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New Platform Games - Page 241

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  • Bumpy

    1989

    Bumpy

    1989

    Platform
    ZX Spectrum Atari ST/STE DOS Amstrad CPC MSX
    ou control whether the head shall bump left or right, and how far up it will bounce, in a similar fashion to Mappy. You have to move across a series of bouncy platforms and pick up all items on the screen. Once all items are collected, the exit will appear so that you can go on to the next screen. While most platforms are perfectly harmless, some have additional qualities, such as being destructible, thereby granting access to other parts of the screen. Some platforms are on fire, which will turn out lethal unless you have picked up a water droplet in advance. Bumpy was remade for 16-bit platforms as Pop-Up, and then ported back once more to the Amstrad CPC.
  • Bomb Fusion

    1989

    Bomb Fusion

    1989

    Platform
    Atari 8-bit Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC
    Single screen platform game for ZX Spectrum, Amstrad CPC and Commodore 64. Diffuse the bombs before time runs out.
  • Stormlord

    1989

    Stormlord

    1989

    Platform
    Commodore C64/128/MAX ZX Spectrum Sega Mega Drive/Genesis Atari ST/STE DOS Amiga Amstrad CPC
    star 5.5
    Badh the queen has imposed a terrible vengeance on the land by kidnapping the fairies. To restore things their rightful way, you must rescue them. As you progress through the levels of platform-adventure action, you will come across fairies which are rescued by touching them. Enemies include Venus Fly Traps, localized acid rain showers and dragons, which can be avoided or shot in the bonus shoot 'em up sections. You will need help to reach some levels; this comes from Mael Dvin the Eagle.
  • The Seven Gates of Jambala

    1989

    The Seven Gates of Jambala

    1989

    Platform
    Amiga CD32 Atari ST/STE Amiga
    It is a 1989 platform video game. The gameplay is focused on spell casting and exploring, like for example talking to merchants in order to find new info. Every gate of Jambala is guarded by a boss.
  • Rick Dangerous

    1989

    Rick Dangerous

    1989

    Platform
    Acorn Archimedes Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS Amiga Amstrad CPC
    star 7.7
    The game is largely based on the Indiana Jones movie Raiders of the Lost Ark. Set in 1945, British agent Rick Dangerous travels to the Amazon jungle to search for the lost Goolu tribe. His plane crashes in the jungle, and Rick must escape from the enraged Goolu. When the game starts Rick finds himself in a cave running from a rolling boulder, a famous scene from the Indiana Jones movie. Armed with a pistol and dynamite, Rick must fight hostiles and evade countless traps in three more levels. The second level is set inside a pyramid in Egypt. In level three, Rick must venture to the Nazi stronghold of Schwarzendumpf castle to rescue captured Allied soldiers. The rescued soldiers tell him that the Nazis are planning a missile attack on London. Therefore, in the last level Rick must infiltrate their secret missile base.
  • Myth: History in the Making

    1989

    Myth: History in the Making

    1989

    Platform
    Amiga CD32 Commodore C64/128/MAX ZX Spectrum Amiga Amstrad CPC Nintendo Entertainment System
    star 7
    In this platform game, you are a mere mortal who has been called by the Gods to defeat several mythological creatures that have been turned bad by the evil Dameron. Myth: History in the Making is a platform game with a lot of fighting. The levels of this game deal with different mythologies, from ancient Greece to the Vikings, over to Valhalla (where none other than the hammer-wielding Thor awaits you), and more.
  • Eye of Horus

    1989

    Eye of Horus

    1989

    Platform
    Commodore C64/128/MAX Atari ST/STE DOS Amiga
    As a mystical shaman, go through a pyramid in ancient Egypt to get the magical eye of horus. In a cool twist, by pressing the up arrow you turn into a birdy and can search through the levels. Just press the down arrow and voila! Human again. Many traps try to trick you.
  • Axel's Magic Hammer

    1989

    Axel's Magic Hammer

    1989

    Platform
    Atari ST/STE Amiga
  • Bumpy's Arcade Fantasy

    1989

    Bumpy's Arcade Fantasy

    1989

    Platform
    ZX Spectrum Atari ST/STE DOS Amiga Amstrad CPC
    star 6.4
    Bumpy, also known as Pop-Up and Cool-Ball, is a 2D platforming video game created by Loriciels. It was released for the ZX Spectrum and Amstrad CPC in 1989. In this game, the player controls a ball, trying to get it to the exit by bouncing it off walls and various types of platforms. Loriciels wanted a 16-bit game so they handed it over to Infogrames who made Pop-up in 1991. The loading screen and graphics changed but the music sound effects and gameplay remained the same.
  • Tom & Jerry: Hunting High and Low

    1989

    Tom & Jerry: Hunting High and Low

    1989

    Platform
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC
    Tom & Jerry is a platformer based on the two cartoon animals. The player takes the role of Jerry who has to navigate the five levels while collecting every piece of cheese. Besides the usual platforming obstacles there is a time limit and Tom who tries to catch Jerry. The player needs to avoid Tom but can also use the environment to get rid of him temporarily: a bowling ball on the head knocks him out or a prepared floor lets him slip. The main levels are side-scrolling, but between each level the game switches to a behind-the-shoulder perspective. Then Jerry has to run through a tunnel while collecting cheese and avoiding dynamite or bombs.
  • Indiana Jones and the Last Crusade: The Action Game

    1989

    Indiana Jones and the Last Crusade: The Action Game

    1989

    Platform
    Commodore C64/128/MAX ZX Spectrum Sega Mega Drive/Genesis Atari ST/STE Sega Game Gear DOS Amiga Amstrad CPC Nintendo Entertainment System Sega Master System/Mark III MSX
    star 7.3
    Indiana Jones and the Last Crusade: The Action Game is a side-scrolling action title based on the 1989 film of the same name. Players control Indiana Jones through various levels that loosely follow the movie’s plot, including iconic locations like the catacombs and the Zeppelin. Gameplay focuses on platforming, basic combat, and item collection, with limited lives and high difficulty. The graphics and sound vary across platforms, with the Amiga and Atari ST versions generally offering the most polished presentation.
  • Akumajou Densetsu

    1989

    Akumajou Densetsu

    1989

    Platform
    Wii Family Computer Wii U
    Akumajou Densetsu is the Japanese version of Castlevania III: Dracula's Curse. This version has many differences in gameplay and level layout, making the overall experience easier than its western counterpart.
  • Batman: The Video Game

    1989

    Batman: The Video Game

    1989

    Platform
    Family Computer Nintendo Entertainment System
    star 7.2
    Batman: The Video Game, is a group of platform games developed by Sunsoft for the Nintendo Entertainment System and Game Boy, loosely based on the 1989 film of the same name. Despite having the same title, each is actually a different game. The NES title is arguably the best known and contains five levels culminating in a final showdown with the Joker in the bell tower of Gotham Cathedral. It was received well despite changes from the movie upon which it was based. Sunsoft later released Batman: Return of the Joker as a follow-up which is not related to any movie.
  • Mappy Kids

    1989

    Mappy Kids

    1989

    Platform
    Family Computer
    The player controls the son of Mappy in a platformer game. He wants to find a wife but she won't marry him until Mappy can become a provider for his family. At the end of each level, there is a slot machine. Pulling the lever to the slot machine may allow the player to earn extra lives. After the mini-games, players access a shop, where they can buy various things with the money that they find during the game. This game was released for the Nintendo Famicom in Japan only.
  • Bonk's Adventure

    1989

    Bonk's Adventure

    1989

    Platform
    PlayStation 3 Wii TurboGrafx-16/PC Engine Amiga Wii U PlayStation Portable
    star 6.3
    Bonk's Adventure was developed by Red Company and Atlus and released on the TurboGrafx-16 in 1989 before being ported to the NES, Game Boy and Amiga. It is a 2D platform game that became quite popular, with subsequent remakes and sequels spawning from the game. It was later included in Nintendo's Virtual Console service as well as the PlayStation Store.
  • Magical Tree

    1989

    Magical Tree

    1989

    Platform
    SG-1000
  • Psycho Fox

    1989

    Psycho Fox

    1989

    Platform
    Sega Master System/Mark III
    star 6
    Psycho Fox must get to the right hand side of the level. However, there are many enemies in the way. He can use a Shinto stick to change into characters/animals like a hippopotamus, a monkey or a tiger, each of which has its own special ability. The hippopotamus is slow and cannot jump very high, but can punch through special destructible blocks in the game world. The monkey can jump higher than the other creatures and the tiger can run faster. Psycho also has an ally named Birdfly, who can be used as armor or as a boomerang. If Psycho is hit while carrying Birdfly, Birdfly goes away and the player does not lose a life.
  • Doraemon: Meikyuu Daisakusen

    1989

    Doraemon: Meikyuu Daisakusen

    1989

    Platform
    TurboGrafx-16/PC Engine
    Meikyu Daisakusen is an action puzzle game viewed from an overhead perspective. Each stage consists of a maze filled with various enemies and items. You must collect all of the keys on the stage to open the exit door while avoiding or eliminating enemies. Your primary method of dealing with enemies is to dig holes; if an enemy walks into a hole, they are momentarily trapped and you can then fill the hole to kill the enemy. The game is a conversion of the 1987 Nichibutsu coin-op Kid no Hore Hore Daisakusen, which also saw a modified Famicom version called Booby Kids. An unmodified conversion was released in North America as Cratermaze.
  • Mystic Defender

    1989

    Mystic Defender

    1989

    Platform
    Sega Mega Drive/Genesis
    Mystic Defender is a two-dimensional action video game released for the Sega Genesis system. The players only means of defense in the game is the use of magical spells that the player can acquire during game play (by picking the power up). Players start with a single shooting ball of energy that can be charged to fire one powerful shot, but players can also acquire a spiritual flame that can be pointed in straight and diagonal directions and when charged can reach good distances and a spherical power that launches ricocheting spheres around the screen that multiply when fully charged. Aside from these powers, players can also use a screen-clearing power that summons a three-headed dragon that destroys all enemies and fired shots on screen. The game is a port of the Japanese game Kujaku-ou II, removing the anime license.
  • Disney's DuckTales

    1989

    Disney's DuckTales

    1989

    Platform
    Wii Family Computer Nintendo Entertainment System
    star 8.3
    DuckTales is a platform game developed and published by Capcom and based on the Disney animated TV series of the same name. It was first released in North America for the Nintendo Entertainment System in 1989 and was later ported to the Game Boy in 1990. The story involves Scrooge McDuck traveling around the globe collecting treasure and outwitting his rival Flintheart Glomgold to become the world's richest duck. Produced by key personnel from the Mega Man series, DuckTales would go on to sell over a million copies worldwide on each system, becoming Capcom's best-selling title for both platforms. The game was praised for its tight control, unique and non-linear gameplay and bright presentation, and is often regarded as one of the best titles for the NES, appearing on numerous "Best of" lists.
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