, the leader of this very band of clones.
  • Danger Ranger

    1983

    Danger Ranger

    1983

    Platform
    Dragon 32/64
    Another winner from Kenneth Kalish (Author of Phantom Slayer, Escape and Invader's Revenge). Danger Ranger must collect ten keys from the Chamber of Pasha, whilst warding off the Floating Urns, Radioactive Bats and Roving Eyes. Then he must face the Acid Chamber to collect all the Treasure Chests, avoiding not only the drops of acid, but shooting the four demons which guard the chamber. Five Levels of Play. Sound Effects. High speed arcade action game. Full colour graphics. Machine code. Joystick Required.
  • Donkey King

    1982

    Donkey King

    1982

    Platform
    Dragon 32/64 TRS-80 Color Computer
    Save the beauty from the beast! Rolling barrels! Killer flames! Ladders and ramps to negotiate in this fast action high speed arcade game. With sound. Joysticks required.
  • Spy's Demise

    1982

    Spy's Demise

    1982

    Platform
    Atari 8-bit Commodore C64/128/MAX Apple II Texas Instruments TI-99
    Spy's Demise places players in the Soviet Embassy in Pyongyang as they navigate through multiple floors using elevators to collect pieces of an encrypted message. The platforming gameplay revolves around timing elevator movements and avoiding patrolling security guards while ascending the building. Players must gather all message fragments on each floor to progress to the next level.
  • «
  • 1
  • .....
  • 255
  • 256
  • 257
  • 258
  • 259
  • »
  • HomeAboutPrivacy PolicyContact
    Copyright © 2026 Steam Games.