Can you make it back to base through unchartered enemy territory? You can speed up or slow down and the faster you go the higher you jump. You have guns on the front and rear of the Jeep to explode enemy grenades and mega firebombs. Use the ramps to travel on the upper platforms. You must negotiate the long cavern avoiding the roof and grenades.
It's going to take all the driving skill. You can master to make it through the steeply banked turns and the great 360° loop, so open the throttle and let'er up -- you'er on your way to taking the checker flag.
Kikstart is a motorcycle trials racing game it allowed 2-player simultaneous (via a split-screen facility) or 1-player, vs-computer play. The basic premise of the game is to control a bike using acceleration, braking, "hopping" and "wheelies" to navigate across a course of various obstacles, from ramps and gates to telephone boxes and tires.
Action Biker is a game that uses the character Clumsy Colin from the British comic Buster, and he was also used as the mascot for the crisp range KP Skips. You take control of Colin on his motorbike and you must ride around an isometric 360 degree landscape to collect various clothing items and bike parts to enter a drag race. There are various obstacles to avoid and these include walls, fences, trees, telegraph poles, a petrol station and water and if you crash into any then you lose one of five lives. There are also raised platforms that can be negotiated but you are able to jump from them safely. Once you have collected all the items required, you can make your way to the drag strip to race.
Hang-On II is an SG-1000 sequel to the critically acclaimed Hang-On.
Despite the name, the game is meant as a direct sequel to the Mark III version of Hang-On, and is virtually identical to that game. The only difference is downgraded graphics and the addition of music from the arcade version. Meanwhile, Super Hang-On is the direct sequel to the arcade game.
It is compatible with the BH-400 bike handle controller, and would be the only SG-1000 game designed for it (though the peripheral is compatible with the Sega Master System and Sega Mega Drive).
Seven years have passed since world war III, and only now dare you leave your shelter in order to investigate what has become of the surface world. You drive out in your specially-equipped vehicle, the Last V8, only to discover that the outside world is more hostile than you would have expected. Your task is now (as commended by a digitised voice at the beginning of each level) simply to get back to the base in as short time as possible.
The Last V8 is an over-head driving game where you must drive through narrow roads without crashing into anything, and with a strict deadline for your arrival at the base. This is somewhat complicated by the fact that you have only a narrow stripe of screen space to see where you're driving; two thirds of the screen is dedicated to instruments (speed readout, radiation level and mission objectives). The steering method is not the usual Sprint one; instead you simply pull the joystick in whichever direction you want to go, pulling it in the opposite direction in case you need to
Aliens are about to take over earth and Mach Rider must stop them by riding his motorcycle through eight stages, bumping enemy cars off the road and shooting enemy cars as well.
Route-16 Turbo is an improved version of Route-16 for the Famicom which was published on October 4, 1985 by Sunsoft only in Japan. Route-16 Turbo added multiple difficulty levels and improved graphics and music.
In Route-16 Turbo, players get behind the wheel of a car and drive around trying to collect valuable items lying around on the road while avoiding chase cars whose only purpose is to crash into the player's car.
In the game, the player's car drives around on a map that contains a bird's eye view of the 16 different routes (individual maze rooms) that can be entered. This overhead map screen shows which routes contain the items that have to be collected. Each item the player collects will increase their score. Collecting all the items in a level will allow the player to go on to the next round.
When the player enters a specific route, the game switches its view to a single screen maze. These mazes contain dead-ends, zig-zags, multiple exits, enemy obstacles, with also the the threat of the chase cars ente
A top-down, vertical scrolling racing game in the style of other rally games. The route consists of three stages with a variety of obstacles including tight turns, accidents on the highway and oncoming traffic. Rival cars perform special attacks including smoke clouds and spraying oil slicks on the road.
Pass the oncoming cars in this BASIC version of Grand Prix Driver. Originally released as a type-in listing in The Amstrad Game Book by Pitman Publishing.