In Megamania, the gameplay resembles that of Space Invaders. Rather than being aliens or spaceships, however, the enemies in this game are various objects such as hamburgers, bow ties, and steam irons. The object is to shoot them down before the energy bar at the bottom of screen is depleted, all while avoiding the oncoming enemies and their own projectiles attacks. Each of the enemies fly in select patterns and as soon as they hit the bottom of the screen, they re-appear at the top until shot by the player. The player's spacecraft depicted in the game is a cross between the U.S.S. Enterprise and Klingon battlecruiser from the Star Trek universe.
Gameplay-wise and in terms of graphics, MegaMania bears a very strong resemblance to Sega's 1981 arcade title "Astro Blaster". Both games feature nearly identical patterns of approaching enemies with the player relying on an "Energy" meter. Also, the player's ship bears a remarkable similarity in both games.
When Megamania was originally sold, anyone who scored above 45,0
Sengoku Musou 4: Empires is the third Samurai Warriors Empires title. The gameplay will focus more on strategy as in other Empires expansions, with players issuing commands and taking suggestions to and from their subordinate military officers. Samurai Warriors 4-II serves as the game's base for featured characters, action, and visuals. The overall concept is to present "the ultimate Warriors conquest simulator". In a response to fan feedback, this game will reuse qualities from the first Empires title. Developers from the Nobunaga's Ambition series have worked on the simulation parts of this game. No new playable characters are appearing, but the number of character events are heightened throughout the game.
The intergalactic gremlin ninja Zool returns, and this time his enemies in the game were named Krool and his assistant Mental Block, whose goal is to stifle the world's imagination, causing rampant boredom. In his fight Zool is aided by his female companion, named Zooz (in a red costume), and his faithful dog Zoon. The ending contained a hint at a possible further sequel
Unusually for Electronic Arts in the early 90s, this was a platform -shooter game with little or no adventuring or strategy elements. The game scrolls sideways, and has sections where precision jumps are required, either to clear rivers or collect bonuses. You carry a dagger to deal with the enemies, and must avoid contact with them. When killed, they leave coins to be collected - these are spent in the shop sections. Death loses you most of your coins, but they can usually be retrieved if they land on solid ground - making it better to be killed in combat than by drowning.
After selection of region, style, and enemies, the pilot is assigned a primary mission and a secondary mission. These could include such objectives as "Destroy enemy headquarters" or "Support friendly troops" (i.e. destroy targets near friendly forces). The latter would be an easier mission, because the battle would be fought closer to friendly lines.
Ben and Andy, the two top Special Service agents have accepted a very dangerous assignment – the elimination of Mr.K and his Artificial Life System. Mr. K plans to rid the earth of human life forms using the killer robots he’s created, and no one but Ben and Andy can stop him!
Five clones scattered throughout the galaxy, draining your life force. You must find and assimilate them before the ship's auto-bionic functions take over completely... and render you inhuman.
Death-defying flights through hyperspace and dangerous terrain lead to strange worlds with alien inhabitants: Migrax, Croolis-Ulv, and the beautiful and beguiling Torka. They have the information you need to find and destroy your clones- if you're clever enough to get it.
.Hack//G.U. Vol. 2: Reminisce is the second entry in the .hack//G.U. series containing: Vol. 1: Rebirth, .hack//G.U. Vol. 2: Reminisce and .hack//G.U. Vol. 3: Redemption. As in the previous .hack games, .hack//G.U. simulates a massively multiplayer online role-playing game as the player controls a character who starts playing it.
Players assume the role of a participant in a fictional game called The World. While in The World, the player controls the on-screen player character, Haseo, from a third-person person perspective (with optional first-person mode). The player may control the camera using the game controller's right analog stick. Within the fictional game, players explore monster-infested fields and dungeons as well as "Root Towns" that are free of combat. They also can "log-off" from the game and return to a computer desktop interface which includes in-game e-mail, news, and message boards, as well as desktop and background music customization options. In Reminisce, an optional card game called "Crimson V
In The Amazing Spider-Man, Spider-Man has to rescue his girlfriend Mary Jane who was been kidnapped by the supervillain Mysterio. The whole game takes place in a film set studio.
This game is primarily a platforming game in which Spider-Man fights against various enemies. Those can be stunned by Spider-Man's iconic web substance, but touching them or other hazards in the game world will decrease his health. Another important part of the gameplay is puzzles, mostly with the goal to deactivate some of Mysterio's gimmicks to clear the path. Spider-Man can climb walls and shoot grappling hooks.
Black Rock Shooter: The Game is an action role-playing game and based on the Black Rock Shooter franchise created by Huke. The players take on the role of the eponymous Black Rock Shooter. The game is divided into several missions in which the player must clear objectives to progress. On the main overworld, BRS can explore the available areas and look for certain items. Battles begin when the player comes into contact with an enemy on the overworld. During a battle, BRS can aim and shoot with her rock cannon at enemies, block against attacks, and sidestep to avoid them completely. If the player fires the rock cannon or uses the sidestep too much in a short time, the system will overheat, leaving the player vulnerable to attack until it cools down. Throughout the game, players can earn abilities that can be equipped to BRS and used in battle, each with their own cooldown periods. These include offensive attacks such as a powerful blast, a sniper rifle, or support abilities that can increase BRS' stats such as her at
.Hack//Outbreak is the third of a series of four games, titled .hack//Infection, .hack//Mutation, .hack//Outbreak, and .hack//Quarantine, features a "game within a game"; a fictional massively multiplayer online role-playing game (MMORPG) called The World which does not require the player to connect to the Internet. Players may transfer their characters and data between games in the series. Each game comes with an extra DVD containing an episode of .hack//Liminality, the accompanying original video animation series which details fictional events that occur concurrently with the games.
The games are part of a multimedia franchise called Project .hack which explores the mysterious origins of The World. Set after the events of the anime series .hack//Sign, the games focus on a player named Kite and his quest to discover why some users have become comatose as a result of playing The World. The search evolves into a deeper investigation of The World and its effects on the stability of the Internet.
Criminal Girls: Invite Only a Japanese role-playing game and the enhanced version of the original Criminal Girls game. The game follows a group of girls in Hell who have to climb a tower to be reincarnated. The battle system is unique since you give the characters, each representing a different vice, orders in battle and sometimes they won’t listen to you because they haven’t been trained.
In Pokémon Card GB2, Team Great Rocket have kidnapped many of the Club Masters and attempted to steal the Legendary Cards. The player, assuming the role of Mark or Mint, must rescue the Club Masters and defeat Team Great Rocket at their headquarters on GR Island.
Tiny Troopers puts you in command of a team of small soldiers. Guide them through 30 deadly missions with varied objectives: destroy enemy armoured formations, save hostages and eliminate enemy generals, to name but just a few.
The game is set within modern day Tokyo, Japan, alongside a world on another planet, called “Protolexa.” There are a dozen young protagonists, all of whom are evil, soul-collecting gods who have become embroiled in the issues of all gods. The main focus of the game is dungeon crawling. You’ll be able to explore dungeons from a side-view perspective, while the characters are presented in a 3D, chibi-sized style. The characters can use various skills like jumping, dashing, and more to solve puzzles. The enemies are not randomized, they are presented on screen prior to battle.
Valkyrie Drive: Bhikkhuni- is the all-new all-action brawler from the creators of Senran Kagura. The girls of Bhikkhuni are infected with the mysterious VR-Virus and the only way to control it is to fight.
The inhabitants of the pretty but insignificant planet Blot decided to leave to find a trendier planet, and escape being called the Blotians, a most unhip name. Until they such a planet, they call themselves the Fuzzy Wuzzies.
Their colony ship collides with an asteroid, and crash lands in the Pacific Ocean, near an unchartered island, which they colonise, calling it "The Hippest Place in The Known Universe". Unfortunately the island is also home to rather nasty demons, who can't stand the commotion caused by the happy Fuzzies, or their silly name for the island.
The demons kidnap the Fuzzy Wuzzies by hosting a massive party, then capturing them in a net, and dragging them off to the torture chambers. The only Fuzzy not caught is Clyde Radcliff, who was already being sick in the bushes. He wakes up in the morning with a really bad headache, and fiery halitosis, and sets out to destroy the demons, and rescue his friends.
The game consists of 3 levels, each made up of 3 of stages. The first two stages of each leve
Alice Drake, a psychologist solves her patients' mental issues by entering their dreams and literally murdering their inner demons. Developed by Mindware, the developers behind Painkiller: Overdose.
The Emperor or Empress of Avalon begins the game as King Leon and later plays as his various heirs down through the game years. Leon hands his kingdom over to his son, Gellard. At the end of Gellard's reign, the player is able to choose his or her own successor and pass on Gellard's abilities to them. At the end of each generation, he or she will be given a choice of four heirs. Their identity is based on a combination of chance and anyone whom the player has assisted or allied within in a past generation.