In Fisher-Price: Firehouse Rescue, the player controls a fireman driving a firetruck. Both the fireman and the firetruck bear the familiar style of the popular Fisher-Price toy line. The object of the game is to rescue pets from trees and people from houses in the immediate neighborhood. There are 2 parts to this task: the first part involves navigating the maze-like streets from an overhead perspective in order to find the troubled residence. Once the house is reached, the second part of the job is to maneuver the firetruck's ladder underneath the person or animal in need of rescue, from a side perspective, and letting them down to safety.
You start riding the blue motorbike. You must collect of the objects in the screen, avoiding to collide with the gang rival motorbike. Game is very fast so you'll have to anticipate, use the acceleration cleverly and be very quick.
Shanghai Karate is a one-on-one beat 'em up game. The player takes on the role of Lio Yin. By defeating all Wang Chen's men, Lio Yin must traverse the legendary journey from Changhun to Shanghai. The gameplay takes place on a single board. Each opponent has four lives and can be attacked through eight available strikes. The game offers a practice mode for a two human players, taking place in the Great Wall area. The game is not identical to the contemporary Shanghai Karate for Amstrad CPC published by the same company.
Negotiations have failed! So your anti-terrorist Task Force is the last hope for hostages held by deadly terrorists in a high-rise building. You have wire-guided missiles, but eh terrorists never miss when they shoot at you! You have to fire fast then they step into and open window. But look before you fire, they can shield themselves behind hostages.
Using your high-powered scope rifle, blast aliens and other bad guys who have invaded an apartment complex, but be careful not to shoot the tenants or get hit by return fire. In two-player mode, you shoot at your opponent's building and he shoots at yours.
Heavy Unit is a side scrolling shoot-em-up arcade game developed by Kaneko and published by Taito in 1988. It was ported to the PC Engine and Sega Mega Drive by Taito and was released on December 22, 1989. There was also a Mega Drive port by Toho entitled "Heavy Unit: Mega Drive Special" released on December 26, 1990. The player takes control of a star ship that can transform in to a mecha by obtaining a specific type of power up.
Set in 2013, mankind's first artificial star and planet, "Le Tau", is under attack from genetically modified alien monsters. The player must navigate a "Heavy Unit", a heavily armed, transforming mecha, in order to defeat the onslaught and protect the human colony.
The player's ship had two forms: a space-ship and a giant robot. Players started controlling the Heavy Unit in its space-ship form as default. As they progressed, they could change the ship into its robot form, thus changing its firing mode and mobility. A checkpoint was active however and the Heavy Unit only had one hit. Pow
Your chance to be a champion has arrived! Compete against Europe's finest teams in the football game for 1992. Fast-paced action, multiple options, "instinctive" controls and superb animation make Champions of Europe - The official game of UEFA '92 rock solid soccer!
Ever wanted to play in the big leagues? Now is your chance. Step up to the plate with Sega's Reggie Jackson Baseball. It's so real you'll be grabbing for the hotdogs as you hammer 'em out of the ball park! Play against the computer or with a friend. Take your pick of twenty-six American or National City teams. You can choose a mini two-out-of-three tournament, go for the Series or test your batting skills in the Home Run contest. Reggie Jackson Baseball gives you the power to select your pitchers and pitches, to bat high and low, to lead off or try to steal your way around the bases. Is there a man leading off on second? fake a pitch and catch him off base. Move fast and snatch a ground ball from the infield for a double play! When the game is over, you'll get tips from Reggie himself. Go far enough and win the Series! It's baseball action like you've never seen before, only from Sega.
Rex, the thick-skinned mercenary, is here to do a job. He's come to Zenith to do away with the humans that have built their fortunes around the Great Tower.
Armed with the greatest weapon system yet seen, with it array of cannons, lasers, multiple spray guns and smart bombs, Rex leaps from cave to cave in a mad blitz that wreaks havoc and destruction on his chosen enemies, who explode in a mass of sound and colour, leaving behind their precious energy bubbles.
Once in the Great Tower itself, new challenges await the mighty Rex. A multi-level arcade extravaganza of epic proportions.
Skateball is a violent futuristic sport, part ice skating, part soccer. A match is played by two teams of three players each, one of them a goalkeeper, on an ice court with steel walls, and a single ball. The objective of Skateball is to score five goals or kill the three players of the opposite team. To achieve this, there are no rules and any kind of contact is allowed. There are several different courts with holes and other lethal obstacles.
The game can be played in single player vs. the computer, or two players against each other.
This is the first of five Konami's Game Collections released on two 3.5" diskettes. Volume 1 has the following MSX-1 games:
- Knightmare
- Antarctic Adventure
- Yie Ar Kung-Fu
- Yie Ar Kung-Fu 2: The Emperor Yie-Gah
- King's Valley with level editor
These collections where only ever released in Japan, and as such the menu to select the game is in Japanese. But the actual games will display the same as the original releases. The second disk contains just King's Valley, and can be started directly by booting with the disk instead of going through the menu on disk1.
Compared to the original releases, these games have enhanced SCC+ music, when used with the 'SCC+ Sound Cartridge' from the Konami game 'Snatcher' or 'SD Snatcher'.
The Cockpit is a Simulation game, developed and published by Taito Corporation, which was released in Japan in 1988. Though the game is limited to simulating runway landings only. After a successful touchdown you can progress to other airports around the country, each with increasing difficulty in the way of wind interference. The graphics and controls are quite basic, but the game still aims to provide immersion during each short landing sequence. The later versions on X68000 and PC-98 feature control tower speech and higher resolutions which add further realism to the simulation.
Climb into the pilot's seat of your Nakajima Tenzan torpedo/bomber airplane and head for the skies! You are assigned to fly front-line air support over enemy territory in preparation for a major assault by your forces. Your mission: torpedo the enemy's ships, bomb his airbases, and use your machine guns to shoot down enemy aircraft. Complete ten different combat missions and you will be awarded the Silver Star medal for outstanding heroism under fire!
It's set some years after the incident in the first game (where Lila managed to avert a portal into hell consuming the whole world), and terrorists have targeted the industrial city of Sun Dorado.
This sequel has undergone radical changes from the original, with all of the RPG trappings stripped out. There's no longer any kind of stats, menu system to navigate, day/night cycle, overworld map, or weapon recovery items. In fact the only items are drugs, which restore health to maximum and only one can be carried at a time, and key items with further the story.
The biggest change is the combat: there are no longer any random battles. Taking place on a series of massively sprawling maps, as opposed to shrunken JRPG-style maps which warp you to new maps when entering buildings, all enemies can be seen immediately. Furthermore you never fight more than a single enemy at a time. If there's something hostile in a new area, you can see his health bar at the bottom.
In a lot of ways it closely resembles the original Metal