Świrus is the first polish adventure game designed for Windows. A mad scientist seeks ransom under threat of release of a lethal virus. Politicians do not meet his demands and the professor executes his plan. Many years later, the remnants of humanity invent time travel technology. The protagonist of the game goes back in time to a period of a few days before the attack in order to save the world. During the adventure the player will move to the Middle Ages to finally get the antidote.
The game utilizes the command verb-based SCUMM-like interface. The player constructs commands by selecting an appropriate verb and then combining it with an object or an inventory item. Objects that can be interacted with are highlighted when the player places a cursor over them. By pressing the right mouse button directional arrows appear. They allow the player to move between sites. The right mouse button can also be used for studying objects.
The disc version was extended with a stage played in the future in a totalitarian poli
Satisfy your intellectual curiosity while playing games. The culmination of 30 years of research into Egypt by Sakuji Yoshimura.
Will you be able to get your hands on the Ankh, the fabric of life?
Can you hand the Ankh over to the builder of the Great Pyramid, who waits for you in the underworld? Another epic adventure in Egypt.
You play as a novice glyph support clerk but no one's around but an animated burin. It seems the more experienced support clerks are either lost, got themselves un-implemented, or got stuck in a timeloop. And, of course, everyone else in Zork wants assistance too. No one said your first day on the job would be easy!
Your roommate is cramming for an important exam, and if he doesn't pass, you'll have to endure his company for another semester. You have to clear the apartment of distractions—a task made difficult when four of his friends drop by for an all-night party.
A small game set in a tiny solar system, where the mechanism that powers the rotation of the Earth (approx. diameter 8 feet) has broken down and must be repaired.
You control a young boy called Johnny Burger who plans to visit his cousin Emanuel for two weeks. As he arrives he finds him gone. A scientist, who's also looking for Johnny's cousin, comes by and offers Johnny 500DM (Deutsche Mark) for an experiment. Of course, the experiment goes awry. During the procedure a mysterious guy flashes the scientist's memory. The emerging irritation causes the professor to start pushing random buttons, which results in Johnny's transformation as a human pig. After Johnny wakes up the professor is gone, too, as he was kidnapped to the Planet Ladea.
So, Johnny's quest comprises of finding the professor to be transformed back into a normal state and finding out what happened to Emanuel.
One of the best World Builder text-based adventures, Palace of Sand sees the player chasing after their pal who's scarpered off to the east to check out the Sultan's daughter.
Aro & Elmi is a German arcade action platform game that teaches kids the importance of brushing your teeth. The two main characters, Aro & Elmi, represent two types of toothpaste produced by Wybert, the company that commissioned this promotional game.
The levels are split into "Gum World" and "Tooth World", as the two toothpaste types are specifically intended for intense gum and tooth care, respectively. Each of the characters has two objectives: collect food debris and destroy the harmful bacteria that run around the mouth by hurling droplets of toothpaste at them. This ammo is limited, but you can increase it if you find extra toothpaste tubes of matching colour. Also watch out for secrets and bonus tooth care gel tubes that can be found in levels, often in secret places.
The game is made on a very professional level, with cartoon-like pre-rendered sprites for the characters and the bacteria that look like characters from a kids' TV show. German players call platform games "jump & run", and here you'll be doin
Nirvana X-ROM is the companion game to the Italian SciFi film Nirvana directed by Gabriele Salvatores. It is set after the events of the film: VR game developer Jimi Dini has wiped the source code of his latest game Nirvana, thus releasing its protagonist Solo from his virtual prison. However, portions of the game still survive in Jimi's archives, creating a potential risk of Nirvana being re-assembled. The player is called upon to investigate Jimi's house and archives in search for the lingering game code and destroy it.
The gameplay is a mixture of puzzle-solving and exploration viewed from the player's perspective. The location view can be freely rotated by moving the mouse and several objects are clickable, often giving access to secret rooms. The bottom bar icons offer several actions such as using scanners, connecting to the network and communicating with the artificial intelligence that powers Jimi's house. Many solutions to the puzzles are found by sifting through Jimi's archives, which contain audio, im
"The Trouble With Trolls" - or at least so my old Mum used to keep telling me - was that they simply never knew when to give up. If they found themselves faced with a plateful of best, prime quality "deviled orc's eyes" then they would just sit there and eat them all until they were sick. Or else they would do battle with their strongest enemies until neither of them were capable of swinging another blow. Worse still, they held on to their gold with a grip that few could break and had even been known to lay down their very life to protect it or to take yours in the process!!!
As for getting them to part with treasure such as diamonds and pearls that was almost a task beyond the talents of even the most ardent of the adventurers that chose to undertake it. So it was that such a task needed to be carried
out and so it was that BRIAN WOODLOUSE was the poor unfortunate sod that had to do it.
Two alien scientist have mischievously traveled back in time. Their sole purpose is to destroy the future of our beloved planet. By dropping modern weapons on ancient civilizations, they have enabled the more dubious humans to rule the world.
An old Spanish 2D classic point & click style adventure with tons of humor and an easy interface. Estate agent John Hacker must save the woman of his dreams from the evil Count Drascula.
Goosebumps: Escape from Horrorland is the interactive sequel to R.L. Stine's kids' horror novel, One Day at Horrorland. You and Lizzy, her brother Luke, and his friend Clay are once again trapped in Horrorland, a sinister, scary "theme park." When Luke and Clay are captured, you and Lizzy must find them and escape from the park with your lives. However, you must go up against a mummy, a werewolf, Dracula, and many more monsters in order to escape.