The Colonel's Bequest is a character-driven graphic adventure game by Sierra On-Line. It was developed for Atari ST, Amiga, and MS-DOS in 1989. It was the first of the short-lived Laura Bow Mysteries series created by Roberta Williams.
The thrill and suspense of The Colonel's Bequest is unprecedented in animated adventure games. Never before has a plot been so complex, or characters so well developed. From the die-hard mystery fan, to the veteran 3-D adventurer, this game is not to be missed.
Welcome to the world of Barbarian.
In this world you control our hero "Hegor". Once the game has started you will see him standing in the marsh. Using the mouse, jouystick or keyboard (or all three simultaneously) you issue commands that control his actions. Thus enabling you to explore the world of Durgan.
You should always remember that Barbarian features context sensitive animation which allows the same commands to do different things depending on the situation Hegor is involved in.
In order to complete the game you must locate and destroy the crystal which is the source of the evil power of Necron. Once the crystal has been destroyed the volcano in which Durgan is located will start to erupt making it imperative that you reach the surface again before it blows.
Gods Eater Burst is an action role-playing game and an enhanced version of God Eater. The enhanced version features an expanded story and new game mechanics. The game's mission-based single-player mode consists of more than 100 missions, with co-operative play of up to three teammates over local adhoc wireless multiplayer or AI-controlled teammates. The game features character creation allowing customization of hair style, hair color, face, skin, clothing, voice and weapons using special materials. Equipment is divided into five groups: Blade, Gun, Shield, Control Unit and Upgrades. Weapons can be switched between melee, ranged and shield in-mission. Along with the second story arc, God Eater Burst adds two new gameplay features: Bullet Customization and Burst Mode.
Hatsune Miku: Project Diva F is a rhythm game and the fifth entry in the Hatsune Miku: Project Diva series of Vocaloid rhythm games. It was also the first game in the Project Diva series to be released in the West. Like the original the game primarily makes use of Vocaloids, a series of singing synthesizer software, and the songs created using these vocaloids, most notably the virtual-diva Hatsune Miku. The game retains the same basic gameplay mechanics from the series albeit with several new changes, most notably the addition of the "Star" symbol to the game's existing symbols of cross, circle, square, triangle and arrows. The "Star" symbol represents the "Scratch" move where instead of pressing the face buttons as usual, players rub the screen or flick the analogue stick, depending on which system is being used. "Chance Time" has been modified from previous installments, with each successful beat filling a star shaped gauge on the bottom left of the screen. When filled, it triggers a final scratch symbol that, if
Zettai Zetsumei Toshi 2: Itetsuita Kiokutachi is an action adventure survival game and is the sequel to Zettai Zetsumei Toshi. The game follows six characters as they try to escape a city that is being flooded by torrential rains. Players must think on their feet and utilize creative survival skills to have any hope of seeing their family again. Body temperature and health decrease when players are wet or in cold weather too long. They must find places to warm themselves and gather food, and find dry clothes or make them. In the end, players must run, climb, jump, and crawl their way out of this devastated city, while constantly trying to piece together information from emergency broadcasts and other victims of the disaster. The choices that the players make within the game affects the main storyline and dialog, and ultimately the ending of the game.
Ugh! is an arcade/flight game developed by Bones Park Software Artistic and published in 1992 by PlayByte for the Amiga, Commodore 64 and DOS.
The game is a clone of Space Taxi. It features a caveman who, in order to appeal to his beloved future mate, controls a stone-age muscle-powered helicopter, picking up passengers and flying them to the desired location for money. The player must venture through 69 levels, and must evade natural obstacles as well as hostile Dinosaurs and "Birds" (actually pterosaurs). Collisions with obstacles, hard landings and touching obstacles with the helicopter's rotor inflict damage to the helicopter. Also, powering the helicopter exhausts the pilot, which may be recovered by picking up fruits knocked off Tree with Stone. Stone may be also dropped on a hostile monster, knocking it out for a short time.
Ugh! was later distributed as a shareware mainly from Bulletin Board Systems and magazine cover disks.
The Commodore 64 version of the game also features a two player hotseat mode, in
Fairy Fencer F: Advent Dark Force is an enhanced remaster of the 2013 fantasy role-playing game, Fairy Fencer F, featuring rebalanced battle mechanics, updated graphics, and new story routes and character endings.
An exciting collaboration between The Heroic Legend of Arslan anime and the action-infused Warriors series!
Experience the grand historical fantasy with Arslan: The Warriors of Legend!
Odallus is a NES inspired exploration game with lots of action. It brings elements of classics such as Ghosts’n Goblins, Demon’s Crest and Castlevania while subverting some modern twists.
The Legion of the Fallen is sweeping the land, killing everything in its path. As Drake, a lone mercenary toughened by years of hardship, you're swept up into the midst of a Crusade. Your only mission is to rid the land of the same vile evil that had annihilated your family. Now is the time to be a Hero! Now is the time to fight with fury! Now is the time for you to forge your victories!
Live by the sword and you'll die by the sword. Live by stealth, quick, reflex, and an insatiable thirst for revenge and you might just get away with your life. Are you brave enough?
Blast enemy ships and deadly asteroids into oblivion in this rapid-fire space shoot ’em-up.
The Super Stardust franchise explodes onto PlayStation4 for the first time as the galaxy’s biggest baddie launches an interstellar war in a plot to take over.
Defend the solar system as the last remaining star fighter − you’ll need cat-like reflexes, split-second timing and pure arcade skill to make every shot count.
1080p HD Video Output
A follow-up to the game titled Super Stardust Ultra (known in Japan as Star Strike Ultra) was released on February 10, 2015 in North America and the PAL region on February 11, 2015 for PlayStation 4. It was essentially an enhanced version of Super Stardust HD, without being a direct port. It adds an exclusive mode called Interactive Streaming, which is an endless mode where the game is streamed live over the Internet, and viewers are allowed to help or hinder the player. A port of Super Stardust Ultra titled Super Stardust Ultra VR, offering a unique perspective from within the
Battle Realms: Winter of the Wolf is the expansion pack of the real-time strategy computer game Battle Realms, developed by Liquid Entertainment and Crave Entertainment and published by Ubisoft.
A deadly plague ravages your world. Your last hope: a legendary alien facility dug deep into the Feldspar Mountains...a massive Pit, built by the ancient Suul'ka.
A third-person hack 'n' slash action game best known for enabling the player to use a variety of different sword swings to chop off limbs, heads and arms of opponents.
The legendary Serious Sam reloads and rearms in an explosive, turn-based RPG developed by indie developer Vlambeer (Super Crate Box, Ridiculous Fishing). Serious Sam: The Random Encounter follows Sam and his band of oddball mercenaries as they battle across a pixilated world teeming chaotic battles, hordes of bizarre creatures, and mysterious secrets. Choose your weapons and take aim at the most random Serious Sam adventure yet!
Pixel Puzzles: Japan combines traditional jigsaw puzzle style gameplay with light video-game interactivity. As you build puzzles your monk will gain higher consciousness states. The higher the level of your monks concentration the bigger the puzzle you can attempt. All hand drawn in a beautiful Japanese aesthetic, Pixel Puzzles: Japan is perfect for puzzlers and gamers alike.
Picking up quite a while after the defeat of Clayton, Jane and Professor Porter now speak Gorilla-language fluently and Jane is married to Tarzan. However, their lives are threatened once again by a brutal band of British explorers led by the unscrupulous Oswald Gardner, who becomes fascinated with Tarzan and strives to capture the ape-man and take him back to England as a media attraction.
Blazing Star is a scrolling shooter video game for the Neo Geo home game system. It is the sequel to the acclaimed Neo Geo shooter Pulstar, which was itself a close cousin to the R-Type franchise. A typically hefty Neo Geo ROM at 346 Mb, the game makes extensive use of pseudo-3D prerendered sprites, brief anime and CGI cutscenes (mostly during the intro sequence), and frequent Engrish voice samples and captions. While Blazing Star was superior in many respects to previous shooter games, some fans compare it unfavorably with Pulstar on the basis that Blazing Star was overly easy and there are those that prefer the simpler 2D sprite look over the prerendered sprites that came to dominate many of the more recent shoot-em-ups.
Time Pilot is a multi-directional scrolling shooter and free-roaming aerial combat arcade game designed by Yoshiki Okamoto, released by Konami in 1982, and distributed in the United States by Centuri. Debuting in the golden age of video arcade games, it is a time travel themed game that allowed the player's plane to freely move across open air space that can scroll indefinitely in all directions. The Killer List of Videogames included Time Pilot in its list of top 100 arcade games of all time.
The player assumes the role of a pilot of a futuristic fighter jet, trying to rescue fellow pilots trapped in different time eras. The player must fight off hordes of enemy craft and defeat the mother ship (or "boss") present in every level. The background moves in the opposite direction to the player's plane, rather than the other way around; the player's plane always remains in the center.