Gun.Smoke is a top-down scrolling shooter that casts the gamer as a lone gunman, out to save the gold rush town of Hicksville from a fearsome group of bandits known as the Wingates. Each level has a particular target enemy, although his or her henchmen must also be taken out.
An adventure game for the NES published by Sunsoft. A boy named Kyle must rescue the princess of a kingdom where very small humans and animals peacefully co-exist.
Ripple Island (occasionally seen translated as "Lipple Island") is a graphic adventure game where the player interacts with the world using a series of commands, such as "pick up", "walk" or "use".
Rather than the usual murder mystery games which were the trend at the time, Ripple Island instead adopts a fantasy storybook setting where smaller humans and friendly animals, such as raccoons and rabbits, co-exist peacefully. The kingdom is threatened by the arrival of Gerogeru, a self-styled Emperor of Darkness and giant frog, after he kidnaps the princess. Kyle, a young boy and the game's protagonist, is attempting to rescue her.
The game was never released outside of Japan. It was, however, re-released as part of a Japan-only PS2 compilation based on Sunsoft's works. It also received a manga adaptation.
Necromancer, originally released as Jaseiken Necromancer is a fantasy role-playing video game. It was released first only in Japan for the PC Engine, but saw a later release for the Wii and Wii U Virtual Consoles, the latter being released worldwide.
The Wii U release was when the game received its localized title, but the game itself is still only in Japanese.
Yui Kazama, a delinquent schoolgirl, is taken in by the government and forced to fight crime to redeem herself. She is given the codename "Saki Asamiya" and a metal yo-yo that doubled as a badge and made to infiltrate high schools around Japan to investigate and stop criminal activities.
R.B.I. Baseball first set the standard as the only baseball game for play on the NES to use real players and their stats. R.B.I. Baseball 2 raises the standard to a new level: You get all 26 pro teams, each with a roster of 24 real players. Every player comes with his actual 1989 stats. There's instant replay, as well as new and improved animation, graphics, music and sound effects to make the game come alive. As the manager, you get the designated-hitter rule, switch-hitting, and your own lineup of starters and subs. It's so great, it's approved by the Major League Baseball Players Association!
It's fast skating', hip checkin', high scoring action. Lead your team into center ice, over the opponent's blue line. Pass over to the point and set up for the tip in - Score! Choose a country for you and your opponent, select a level of play and face off at center ice to become the top goal scorer in Nintendo's Ice Hockey! Get charged with a penalty and test your defense. Or attack on a power play and use your puck handling skills to catch your opponents off guard.
Stick Hunter: Exciting Ice Hockey is a game for the Famicom released only in Japan in 1987. It was never released in North America. Stick Hunter was the first actual ice hockey game created for a Nintendo gaming system.
The game was designed so that 1 player could play against the computer, or 2 players could play simultaneously against each other. The length of the periods and difficulty level could both be adjusted.
Playing as a character who has possession of the puck, the character could not only skate faster, but could only shoot the puck forward. So if the player wanted to pass to a teammate, the character on screen would have to be facing the person to which he's passing. The same applied to shooting at the net and attempting to score a goal. The character would have to be facing the opposing net. A player without the puck could only skate faster. If the goalie had control of the puck, he could only pass to a teammate.
As in the real-world sport of hockey, the object is to score more goals than the opposi
A spin-off of Sunsoft's Nazoler Land mini-game collections for the Famicom Disk System, this special version is a trivia game. Like the other Nazoler Land games, it was never released outside of Japan.
Nazoler Land Special: Quiz-ou wo Ikuse (or "Search for the Quiz Masters") is a trivia game in which the player must answer trivia questions from eight different opponents across Japan in order to win the game.
Because the game was never released outside of Japan, it needs a considerable amount of Japanese knowledge to play, both to understand the questions and to be able to answer them.
It is not part of the core Nazoler Land series of games, which are all mini-game compilations.
You are in charge of a Tokyo defense team of military experts who find ways of repelling kaiju. Find a way to hurt the monsters and deploy vehicles such as tanks and jets that are able to shoot them down before they destroy any critical buildings. When danger is near and all seems lost, call for Ultraman!
In Empire City: 1931 which is set in 1931 you are a federal agent that has to eliminate all criminal activities in New York City. You must hunt the criminals down and shoot them one by one. To locate a criminal you just have to follow the arrow on the left or right of the screen. Killing criminals is done by moving the cross hair over them. A countdown timer will start counting down if a criminal starts shooting at you. You must kill the criminal before the timer reaches zero or you'll loose a life. New bullets can be collected by shooting at the bullet boxes that regularly appear in the game as other useful objects. The criminals sometimes take hostages for protection. Rescue these hostages for additional points.
Safebuster is a multi-screen Game & Watch game released in January of 1988. The game was never released in Japan. The game's model number was JB-63. Worldwide Nintendo manufactured an estimated 500,000 Safebuster models. A pocket size version of Safebuster was also released in America and Europe. Safebuster also appears as an unlockable museum game in Game & Watch Gallery 4, albeit in Classic version only.
In this game, the player controls a man who must catch bombs. By pressing the left or right buttons, you can move the man in the direction of the pressed button. After catching them, he must move to the edges of the screen to dispose the bombs. However, he can only hold up to three bombs. If a fourth one is caught, it will explode instead, as if a bomb was missed.
A board game simulation similar to Monopoly, but with railroads. Its name means "Railroad Baron". It was only released in Japan, for the Famicom, and has two sequels.
Tetsudou-ou (occasionally with the subtitle "Famicom Boardgame") is a competitive railroad tycoon-type game where the goal is to own a lot of railroad stations and make a lot of money while bankrupting the other players. Tetsudou-ou also borrows elements from the Game of Life board game, specifically the lucky/unlucky event that follows every turn and can completely reverse a player's fortunes.
Tetsudou-ou would be followed by Tetsudou-ou '96 and Tetsudou-ou 2, both for the Sony PlayStation. The original game would also see a mobile phone platform remake, named Tetsudou-ou NEO.
An assortment of eight party games developed and published by Sofel for the Famicom Disk System. Most are based around gambling.
SOFEL's Gokuraku Yuugi: Game Tengoku ("Paradise Play: Game Heaven" - no relation to Rhythm Heaven) is a mini-game collection that provides eight different types of game framed as different stations on a TV.
The games are variations on:
Bingo
Roulette
Dice
Slots
Blackjack
Poker
Concentration (a.k.a. Memory or Pairs)
Speed (a.k.a. Spit)
The Bingo and Dice games have no scoring system in-game; rather, they are simulations of a randomization process that players can use with their own physical scoring systems at home (such as bingo cards or Yahtzee/Dice Poker sheets).
Golf Club: Birdie Rush is a golf game developed by Data East and published for the Famicom towards the end of 1987. It employs a far off bird's eye view throughout the game. It features 18 holes and allows players to play in a stroke game, or a tournament, and allows players to play alone, or head to head. It was only released in Japan, and it was followed up with a sequel for the Super Famicom called Super Birdie Rush in 1992.
Super Contra is a Run and Gun-style action game produced by Konami, originally released as a coin-operated arcade game in 1988. It is the sequel to the original Contra and the second game in the Contra series released for the arcades. Like in the original game, the game centers on soldiers Bill Rizer and Lance Bean, who are once again assigned to protect the Earth from an army of alien invaders. The game features standard side-scrolling stages, as well as all new overhead stages in lieu of the original game's "3D" stages.
A murder mystery graphic adventure game for the Famicom. It was never released outside of Japan.
Satsui no Kaisou: Soft House Satsujin Jiken ("Hierarchy Of Murderous Intent: The Software House Serial Murders") is a menu-based adventure game by Hyperware in which the player is a young man attempting to solve the murder of a successful software developer. Like in many Famicom adventure games, the player can gather clues by examining sites of interest, talking to various people and keeping track of the information they've gathered. As the case continues, more people working for the titular game company start dying and the player is given more murders to solve.
Time is an important factor in the game as talking to right people and being in the right places at the right moments will prove instrumental towards solving the mystery. The President of the game company only gives the protagonist three days to solve the case before they get the police involved, giving the player a strict deadline. The game's writer will intr