Beethoven: The Ultimate Canine Caper is an unreleased Game Gear action platform game developed by Unexpected Development and scheduled to be published by Hi-Tech Expressions.
"Ugh, not again! Scared to death while sleeping this year, too! Some meteor-thingy crashed into a mine nearby, and two Toads want me to check it out for 'em. I bring the meteor home, hoping I can get a bunch of hamburgers for it. But without me knowing it, it absorbs my DNA! And in the night, it creates a shadow clone of me! Luckily, the two stupid Toads are out for a walk when they see this shadow-me. They overhear his plans, and finds out he calls himself for Wirio (how original), and that he is going to return to his own world and prepare to lay our world in shadows. Oh, and that he has 5 shadow-generators or something that will protect him. And after hearing this the next morning, the Toads want me to go into Wirio's world and stop him, blablabla. The only reason I go, is because of treasure...and to stop that thief who stole my good looking face!"
An unreleased port of Donkey Kong for the BBC Micro. Not much is known about this port, being documented by The Atarisoft FAQ (unofficial source) and a blog post from an ex-employee.
In 1984, Atari planned to release Mario Bros. for their Atari 8-bit computer line (400/800/XL/XE). This port was identical to the previously released Atari 5200 version of the game. For unknown reasons, the game was canceled despite being fully finished. Mario Bros. would eventually receive an Atari 8-bit release in 1988, but this port was completely different than the 1984 prototype.
Super Mario FX is the rumored earliest version of Super Mario 64, originally developed for the Super Nintendo Entertainment System using the powerful Super FX chip, used in games such as Star Fox, F-ZERO and Yoshi's Island. Given that it would predate any known build of Super Mario 64, the elusive Super Mario FX should've been in development in around 1993.
While there is no concrete evidence of Super Mario FX's existence, Miyamoto has gone on saying that he thought about creating a three-dimensional Mario game during the development of Star Fox. This has led to the assumption that a Mario game using the Super FX chip could've been in the works for the Super Nintendo, before the existence of the Ultra 64.
Another point of misconception is that the internal codename for the Super FX chip while in development was Super Mario FX, and also printed on it can be found the characters MARIO, being an acronym of "Mathematical, Argonaut, Rotation, & Input/Output".
In Nightsong you play Linda Nightsong, a level 0 bard, with great fishing skills, and some magical knowledge. When a series of mysterious attacks strikes a riverside village, Linda and her friend Uzoma come to the rescue, and must save all the villagers before dark! To fend off the bewitched creatures, you must use the power of your magic tambourine to put the creatures to sleep and continue your quest.
This is a 30-minutes platform where you need to save all villagers before the time up. With several routes, you must carefully explore Anhuma village, using safe routes, avoiding traps, and avoiding creatures as much as possible, putting them to sleep.
Azumi and the Vertical Slice is a proof of concept for a 2D action platformer that attempts to bring modern indie speed and catharsis to the classic days of the Sega Mega Drive and Blast Processing. Fight through a wave of enemies and escape the room you're trapped in!
Mickey Mania 2 was a planned sequel to Mickey Mania: The Timeless Adventures of Mickey Mouse, set to arrive on the Sega Mega Drive. The game was not officially announced, but its existence was revealed by Jon Burton, co-founder of Traveller's Tales.
The game would have played similarly to the first, though would have featured stages based on different Mickey Mouse cartoons as well as including new mechanics. It was cancelled by Traveller's Tales in favour of the console version of Toy Story, though an early prototype is known to exist.
Footage of the prototype shows a wild west stage and a ship stage loosely based on the 1934 cartoons, Two-Gun Mickey and Shanghaied, respectively. The latter stage originally featured a scrolling floor and a first-person stage that jokingly used a placeholder HUD to parody Doom - these features would be repurposed for Toy Story.
Embark on a Mystical Journey with the Ba'als
Venture to the mystic isles of the old gods, the Ba'als, with our hero in this epic journey. Prove your worthiness by battling challenging courses, facing diverse enemies, overcoming obstacles, and defeating the usurping witch to liberate the people.
Immerse yourself in the story-driven hack n' slash game, inspired by the untapped ancient civilizations of the Middle East. The story begins with the creation of the One World, One Universe by the Great Presence and the five Ba'als, and the entrustment of a human, the Custodian, to rule over humanity. However, peace was disrupted when a witch killed the Custodian and claimed the throne. In response, Hadad, the Ba'al of sands, chose a hero to restore peace and end the chaos.
Unleash the full potential of your Rooh powers through 64 possible combos, 16 unique abilities and attacks, 4 distinctive weapons, and 2 transformative modes in the dynamic combat system.
Explore 5 different levels and 9 intriguing locations filled wit
EchtegP is platformer in Godot. Enjoy and keep track of future updates.
You can play with WASD or arrow keys and additionally space bar is for jumping.