You play a mouse who must avoid rats and bombs while collecting cheese in a maze. You are able to open and close doors to help you elude your enemies. The game uses an overhead perspective with very big sprites and a multi-directional scrolling playfield.
Puzzle & Action: Ichidant-R (also known as just Ichidant-R (イチダントアール?) is a puzzle video game developed and released by Sega in 1994 for the Sega System C. It is the sequel to Puzzle & Action: Tant-R and is the second of the three games in the series. Gameplay is similar to Tant-R, in that the player must complete a series of mini-games, although its crime theme is replaced with a mediaeval theme. The game was ported to the Sega Game Gear in 1994, Mega Drive in 1995, and released with Sega Ages compilations for the Sega Saturn and the PlayStation 2 (Rouka ni Ichidant-R and 2500 Vol.6 respectively). The game was released for the Wii Virtual Console in 2007. All console versions are Japanese exclusives. The third and final game in the series, Puzzle & Action: Treasure Hunt, was released in 1997.
Stimpy invents the Gametron 5000 Moneymaker which is the first video game machine in the world that rewards the player with money. Ren, who is always on the lookout to get rich, eagerly gets to playing with the video game system on the quest to earn big bucks.
In the game, you control Ren & Stimpy through various side scrolling levels which are based on different episodes of the cartoon show. Episodes the levels are based on are Space Madness,Out West, and Robin Hoek.
In Space Madness, Space Cadet Stimpy must get a dazed Ren to the sick bay to feed him some chicken soup to cure him of his space madness. You will guide Ren through the Space Diner, the Laboratory, the Button Room and the Zero Gravity Bathroom to get to the sick bay. There are also parts of this level in which you will control the spacecraft that involves side scrolling shoot em up gameplay.
Out West pits Three-Fingered Hoek and Stimpy the Kid, in the role of horse thieves. You must guide the buckeroos through the outskirts of town, past the corral
In the award-winning tradition of Tetris, comes BreakThru! This time, your goal is to make as many bricks disappear as you can before time runs out. Click on a group of same-colored bricks to remove bricks and make the wall come tumbling down.
You find yourself in the so-called Xenozoic Age - after a cataclysm in 2020 A.D., mankind was forced to hide beneath the surface. Once it could come out again, it found the world terribly changed, with dinosaurs roaming freely once again. A mysterious mutant-like race, called the Grith, believe the cataclysm was caused by the upsetting of the natural balance. Now, the leader of the restored City in the Sea, Scharnhorst, is using old technology and disrupting the balance again. The Girth chose you, Jack Tenrec, and your partner Hannah Dundee, to rid the world of Scharnhorst. And you get to do it in a red '53 Cadillac with mounted machine guns.
While you're at the task, you must battle hungry, mean dinosaurs, but also be careful not to upset the balance of nature. Also, try not to upset your volcanic-energy fueled caddy by hitting too much obstacles along the way.
Bill Walsh College Football 95 was one of the many football games released by Electronic Arts back in the day. This one was a bit different as it includes a full season team and player stats, weekly rankings and a windowless passing mode. It has 38 powerhouse teams, such as Florida, Florida State, Texas and Notre Dame to name a few. There are many offensive and defensive plays, over eleven different offensive formations with close to eight options a piece, and six different defensive formations.
You first saw Rocky, Colt and Tum Tum on the silver screen when their martial arts skills and extreme exploits saved the honor of Grandfather Mori and defeated an evil arms dealer. Now, it’s up to you! In this action-packed adventure, you become any one of the 3 Ninjas. And that’s when the fun begins. Wild animals and even wilder ninjas attack! A trio of spaced-out heavy metal rockers join forces with the evil Koga in an all-out effort to do you dirty. But if you rescue Grandfather Mori and his ceremonial dagger, you’ll have the last laugh… and unlock a secret room filled with more gold than Fort Knox!
The game ditches the alternating two-player method in favor of simultaneous co-op. Another new feature is a password back-up.
Both Mickey and Minnie are identical gameplay-wise, and the costumes they receive don't differ from each other in any aspect except aesthetically.
The costumes include a sweeper, which can suck enemies and turn them into coins, a safari suit that can climb walls and swing from hooks and a cowboy suit that shoots corks and maneuvers by bouncing. The latter two outfits can be upgraded at a shop.
The Genesis version of the game includes a cosmetic change for the stage 5 boss and an extra room in stage 3.
Relief Pitcher is a 1992 baseball video game originally released for video arcades. Versions of the game were also released for the Atari Lynx and Super NES.
You are a young boy who is going to study three years at the Kirameki High School in Japan. Your goal is to win the affection of one (and possibly more) of the twelve beautiful girls who also study with you, especially of Shiori, with whom you were in love some years ago. This is a simulation game with a high-developed statistics system. You have to increase your statistics in different disciplines, depending on the girl you are interested in. You communicate with people via your telephone, and date girls by going with them to various places. You have to keep your promises, otherwise a girl will become angry and even tell bad things about you to other girls, which will spoil your reputation.
Graduation is a Japanese anime "life-sim" game published in America by Mixx Entertainment, the company that would later become Tokyopop. This was said to be "The First Anime Game to hit American Shores". You take the role of a homeroom teacher who is given the responsibility of teaching five girls for their last year of high school in the hopes of making them better people. You determine their class schedules, do guidance counseling, interfere with their weekend plans, and occasionally take to the streets to make sure they're not getting into trouble. Each of the girls has their own individual personality and problems, and the choices you make will determine whether they graduate from high school, what they do with their lives afterward, and whether or not they wind up hating your guts. Get them all into top colleges and your boss will praise your genius. If they all flunk or wind up wanting to marry you, you'll obviously be fired.
When Misako realizes her favorite Oden shop is going out of business, she comes to Kunio in helps he can save the business from going bankrupt. Kunio must awaken his appetite to save the Oden shop.
Drift King Shuto-kou Battle '94: Tsuchiya Keiichi & Bandou Masaaki, is a Japan-only racing game for the Super Famicom.
The player controls a stock car across various circuits (highway, race track, driving school or tōge) in either the scenario or the practice mode of the game. It was published by Bullet-Proof Software (BPS). This game is the first of the long-running series of Shutokō Battle games. These games were eventually known under various names abroad including Tokyo Xtreme Racer in North America and Tokyo Highway Challenge in Europe. "Drift King" is the trademark nickname of Japanese pro racing and former street racing driver Keiichi Tsuchiya.
Kenji was just a regular teenage boy who had a normal life, which included a girlfriend. However, everything changes when one day he comes home and discovers that his insane father has created a female cyborg. His previous attempts failed because he used an artificial brain; this time, to avoid this mistake, he takes out his son's brain and puts it into the cyborg. Poor Kenji gains a second life - as a beautiful artificial woman, whose task is to oppose a dubious world government organization.
Super Ultra Machine Cyborg Marilyn DX is an adventure game with very light RPG elements. The interaction is point-and-click; the cursor changes to icons corresponding to examining, talking, and exiting commands when placed upon an object on-screen (during sex scenes, the cursor may change to icons representing sexual actions). The player will also have to explore maze-like pseudo-3D dungeons, encountering enemies at pre-set points, and fighting them in simple one-on-one turn-based battles. The player character can use variou