This game is based on a 1984 British television movie which led to a 14-episode television series that ran in 1987 in the U.S. It's an early cyberpunk vision set "twenty minutes in the future" where powerful corporations rule and compete for television ratings and consumer dollars. Edison Carter is an investigative reporter for Network 23 seeking to free his alter ego Max Headroom, a cybernetic construct of his mind that was stored after Edison was involved in a motorcycle accident and the last thing he saw before losing consciousness was a "Max Headroom" sign going into a tunnel. Max lives in computers and can appear on any screen, television or any electronic device. The character is actually Matt Frewer in a latex mask, edited so as to appear jittery and stuttering like an early computer model.
In the game, Max has been abducted by Network 23 and you must retrieve him from somewhere in the 11 top floors of their high-rise building starting at the 200th floor. Security systems protect each floor and you have to
Sai Combat features real-life combat, in the Japanese style of Sai Karate AKA Kendo. The difference from standard karate is the presence of a large stick for each player, which is used to inflict much of the damage. Your challenge in a one-player game is to progress through the Belts and Dans, by winning every fight. Each hit scores you points depending on how tough a maneuver it is deemed to be- three hits must be impacted to move up a level. A player's energy level, or Chi, is depicted by a white dragon turning green or red as weakened.
Turbo Esprit puts you in control of a Lotus Esprit cop car, with the challenge of breaking up a drugs gang and protecting the innocent.
A map is built into the car, which can instantly show the positions of the baron's cars - this is crucial because you can't interrupt them before the initial deal is done, as this will simply make them leave and try again another time.
M.O.V.I.E is set in New York in the 1930s. The player takes the role of Jack Marlow, a private investigator who must enter the headquarters of mob boss Bugs Malloy in order to retrieve an audiotape. In order to help him complete this task, Marlow needs the help of a girl called Tanya. Unfortunately, she has an identical twin called Vanya who is allied to Malloy and who will deliberately lead him into trouble.
The game is an arcade adventure which uses an isometric display to portray the action. Movement is achieved by rotating the main character and moving him forward, similar to that of Knightlore and other early examples of the genre. The player can also access a panel of icons which allow Marlow to carry out certain actions such as dropping and taking items, shooting his firearm, punching, throwing an item or talking. The latter is performed using speech-bubbles in which the player can type out words and phrases using the keyboard.
Out in the vastness of space lies the heart of an Intergalactic Criminal Network, TALOS, a man-made asteroid slowly spinning through the void, spreading its evil through the Universe. At the head of this seemingly unstoppable force sits one man, the unspeakably vile Cyrus T. Gross.
A name spoken only in whispered voices, gross is the embodiment of all that is criminal. Avoiding any attempt to curtail his ever spreading empire, he has crushed all opposition and seems invincible, ruling his depraved Zealots with a fist of iron and a heart of ice.
Though no law-enforcement agency has ever managed to convict him, he is surely responsible for many of the nefarious dealings that occur within the civilised Universe. Truly a man without scruples, guilty of arson, murder, gun-running and photo-nucleonic destruction of all people weaker than himself.
In a last ditch attempt, the rulers of the Free Worlds have called in the Nemesis Organisation, a hardened cadre of humanoid and robotic freebooters who have assigned N.O.M.A
Destroyer is a 2D Naval simulation game set in World War II. You play as a captain of a U.S. destroyer and must navigate your ship to victory over the course of several missions.
Play the monster in Epyx's follow up to Crush, Crumble and Chomp! Smash London, Paris, New York, Moscow or San Francisco with your choice of one of 6 giant monsters, including the officially licensed Godzilla, Tarantula or a Robot. Five different plots including escape, rescue, or destroy a landmark. Pesky tiny humans try to stop you with tanks, jets, missiles, etc. While all these basic thematic elements of Crush, Crumble and Chomp! have been carried over, the game does not use the same strategy game orders system for movement of your monster. Instead, you can now freely move your monster around the city, in arcade game style, rather than having to enter individual key commands for each movement segment. Single player only.
In the dark reaches of the Amobeus Nebula stands the isolated series of stars and planets, the Beta Gamma System. But to those who have taken the Space, the Zebarema. A tightly bound cluster of planets and dark stars, totally unique in the Whole Universe, bound together by a lattice of Plasmic Energy, extending between one and all Planets in the System. Each Planet is composed of Anti-element Cybertron, it is the only known source in the whole universe and such is its value that many such civilisations have devoted their entire resources to prying off one of the smaller outer planets from the main cluster, in a futile bid to gain access to the untold wealth it would bring, once free from its Anti-elemental Nest. For once the Cybertron is free from the Antiplasmic Lattice, and becomes exposed to positive matter Space, it crystallises to form Cybernite the hardest substance in the known Universe, resistant to all forms of heat and energy, allowing the wielders to mine the greatest form of energy ever, the stars. For
Following the events of Knight Lore, where Sabreman got himself rid of the curse of the werewulf, he has been tasked to find the ancient magic Pentagram in the forest. Using his magic wand, Sabreman must find the four parts of the Pentagram and use the water from magic wells to restore them. Once this is done five magic runes must be discovered and placed on the Pentagram to make it his.
Pentagram is the final Sabreman Filmation title by Ultimate Play the Game, the gameplay and the isometric graphics are very similar to Knight Lore and Alien 8, with the addition that Sabreman can hurl magical projectiles at the denizens of the forest. The player must solve environmental puzzles to proceed and uncover objectives.
Muder on the Mississippi is a mystery game initially released in 1986 for the Apple II, Commodore 64 and Commodore 128. It was later ported to the Famicom and MSX2 in Japan.
The game is based on the board game Borderlands by Eon Productions (best known for their highly acclaimed board game, Cosmic Encounter), and was marketed with the slogan "Better than Risk!" to identify it as a global conquest game similar to Risk. It proved to be one of EA's best-selling titles of 1986. GameSpy awarded Lords of Conquest a "Gotcha" award as one of the top games of its era.
You and your opponent start by selecting countries in turn from a map. This can be randomly generated based on requested numbers of countries and volumes of water, chosen from one of the 19 predefined ones, or created using the built-in editor.
Your army possesses infantry, cavalry and a water fleet. Natural or produced resources such as gold and iron are identified - countries containing these might be the best ones to invade.You can play at 4 skill levels, and decide how big a factor luck is. With calculations settled by the computer, players can concentrate on the power games.
As they went on to demonstrate with Nightbreed, Ocean wasn't afraid to try a few different approaches to licensed material once they'd gotten their mitts on it, which is how you explain following up not one but two run-and-jump platform games with a text adventure game -- the change in approach a breath of fresh air and, perhaps, a response to critics suggesting that rehashing the same old thing is getting tired and stale.
Many arcade games of the period would have a hard time with the transition, lacking enough of a skeleton of plot to flesh out with characters and events, but the Hunchback franchise has always enjoyed descent from one of the greatest works of French fiction (not incidentally long since in the public domain, hence ripe for free squeezing), Victor Hugo's Notre-Dame de Paris... even if it hadn't made terribly extensive use of its heritage up to this title.
You are still Quasimodo, deformed ward of the Church, and you still quest for the favour and well-being of gypsy Esperalda, but for once you do
V is a video game based on the popular 1984-5 TV series of the same name. It was developed by Ocean Software The programmer was Grant Harrison. In the role of Mike Donovan the player must infiltrate an alien mothership, destroy the craft and escape alive.