The object of this game is to completely fill the board with as many pieces of your color as you can. To do this you must outflank your opponent's pieces and flip them to your color. Outflanking can occur horizontally, vertically, or diagonally. The game ends when the board is full or when both players can't move.
Whoever has the most pieces wins.
You have to cross a park from S to F. While doing this you encounter various mini games. During these mini games you can loose the game or be send back to the beginning.
Text adventure with an overview of surrounding rooms for the ZX81 with a 16K memory expansion module.
The game allows you to set some parameters (like amount of food and arrows, but also the dungeon layout) before starting.
Get the frog from the bottom of the screen to the top. You'll cross a road with trucks and cars and then you'll cross a river with logs and crocodiles.
A top down view space battle against the Klingons. You can rotate your ship and fire rockets to the Klingons but make sure not to hit them.
After defeating all the Klingons you can use a wormhole to go the the next galaxy.
You can configure the speed and whether the Klingons move or not and you have three ships at your disposal.
A compilation of 6 games for a ZX81 with a 16K memory expansion module.
Lunar Landing
The lunar excursion module starts in a atable lunar orbit. You can control it to bring it a soft landing on the moon.
Twenty One
The card game of Twenty One
Combat
You are in a spacecraft equiped with 12 missiles with which you have to fight of aliens.
Substrike
Within a grid you have to fight of submarines using depth charges.
Codebreaker
A Mastermind like game
Mayday
You have to find a person lost in space (7x7x7 grid).
A compilation of 7 educational games designed for children between the age of 7 and 11:
- Crash
- Multiply
- Train
- Fraction
- Add Sub
- Division
- Spelling
The player controls the movement of his Humanoid by moving it across the surface of a strange planet (Draco), whose treasures (points) are guarded by robots. The Humanoid must appropriate the treasures of Draco by knocking down the obstacles that protect them and defending themselves from the Draco robots that lie in wait for him. For this it has its laser beam, and a limited dose of energy.
The classic Defenders (Atari 2600 and other platforms) but then in a first person 3D perspective.
This game is to be run with a 16K expansion module.
You fly over a planet and have a proximity radar indicating where (left-right) an enemy is. Your radar can show false hits when meteorites fall down.
The enemies go down and you get points (250) if you shoot them before they reach the ground. The enemies will shoot at you and you will have to try to prevent being hit. If an enemy reaches the ground and can fly up and away again you loose points (50). You have a shield which can take take 10 hits.
With either one of the keys q-t moves you left-down. y-p right-down. a-g left-up, h-newline right up. z-m shoots the laser. Using two keys at once allows you to move non-diagonal.
Block Buster is a Rubik's Cube game for the 8-bit Atari computer.
Players can scramble and solve a Rubik's Cube. The game tracks the length of time and number of turns to solve a puzzle. Moves can be placed via text entry or via joystick.
The objective of the game is to steal gold bars from the vaults of Fort Knox and escape back to their hiding place with them. Fort Knox is represented as a labyrinth of hallways and for some reason there are patrolling black panthers that should be avoided.
Avenger is a Space Invaders variant. The player has to defend Earth from endless rows of attacking aliens. Flying saucers can be shot for extra points.