Super Mario Land is the first Mario's outing on the Game Boy. It is a side-scrolling platformer much in the vein of the previous Super Mario Bros. This time, Mario must save Princess Daisy, rather than Princess Toadstool, from her kidnapper Tatanga, a mysterious spaceman. The game follows largely the same formula of its aforementioned predecessor, with Mario defeating enemies by jumping on them and collecting coins and power ups by hitting floating blocks, with each world leading up to a boss fight which is defeated using by collapsing the floor. A unique feature of this installment is two scrolling shoot-'em-up levels, the first of which Mario pilots a submarine, and the second an aeroplane.
A Week of Garfield is a 1989 Family Computer title based on the comic character Garfield. It was only released in Japan due to issues with using the Garfield license in North America and Europe. It is the third video game to be based on Jim Davis' Garfield Comics
The game is a sidescrolling action game in which enemies can be mice, spiders, birds and other assorted animals. Garfield's default attack is a low judo-style kick when he is standing on his hind feet. There are also several powerups that are limited to how many Garfield has the ability to pick up. A time limit prevents players from wandering aimlessly throughout the level looking for power-ups.
"As my apprentice, you have been studying a long time to master the secrets of magic. Now the time has come to prove yourself. You must journey to the four Mystery Castles in search of four magic talismans. You will face many perils along the way: the castles are riddled with underground passages and intricate mazes, where you may become lost forever! And strange creatures prowl the castles, ready to pounce upon you when you least expect it! But you will find magic powers hidden along the way, to help you in this Mystery Quest. The magic talismans you seek are the greatest gifts known to man: wealth, wisdom, happiness, and peace. Go now, complete your quest, and prove that you are as great a wizard as I!"
Dr. Jekyll and Mr. Hyde is a 1988 side-scrolling action video game for the Nintendo Entertainment System loosely based on the novel Strange Case of Dr Jekyll and Mr Hyde. Gameplay alternates between the characters of Dr. Jekyll and Mr. Hyde based on the player's ability to either avoid or cause damage.
After the Cariken family became complacent, the land of Gaspar ceased to be ruled as well. This left the way clear for evil men such as Maldur the druid to step in and slaughter the family, shattering their magical amulet. Only one of the family survived, and the amulet was broken into 23 pieces.
As Ulopa, the sole survivor, you must reclaim the pieces. They are spread across 23 levels of platforming action, combining surface areas with some underground tunnels. You have 3 types of weapons with different functionality: switching between them at the right moments is vital. You can also collect upgrades from the carcasses of dead enemies. Other upgrades such as springs and a parachute can also be found.
This platformer sequel to Son Son was only released on the PC Engine in Japan.
Son Son 2 is the direct sequel to Son Son and features an interpretation of the Son Goku character from ancient Chinese novel Journey to the West. Unlike the first game, which played like a ground-based scrolling shoot-'em-up with several floors the character could switch between, Son Son II plays much more like a traditional platformer, specifically Wonder Boy and even more overtly Capcom's earlier arcade game Black Tiger. Son Son attacks with his extendable staff (based on Sun Wukong's Ruyi Jingu Bang weapon) and can defeat enemies to earn coins, which can be spent on upgrades and health refills. The player also needs to find a key on each stage before they can reach the boss.
The goal of the game is to rescue the other members of his party: Xuanzang (Tripitaka), Pigsy and Sandy. They are kidnapped during the opening cutscene by the final boss, who is depicted as a mysterious silhouette.
Son Son II is also one of the earliest Capcom
Robbeary is an arcade adventure in which you help Bertie Bear rob a vast store. The store has 24 floors and each floor is bristling with guards.
Bertie can climb ladders and jump from one floor to another but he must avoid being caught by the guards because capture means instant death.
Bertie must collect all the fruit on each level before a key unlocking the door to the next floor is revealed. At some levels he may come across another key which opens a door where extra fruit can be collected.
Three blues singing raisins are on a harrowing journey to escape the Raisin Factory. Battle through traditional 2D side scrolling platform puzzles to reach freedom, or face being baked in an oatmeal cookie.
Action platformer with incredibly harsh time limits and infinitely respawning enemies.
You are brave warrior Armorik, seeking to immortalize your name in the book of Viking legends. Luckily for you, the great god Thor has reviewed your application and mulled over your case. Thor agrees to reward you with eternal fame... provided that you single-handedly conquer the eight territories of the North.
A mixture of a platformer and a flying jetpack shoot'em up in which the player has to collect four objects on each planet and than land on the surface to complete the game.