Play as a Kiwi bird surfing down an ancient and holy Kiwi tree (the homeland of the Kiwi birds) to escape and gain your freedom. Little do you know, it is a magical and endless tree, and your quest for freedom is but a simple dream. Of course, your endless surfing is not fruitless, for once you tire and trip from a knot of the tree bark, you split in half, becoming a delicious kiwi for the hoomans to enjoy.
Embark on an adorable adventure as a paper doll that came to life in a kindergarten! Fueled by a fear of being discarded, you set out to find a way to slip into your creator's backpack resting atop a towering shelf. Explore a whimsical world with a vibrant cast of sentient toys, each with their own quirks and stories to unfold!
Sneaky Ninja is the stealth game Nintendo would make, a 2D stealth platformer mix of Mario and Mark of the Ninja! Classic platforming meets tactical stealth action with a wide range of difficulty modes for a game both casual and hardcore can enjoy!
ChainStaff is a brutal action-platformer with a transforming spear and grappling hook, blazing weapon upgrades, and a rocking soundtrack. Aliens have taken over the Earth! Swing, shoot, and spear your way through hordes of mutating monstrosities and bone-shaking boss fights.
A Second Mario Bros. X Thing: Analog Funk is the sequel to A Super Mario Bros. X Thing: Prelude to the Stupid. Also developed by Talkhaus through the Super Mario Bros. X engine. Much like the first game, players can pick between 5 playable characters: Demo, Iris, Kood, Sheath and Raocow himself.
Wandering Souls is a 2013 action role playing game developed by Estheone using RPG Maker VX. The player takes the role of three characters; Reimu, Marisa and Sakuya as they try to collect all wandering souls and travel to Edge of Heaven to find out who is responsible for the incident of Kekkai (barriers). The player starts with Reimu while Marisa and Sakuya will join later. Only one can fight while others act as supporting characters. Each character has a different special move, weapon and accessories; but have the same basic moves such as double jump, air dash and hyper mode. There are four barriers and each require different conditions to be unlocked. Sometimes enemies drop money and the player can use it to purchase items, weapons or accessories at Rinnosuke's shop. Wandering Souls also features hidden paths, an extra final boss and new game modes with higher difficulties which can be unlocked upon game completion.
Immerse yourself in the thrilling world of "A Way Up," a fast-paced 2D pixel art platformer created during an intense 72-hour game jam. In this adrenaline-pumping adventure, you start on a precarious platform, only to plummet into the depths of a mysterious cave. Your objective? Ascend to the exit as quickly as possible!
A short 1 level platforming game made entirely from strata cut clay. Play as a neuron delivering information to the brain core, destroy neurons with sparks of electricity when they get in your way. Press 'F' to fire electricity, Arrow keys to move, 'space' to jump.
Music by Miles Pride.
TW: flashing colors
Zean, the alien, has only one goal in this strategy game: Reach the bell. His mission starts out simple. A simple world with only him and a bell. There is nothing more. How will he reach it?
It is up to you, the player, to figure out what Zean has to do to reach the bell.
A game that started out as a game created for a game jam, now fully playable.
Calorie-kun vs. Moguranian is a 1986 arcade game by Graphic Techno EW (a partnership between VIC Tokai and Seibu Lease) and released by Sega in Japan.
You play as an egg-shaped being (presumably Calorie-kun) who must navigate through a maze, eating everything on screen. The first button causes the character to attack by blowing or spitting(?) something out of its mouth; this can be used to knock enemies back, set of bombs, destroy enemies by knocking them into bombs, etc. The only mode of vertical movement is with ladders. You can also drop bombs with the second button; exactly when is unknown.
A similarly designed mole creature would later appear as the boss of Level 5 in Decap Attack.
Ojo Por Ojo was created for Spain Game Devs Jam II and it won the third place in art category thanks to the unique clamation aesthetic.
This is a crazy pass and play race game where you must collect five body parts to win.