GT Racing is a Super Famicom racing video game where the player gets to drive a Gran Turismo car in either championship or practice mode. The game is based on the 1996 Super GT racing season using the horsepower standards and rules of the era.
During championship mode, the player is asked enter a number, his or her driver's name, and the team name that he or she will use during the championship. The driver's name and team can be entered using either English or Japanese letters. When a player beats a record, he or she is asked to insert his or her number, name or initials (up to four characters and two digits for the number). Championship mode can last for multiple seasons. Playing ninety-nine seasons in a single racing career is theoretically possible due to the double-digit nature of the season information. There are eight different tracks, including the Suzuka Circuit that has been shown in video games since Pole Position II and Fuji Speedway (complete with a virtually photorealistic Mount Fuji in the background
Penny Racers (released as Choro Q in Japan) is a 1996 racing video game developed by Tamsoft and published by Takara for the PlayStation. Sony Computer Entertainment released the game in PAL regions. The game features cars based on Takara's line of miniature Choro Q / Penny Racers toys, and was the first game based on Choro Q released outside Japan since Taito's 1984 title on MSX.
Screech along tarmac raceways, slide around icy corners in the winter sections, or skid around dirt tracks in the rally courses. Squished up versions of real-life cars plus a split screen mode for frantic two player road duels.
Kart Race is, as the name implies, a racing game featuring small four-wheeled open vehicles known as karts. The competitors are children aged eight to twelve. Players can select any of the eight available characters and either race against the computer AI or compete with each other in a two-player mode.
The circuits include various natural environments such as fields, water, icy areas, desert, etc. Each character has a health bar that can be restored by driving over food scattered through the stages. In addition, characters can pick up bowling pins and clubs, which will allow them to throw at enemies bowling balls or fireballs of limited quantities, respectively. In all stages there are also yellow barrels that will incinerate a character upon contact, stopping him or her for a short while.
Burning Road is an arcade racing game, heavily influenced by Daytona USA. There are four types of cars to drive: two muscle cars, a drag car and a monster truck, each with their own strengths and weaknesses. There are three different courses to drive on (a wooded area, city streets and snow area) and also have a reverse track variation that can be unlocked. The object is not only to finish ahead of opponents, but also cross checkpoints in order to add more time to the ever depleting timer at the top of the screen.
Sega Touring Car Championship is a Sega Model 2C CRX arcade racing game developed by Sega AM5 in 1996. It is similar to Sega Rally Championship in design, but uses touring cars instead of rally cars. Unlike Sega Rally Championship, Sega Touring Car Championship has never seen a sequel, and it considered a far less successful game for a variety of reasons, most notably the steep difficulty curve and often awkward car handing.
This is an arcade-style rallying game with a particular isometric view. To start, players chooses between three big Japanese rally-spec vehicles—the Mitsubishi Lancer, the Subaru Impreza, and the Toyota Celica—which vary in their Speed, Control, and Body stats.
In each racing stage, the player needs to get to the finish line in the shortest time possible. If the clock hits zero, the player loses and the game is over unless they can continue. While driving, the time is hindered by barrels, puddles, slippery ice, cones and other obstacles in the player's path. Even other cars driving can be an obstacle. Also the player has to keep straight when driving up slopes, or the car will swerve and crash. The player can gain more time if they make it through checkpoints in between the starting and finishing points. The player can also take shortcuts. Before making a turn, the player will always get an immediate warning on the screen with a voice saying which direction the player ought to turn and certain warnings.
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Easy Racer was a 1996 downloadable game for the Satellaview. It is a very simplistic racing game with an overhead perspective and no visible characters other than the cars; however, the ending screen does feature Mario.
The handheld version of Daytona USA is an LCD game released by Tiger Electronics based on the arcade release of Daytona USA. It was released as part of Tiger's short-lived "Vrt-X" range, in which the game would be projected as a pseudo-hologram image onto the screen.
Daytona USA stands as the only Sega game to receive the Vrt-X treatment, although there were others for Street Fighter II, Mortal Kombat 3, franchises such as Mighty Morphin' Power Rangers and Congo: The Movie. The range did not exist for very long.
Whiplash, is a 3D stunt car racing video game where the player picks among a broad selection of cars and drives through tracks with loops, corkscrews, and jumps while trying to smash into other cars to destroy them and at the same time cross the finish line first.
Race in the little leagues, except these Karts are anything but slow! With the fastest going up to 130 MPH, these karts are what professional race drivers drive to keep their edge in the off-season!
Choose from three classes of engines, 4 types of chasis, and 4 types of tires. Customize your kart and your alter ego to specific colors, stripes, and logos, even racing numbers. Adjust your gear ratio for optimum acceleration vs. top speed.
Join single-race at any of the dozen different tracks, each with their own challenges, or play a full season's championship against ruthless AI who will shove you out of the way if they can.
When you're finished having fun, invite your friends to compete on the network!
Fueled by a nitro-burning, 64-bit graphics engine, PowerDrive Rally delivers the sights, sounds and the chaotic intensity of pure Rally racing. You'll actually see the skid marks and icicles fly as you tear across the Italian countryside. Hear the gears grind and your navigator sneer as you rip through the Arizona desert. Feel the heart palpitations and adrenaline overload as you bury the needle along the dust-choked African plains.
Big Red Racing is a comical racing game, released for DOS in 1996. It was developed by Big Red Software and published by Domark (now Eidos).
Big Red Racing was planned for release on five different systems: DOS, PlayStation, Sega Saturn, 3DO and Atari Jaguar, but the PlayStation, Sega Saturn, 3DO and Atari Jaguar versions were cancelled.
Turbo Trax is a top-down racing game. The main game mode involves competing against five other competitors across a variety of different surfaced tracks such as dirt, racing circuit, ice and city. Each track has hazards such as oil slicks that will slow cars down, and turbo booster icons that will speed the car up when it's driven over. The player can collect money that is scattered around the tracks in order to buy tuned parts for their car. Before each race the car's setup can be adjusted for the conditions.
ATR: All Terrain Racing is an overhead racing game from Team 17 featuring a variety of circuits including snow, forest and seaside based ones. The graphics are overhead view and scrolling, with a forced perspective nature. Most levels have long and short ways round, which adds a hint of navigation and strategy to the proceedings. Unlike the company’s earlier Overdrive, there is a variety of corners, rather than just 90-degree ones. A variety of power-ups and advancements are on offer.