Call some friends and mix it up with five wild and crazy games: Bop a Buggy, Tug of War, Wizards' Keep, Down on the Line, and Handcar. Go head-to-head, or in teams of two. Compete against people, not a cold computer. Everyone plays at once.
Donald has entered the Duckburg boat race and has taken to the sea with his speedboat. The objective is to steer the boat away from the obstacles along the way to the finish line and do so as fast as possible without losing pressure on the throttle. The game takes place across multiple screens which each presents its own obstacle patterns and challenges.
You take control of a little car that must avoid the other cars, as they will try to take you out of the road. You must be careful with the slopes too, as they might be dangerous at a high speed. Additionally, the car can jump to avoid the cars and to finish the course, as the finish is after a roadless zone. If you manage to time your jump, press button two to free the parachute and land safely. After you finish the four courses, the game will start again with increased difficulty.
The game is over when the player runs out of fuel, so be careful not to crash, as every time you go off road you'll lose a bit of fuel.
An abstract take on the 3d racing genre, Tropical Angel puts the player in control of a female water-skier who must dodge the many rocks that protrude from the water while attempting to steer through a set number of gates - in the form of a pair of flags - before the time limit expires. The acceleration button needs to be held down all the time while the 'trick' button makes the water-skiing girl spin through one-eighty degrees and proceed to ski backwards. The player cannot steer while traveling backwards, but will earn bonus points for the duration of the trick. As the game progresses, small ramps, buoys and sharks come into play. The small ramps can be jumped to add to the player's score, although they're always in difficult to reach locations. The buoys are usually very close together, but skiing between them earns bonus points. Finally, the shark will appear from time-to-time, running into it means game over, regardless of how much time the player has left.
In Wheelie you ride a Zedexaki bike (a combination of the famous Kawasaki brand and the ZX in ZX Spectrum), but this is no ordinary racing game. You are trapped in Nightmare Park, and must find an escape before you can race the Ghost Rider.
The park is made up of four linked levels of road, which you can move up and down at by finding a ramp headed in that direction and moving the joystick in that direction. Standard direction changes on each piece of road must also be navigated.
There are many creatures to avoid or jump over - mutant kangaroos and hedgehogs for starters. Standard hazards such as ramps and school buses are dealt with by pulling a wheelie - in this case, jumping at the last possible moment while at top speed.
Donkey, often known by its file name Donkey.Bas, is a computer game written in 1981 and included with early versions of the PC DOS operating system distributed with the original IBM PC. It is a driving game in which the player must avoid hitting donkeys. The game was written by Microsoft co-founder Bill Gates and Neil Konzen.
A racing game where the main character is the greed. Several cars battle each other on maze-like rooms trying to get the money bags and avoiding the dangers. In this game, everybody cares just about the money, showing that the money is the "route" of all evil.
New Rally-X is a maze and driving arcade game that was released by Namco in 1981. It runs on similar hardware to that of its predecessor, and as its name suggests, it is a revised version of that title, which was released in the previous year. The only differences are that it has slightly enhanced graphics, easier gameplay, a new soundtrack, and a "Lucky Flag" (with the letter "L") that gives the player extra points for remaining fuel when collected, after which the round will continue if there are still flags remaining. The mazes are mostly identical, with some of the blocks from Rally-X changed into roads to reduce dead ends, and some different flag (and rock) locations. This title was manufactured in greater numbers and was much more popular in Japan than its predecessor.
Rally-X is a maze & driving arcade game, that was released by Namco in 1980 and licensed to Midway Games for US manufacture and distribution in 1981.
It was ported to the SG-1000 in Taiwan.
You have in your hand one of the most exciting video games ever designed. One word of caution: this game takes a little time to learn because it's so challenging. It's very tricky. So, please read these directions and give yourself some practice time. Then you can aim for the World Record.
Game 1: Straight-ahead Dragster, one or two players.
Game 2: Steerable Dragster, one or two players.
Your Joystick Controller is both the clutch and gear shift for your Dragster; the red button is your gas pedal. Use left Joystick for the top car; right one for bottom car. Hold Joystick with button at the upper left.
To shift gears, clutch by pushing Joystick to the left and shift by letting the Joystick spring back to the center.
Your car starts each race in neutral (N). There are four gear positions--1, 2, 3, 4--and you must clutch and shift between each gear. You cannot downshift.
When the countdown reaches 0, you can start. If you drop into gear too soon, before the end of the countdown, EARLY will appear on the screen a
This cartridge contains 16 programs for simulated riding tournaments. Your challenge as a player is to select the correct pace and moment of jumpoff so that your horse can make the course with substantially no faults involved - the game is for one player alone or two persons playing against each other.
Color TV-Game Racing 112 is the third game in the Color TV series. Unlike the first two games that were tennis games, this one is a racing game that uses a steering and gearstick to race. You would have to drive on a road while dodging oncoming cars. The game later made a cameo appearance in the game WarioWare, Inc.: Mega Microgame$ for the Game Boy Advance. Shigeru Miyamoto worked on this game's casing and included the stick shift.