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New Platform Games - Page 244

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  • Aztex

    1988

    Aztex

    1988

    Platform
    Amiga
  • Australo Piticus Mechanicus

    1988

    Australo Piticus Mechanicus

    1988

    Platform
    Amiga
  • Aunt Arctic Adventure

    1988

    Aunt Arctic Adventure

    1988

    Platform
    Amiga
    Aunt Arctic Adventure plots you, Charlie the Chimp, and your friend Penguin Pete against Big Borus, the circus owner who has kidnapped your Aunt and forced her to work as a circus performer in the Arctic. In order to save your Aunt from this chilling, frightful scenario, you and your friend must negotiate 50 intricate, extensive levels of mentally challenging, surprise filled, action packed adventure. Along the way you will encounter hostile Eskimos, nasty penguins, and countless other types of diabolic creatures whose only interest is to stop you dead in your tracks before you can rescue your Aunt.
  • Frightmare

    1988

    Frightmare

    1988

    Platform
    Commodore C64/128/MAX ZX Spectrum DOS
    A multi-screen platform game developed by Floppy Electronics Ltd. for Commodore 64, PC and ZX Spectrum.
  • Draconus

    1988

    Draconus

    1988

    Platform
    Atari 8-bit Commodore C64/128/MAX ZX Spectrum
    The player assumes the role of the hero, Frognum, whose task it is to reclaim his kingdom from the Tyrant beast. The game style is principally a platformer which finds the player running and jumping through various screens (numbering around a hundred and extending in all four directions). During this the player will encounter bats, balls or giant rats which general follow fixed paths but may also swarm and chase the player. There are two primary weapons at your disposal to eliminate these enemies; you may punch and claw them, or you may incinerate them with your fire breath. Fire breathing is limited but may be replenished once in a while by collecting items. Also in the C64 version it is imperative to clear the each screen completely of enemies or they will tend to respawn upon leaving and re-entering the screen. Your main task is to find four special abilities and then face the final battle.
  • Charlie Chaplin

    1988

    Charlie Chaplin

    1988

    Platform
    ZX Spectrum DOS Amstrad CPC
    Charlie Chaplin, an action platformer, is your chance to become a movie director and produce the greatest comedies starring Charlie Chaplin. You can choose the script, the scenes, and the characters. Create, edit and watch your own Chaplin movie.
  • Bio Challenge

    1988

    Bio Challenge

    1988

    Platform
    Atari ST/STE Amiga
    The game is set in the future where human existence is threatened. The gene code has become weaker in every generation and is getting close to frailty. Scientists build a cyborg to save human beings. To test this cyborg they send him out for a bio challenge. You play this cyborg ( K.L.I.P.T.) and therefore you take this challenge. Your only mission is to survive! Slightly difficult 2D platform game, with nice graphics and animations and one of the best works from Jean Baudlot in case of music (Amiga Version).
  • Chubby Gristle

    1988

    Chubby Gristle

    1988

    Platform
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC MSX
    Chubby Gristle is one of the fattest car park attendants ever and as the game progresses he is likely to get even bigger. On a good day he's barking out instructions such as "You can't park here" but if you happen to be in favour he'll probably mumble "I'll have a word with t'Commissioner and try and sort something out for you". Love 'em or hate 'em, car park attendants can't be ignored! Chubby's one passion in life is FOOD and plenty of it and his aim is to eat his way through 20 screens stuffing himself silly and reaching that one ton mark. If he doesn't, then the consequences of being sent to a health farm just don't bear thinking about! Throughout the game you need to collect certain items to help you later on but be choosy as not all items will help you. If Chubby is successful in the mission through the screens and weighs in at one ton, his reward will be to go home to Mrs. Gristle for a good fry up or a steak and kidney pie followed by Spotted Dick. So it's up to you to help Chubby in his c
  • Dangerous Dave in the Deserted Pirate's Hideout

    1988

    Dangerous Dave in the Deserted Pirate's Hideout

    1988

    Platform
    PC (Microsoft Windows) Apple II
    In 1990, Softdisk Publishing publishes Dangerous Dave in the Deserted Pirate's Hideout! (also known as Dangerous Dave in Trophy Trouble, Dangerous Dave), a puzzle-solving game for the DOS system. Offering action genre, it is now an abandonware. One of John Romero's earliest games before he became world-famous as one of id Software legends, Dangerous Dave is a fun platformer similar to Super Mario. You are Dangerous Dave, a little precocious kid who must find ten skateboarding trophies that your nemesis Clyde Cooper hid in a pirate's hideout. Gameplay in Dangerous Dave is nothing you haven't seen if you have played other platform games. What makes the game memorable and a lot of fun, however, are the many cool secret levels and the great sense of humor. Your enemies include creative monsters with names like WeirdWeeds, FearsomeFire, and WickedWater, all of which have unique attacks and characteristics. Level designs are excellent, showing much of Romero's knack that would become a hallmark in id Software games. Wit
  • Pink Panther

    1988

    Pink Panther

    1988

    Platform
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC MSX
    A "collect 'em up" where the player must evade a character using cartoon tricks and abilities and collect various objects.
  • Osomatsu-kun Hachamecha Gekijou

    1988

    Osomatsu-kun Hachamecha Gekijou

    1988

    Platform
    Sega Mega Drive/Genesis
    The game was based on the Manga/Anime series Osomatsu-kun by Fujio Akatsuka; players controlled the title character and encountered many of the series' characters in a strange (but comical) world.
  • Sadakichi Seven

    1988

    Sadakichi Seven

    1988

    Platform
    TurboGrafx-16/PC Engine
    AKA: 定吉七番秀吉の黄金. This is an adventure game based on a comic book series.
  • Kaettekita Mario Bros.

    1988

    Kaettekita Mario Bros.

    1988

    Platform
    Family Computer Disk System
    Kaettekita Mario Bros. is an updated version of Mario Bros. that was released only in Japan. It had several new features including new levels and the option to save high scores. Excluding ports, this is the last Mario Famicom game. It was co-published by Nagatanien, a food company, and contains in-game advertising.
  • Super Mario Bros. 3

    1988

    Super Mario Bros. 3

    1988

    Platform
    Arcade Nintendo 3DS Wii Family Computer Wii U Nintendo Entertainment System
    star 8.9
    Super Mario Bros. 3, the third entry in the Super Mario Bros. series and Super Mario franchise, sees Mario or Luigi navigate a nonlinear world map containing platforming levels and optional minigames and challenges. The game features more diverse movement options and new items alongside more complex level designs and boss battles.
  • Matou no Houkai: The Hero of Babel

    1988

    Matou no Houkai: The Hero of Babel

    1988

    Platform
    Family Computer Disk System
    A 2D action platformer from Carry Lab, published by Pony Canyon for the Famicom Disk System.
  • Dangerous Dave

    1988

    Dangerous Dave

    1988

    Platform
    DOS Apple II
    star 5.9
    The object of the game was to collect gold cups to move on to the next level. Since the original 1988 publishing of Dangerous Dave on UpTime, there have been three sequels and three ports of the original to other platforms. The idea of Dangerous Dave came to John Romero under the influence of Super Mario. There are definitely similarities that are easily noticeable, such as the secret levels, the level design, the monsters, and the jumping. The mission is to guide Dave through ten levels, collecting trophies in the hideout of his enemy, Clyde. Romero says that among all Dangerous Dave sequels Dangerous Dave in the Haunted Mansion is "the best Dave ever created". In 2008 Dangerous Dave in the Haunted Mansion was ported to cell phones.
  • Donkey Kong Classics

    1988

    Donkey Kong Classics

    1988

    Platform
    Nintendo Entertainment System
    star 6
    What's more fun than a barrel of monkeys? A Donkey Kong double feature! In DONKEY KONG you'll duck barrel bombs and flaming fireballs as you help Mario save his girlfriend Pauline from the clutches of Donkey Kong. In DONKEY KONG JR., you'll join forces with these madcap monkeys to help Donkey Kong Jr. rescue his father from Mario's prison. Are you ready for laughter? You'd better be. Because this double dose of monkey business will have you rolling in the aisles!
  • Keith Courage in Alpha Zones

    1988

    Keith Courage in Alpha Zones

    1988

    Platform
    TurboGrafx-16/PC Engine
    Now the Battle is in Your Hands. You are Keith Courage. Struck by a giant meteor, the world has been invaded by strange creatures from another planet. Burrowing deep within the Earth's surface, the Planet of B.A.D. (Beastly Alien Dudes) seeks to take over the world. As a member of N.I.C.E. (Nations of International Citizens for Earth), your mission is to defeat B.A.D. and bring peace back to the world. Armed only with a sword, you must first defeat the outpost guards. Then, enter the Underworld. Here you activate the awesome Nova Suit. A secret force left to you by your fallen father, you are half man, half mechanical monster. Nearly invincible, your sword cracks with the power of lightning, as you wreak havoc on the fearsome Dudes. Your goal is to reach the Robo Zone (the seventh Alpha Zone), headquarters of B.A.D. Succeed here and you will have won the game, recapturing the Earth and restoring humanity's place in the universe. You have help along the way. Four friends offer you advice, swords, bombs, and extra
  • Kakefu-kun no Jump Tengoku Speed Jigoku

    1988

    Kakefu-kun no Jump Tengoku Speed Jigoku

    1988

    Platform
    Family Computer
    A video game released for the Nintendo Entertainment System in 1988 by Vic Tokai. The game's main character is based on Kenji Sagara (相良 健治, Sagara Kenji), a popular Japanese child actor who was famous in the 1980s for his impersonation of baseball player Masayuki Kakefu.
  • Fire Rock

    1988

    Fire Rock

    1988

    Platform
    Family Computer Disk System
    Survive Fire Rock! The treasures within are hard to obtain, but you are the brave warrior sent to defeat the monsters.
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