A motorbike racing game strongly resembling Sega's Hang-On titles. The game is viewed from behind the bike, which tilts as you turn. You are racing against the clock, although there are lots of other bikes on track to avoid and ride around. There are 3 skill levels, which affect the amount of time you have to complete the level, and the bonus offered if you manage to (the amount of time left, divided by a set number, bigger on lower levels). Your bike has 3 gears and appears to have a top speed of around 120 MPH. After every 2 races there's a bonus round in which you must pick up as many tokens as possible in the time limit.
The Price of Magik is the sequel to the previous game; Myglar the Magician. The guardian of the Crystal has become insane and is draining its energy for his own use; he must be defeated before it is exhausted.
In Mermaid Madness the player takes the role of the weighty mermaid Myrtle who finally, after 112 years, found the man of her dreams: the diver Gordon. Unfortunately he is not very enthusiastic, flees into the water and jams himself under a ship. Myrtle's first priority is to save Gordon.
The player navigates Myrtle through an underwater labyrinth (although there a few screens above ground) and collects items. Those items have to be used in another location to proceed. It is also important to avoid enemies because touching them reduces her life energy, which can be refilled by finding beer bottles. There is no scrolling and Gordon's air supply acts as time limit.
Super Sprint is a racing video game released by Atari Games and Midway Games in 1986. Up to three players drive Formula One-like cars on a circuit that is viewed from above. The game is a successor to Gran Trak 10 and the Sprint series, which were black-and-white games from the 1970s. A sequel, Championship Sprint, was released later in the same year.
In this beat-em-up from 1986, take on the role of Avenger, the ninja warrior, as he battles the forces of evil in defence of his faith and protection of the weak. Based on the popular series of fantasy adventure gamebooks.
As GERALD (Gyroscopic ExploRAtion Landing Device) you must explore 385 screens of Hangworld, using limited fuel. The game is viewed isometrically, which means that the controls are rotated through 90 degrees - this, coupled with the fact that many screens have huge gaps and diagonal paths, means that it's hard to get far at first. Falling off ledges loses you time, which is very limited to start with
Gerald must collect energy crystals throughout his journey - which can also be shortened by using a complex system of lifts. Sections you have travelled through are automatically mapped.
Hanse is a managerial strategy game set in the 14th century. The player takes the role of an ambitious citizen who wants to become the mayor of Lübeck. To reach this goal he has to get rich by trading with other cities of the Hanseatic League.
The basic gameplay principle is simple: shipping salt and exchanging it for other goods which then can be sold in Lübeck for a good price. This means the current salt price is the most important part when planning shipments (besides the weather). Of course the player also has to purchase and maintain other things, e.g. a trading station, ships and cannons. Alternatively the player can also participate in smuggling.
Batman is a 1986 3D isometric action-adventure game by Ocean Software for the Amstrad PCW, Amstrad CPC, ZX Spectrum, and MSX and MSX2 microcomputers, and the first Batman game ever developed. Upon release, the game received favorable reviews, and received a sequel two years later, titled Batman: The Caped Crusader.
Infiltrator is a combination of first-person helicopter simulator and isometric third-person espionage action. You, as Johnny McGibbitts, ace pilot and neurosurgeon, were given a mission against the "Mad Leader". You have to fly in a helicopter behind enemy lines and make a diversion there. You can fool the choppers into believing that you are one of the bad guys, and also you can show false documents to guards in the enemy camp. If they aren't fooled then you can use a spray of sleeping gas or even a grenade. There are many houses in the camp, which have many rooms containing useful items, but you won't be able to get them all because of the time limit for the operation.