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New Platform Games - Page 248

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  • Hi no Tori Houou-hen: Gaou no Bouken

    1987

    Hi no Tori Houou-hen: Gaou no Bouken

    1987

    Platform
    Family Computer
    Hi no Tori Hououhen: Gaou no Bouken is a licensed action platformer with block placing mechanics, based on Osamu Tezuka's Phoenix (Hi no Tori) manga series.
  • Joust 2: Survival of the Fittest

    1987

    Joust 2: Survival of the Fittest

    1987

    Platform
    Arcade
    Joust 2: Survival of the Fittest is an arcade game developed by Williams Electronics and released in 1986. It is a sequel to Williams' 1982 game Joust. Like its predecessor, Joust 2 is a platform game that features two-dimensional (2D) graphics. The player uses a button and joystick to control a knight riding a flying ostrich. The object is to progress through levels by defeating groups of enemy knights riding buzzards. Joust 2 features improved audio-visuals and gameplay elements absent from the original. The game uses more advanced hardware than the original Joust, allowing for the new elements. John Newcomer led development again, which began to create a conversion kit that allowed arcade owners to convert the cabinet into another game. Williams chose a vertically oriented screen for the kit as a result of the design's popularity at the time. Released during the waning days of the golden age of arcade games, Joust 2 did not achieve the success that Joust reached. The game was later released on home consoles as
  • Zyrons Escape

    1986

    Zyrons Escape

    1986

    Platform
    Commodore C64/128/MAX
  • Luna Atac

    1986

    Luna Atac

    1986

    Platform
    ZX Spectrum
  • Runner

    1986

    Runner

    1986

    Platform
    Commodore 16
  • Metranaut

    1986

    Metranaut

    1986

    Platform
    Commodore C64/128/MAX
  • Bombo

    1986

    Bombo

    1986

    Platform
    Commodore C64/128/MAX
    Bombo is a fast-paced arcade-style platformer where players control a character jumping across the screen to collect tokens while avoiding enemies. The game's core gameplay revolves around quick reflexes and strategic movement as players aim to gather all tokens, with added bonuses for collecting them in the correct flashing order. Power-ups occasionally fall from above, temporarily granting the ability to capture enemies for points. With only three lives at their disposal, players must balance speed and caution to progress. Bombo's simple yet challenging mechanics, combined with its time-limited power-ups and bonus scoring system, create an addictive and engaging experience reminiscent of classic arcade games.
  • Mugen Senshi Valis: The Fantasm Soldier

    1986

    Mugen Senshi Valis: The Fantasm Soldier

    1986

    Platform
    MSX
    Valis: The Fantasm Soldier is a side-scrolling platformer. Yuko can jump and attack enemies with her Valis sword, which can be upgraded and used as a ranged weapon by collecting power-ups found in the stages. She can also find and use items that grant her powerful all-screen attacks or temporary invincibility. Each stage culminates with a boss battle, after which Yuko's hit points and attributes increase.
  • Joust

    1986

    Joust

    1986

    Platform
    Atari ST/STE
  • Joust

    1986

    Joust

    1986

    Platform
    Atari 7800
  • Nuclear Bowls

    1986

    Nuclear Bowls

    1986

    Platform
    ZX Spectrum DOS MSX
  • Fearless Fred and the Factory of Doom

    1986

    Fearless Fred and the Factory of Doom

    1986

    Platform
    Commodore C64/128/MAX
    Fearless Fred and the Factory of Doom is a challenging platformer where players guide Fred through his perilous 16-room factory. Against the clock, Fred must collect parts scattered across each room while avoiding deadly robots and hazards. With no weapons at his disposal, Fred's only defense is his agility, relying on well-timed jumps to evade enemies. Contact with any threat results in electrocution, costing Fred a precious life. The game features a unique navigation cheat that allows vertical movement between rooms, but using it restricts access to the top three levels, adding strategic depth to the gameplay.
  • Vs. Mighty Bomb Jack

    1986

    Vs. Mighty Bomb Jack

    1986

    Platform
    Arcade
    Nintendo Vs. System port of Mighty Bomb Jack.
  • Rupert and the Ice Castle

    1986

    Rupert and the Ice Castle

    1986

    Platform
    Commodore C64/128/MAX ZX Spectrum
    Rupert's chums have been trapped in the Ice Castle. Cartoon animation and lots of jolly skating as Rupert dashed to the rescue.
  • Super Mario Bros. Special

    1986

    Super Mario Bros. Special

    1986

    Platform
    PC-8800 Series Sharp X1
    Super Mario Bros. Special was the second Nintendo-licensed follow-up to Super Mario Bros., released around two months after Super Mario Bros.: The Lost Levels. While superficially very similar to the original Super Mario Bros., the game features original new levels and has a screen-by-screen scrolling mechanism. The most significant difference is that it features none of the original levels, since the eight worlds are all unique to this release and have a high level of difficulty surpassing even Super Mario Bros. 2.
  • Burgerkill

    1986

    Burgerkill

    1986

    Platform
    MSX
    This game is a ripoff of the classic arcade game Burgertime. You are a hamburger chef and you're out to build delicious hamburgers. As you run through the colorful maze assembling the ingredients, there is nothing that can stop you. Except maybe the menacing egg, hot dog and pickles that are out to ruin the meal! You can bury them under beef patties, lettuce and buns. Or, knock them out with pepper. To complete a level you have to build four burgers.
  • Summer Santa

    1986

    Summer Santa

    1986

    Platform
    ZX Spectrum
    A platformer developped by John Hopper and published by Alpha-Omega Software for ZX Spectrum.
  • Xenon Ranger

    1986

    Xenon Ranger

    1986

    Platform
    Commodore C64/128/MAX
    A mixture of a helicopter shoot'em up and a platformer, first published in 1986 by Alpha-Omega Software and re-released in 1988 by The Power House for the Commodore 64.
  • Crystal Raider

    1986

    Crystal Raider

    1986

    Platform
    Atari 8-bit
  • The Goonies

    1986

    The Goonies

    1986

    Platform
    MSX
    The Goonies is an Action game, developed and published by Konami, which was released in Japan in 1988.
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