Kozmik Krooz'r is a shoot 'em up video game developed by Bally Midway and released in arcades in 1982. The spaceship, a core element of the gameplay, is not an in-game graphic, but a physical plastic model. A series of mirrors projects the mothership just above the game's monitor.
Part of ASCII's AX series of baseline PC-6001 tape software, this compilation includes Orion, a first-person space-sim shooter a la Hadron or Star Raiders, and Quest, a maze-based dungeon crawler akin to Hunt the Wumpus.
Orion has you piloting a spacecraft and dogfighting with enemy vessels for points. The game eschews earlier Star Trek-based zone control systems for a more arcade-like experience, focused entirely on fast-paced combat. Different ships offer different challenges, both in tracking and aiming. Players at the time noted this game for its impressive graphics performance and replication of vector shooters on limited hardware.
Quest puts the player in a labyrinth which they must escape while defeating monsters. Using a radar to track these invisible enemies, you must collect ammunition throughout the corridors, shoot the beasts down, and reach the end unscathed. Like its companion program, this game relies on raster wireframe graphics to run smoothly.
The Tomb of Dracula is an arcade adventure where the aim is to explore vaults over various levels of Dracula's Tomb to find the Vampire's Treasure worth half a million pounds.
The goal of the game is to collect all dots on the playfield with your yo-yo. In each level the dots are placed in different patterns and the numbers of enemies vary. There are two types of enemies. One type (that you may not touch at all) puts electrical charges on the dots, which you have to catch. The other type is also deadly, unless you hit it when you are charged, which gives you bonus points. You can move your yo-yo in four different directions and it grabs onto the dot which is nearest in each direction. The longer the distance to the next dot, the more points you get.